User Manual
Program Edit Mode
The Amplitude Envelope (AMPENV) Page
7-50
You’ll tweak the parameters on the AMPENV page when you want to shape the amplitude
characteristics of your sounds. A graphic view of the amplitude envelope will appear on the
display to give you a visual sense of the envelope’s characteristics. e dots along the envelope
graphic indicate the breakpoints between the envelope’s various segments.
e AMPENV page’s top line gives you the usual location reminder, points out the currently
selected layer, and tells you the relative scale of the envelope’s graphic view. e envelope
graphic shrinks in scale as the segment times get longer. is auto-zoom feature maximizes
the available display space. Try lengthening one of the segment times. e envelope graphic
will stretch to ll the display from left to right. When it lls the display, it will shrink to half
its size, and the top line will indicate that the scale has changed (from [1/1] to [1/2], for
example).
Each of the user envelope parameters on this page has two values, as listed below. For the
envelope segments, the rst (upper) value is the duration of the segment, and the second is
the amplitude level at the completion of the segment. For the Loop parameter, the values
dene how the envelope loops, and how many times the loop cycles.
Parameter Group Parameter Range of Values
Attack Segment 1, 2, 3
Time 0 to 60 seconds
Level 0 to 100%
Decay Segment
Time 0 to 60 seconds
Level 0 to 100%
Release Segment 1, 2, 3
Time 0 to 60 seconds
Level
0 to 150% (Release Segment
3 is always set to 0%)
Loop
Type Off, Forward, Bidirectional
# of loops Innite, 1 to 31 times
Attack Segment Times
ese indicate how long it takes for the current layer’s amplitude to reach its nal level from
its starting level.
Attack Segment Levels
ese are the nal levels that each segment achieves at completion. e levels are expressed
as percentages of the maximum possible amplitude for the current layer. Attack segment 1
always starts at zero amplitude, and moves to its assigned level in the time specied by its
time value. So the default settings of 0 seconds and 100% mean that the rst segment of the
attack section moves instantly from zero amplitude to 100% amplitude. Increase the time of
Attack segment 1 if you want the sound to ramp up more slowly.