2 AI SYNTHESIS MODULE GENERAL INSTRUMENT Owner’s Manual 2 AI Synthesis System E 1
Introduction Introduction Features of the X5DR Superior Sound with Korg's AI2 Synthesis System The Korg X5DR employs Korg's AI2 Synthesis System for all digital processing. From the tone generator—with its 8MB capacity—to the filters, amplifier, and effect units, all audio is handled in the digital domain, which ensures the highest quality sound with absolutely no signal loss or deterioration in audio quality.
Introduction A Drum Kit supports the rhythm of a song. Assigning a different drum sound to each key allows you to create a wide variety of rhythm parts. You can also edit the drum sounds using VDF, VDA, and effect units. Extensive Presets Produce a Wide Range of Truly Practical Sounds The X5DR utilizes various Programs, Combinations, and Drum Kits as Preset data. You can load the sounds stored in Presets a and b into the Program or Combination memory for immediate use.
Controls Controls Front Panel 2 3 4 5 6 1 VOLUME [COMBI] button [PROG] button [BANK]/[PAGE+] button, [PAGE–] button [+10]/[¤] button, [–10]/[ˆ] button [+1]/[ £] button, [–1]/[ ¥] button VOLUME 0 10 MIDI PHONES COMBI PROG BANK PAGE+ EDIT GLOBAL MULTI PAGE- +10 +1 -10 -1 @ MIDI indicator A LCD display B PHONES jack POWER 9 Power switch 7 [GLOBAL]/[MULTI] button 8 [EDIT] button About Color Codes for Letters and Numbers on the Keys: White letters and numbers are used to select the Program/
Controls 6 [+1]/[▲] button, [–1]/[▼] button In Program Play mode and Combination Play mode, pressing the [+1] and [–1] buttons increment and decrement the Program and Combination numbers in steps of 1. In Program Edit mode, Combination Edit mode, Multi mode, and Global mode, these buttons can be used to increase and decrease the currently-selected parameter value.
Rear Panel Rear Panel 1 DC IN DC IN 12V 700mA 2 MIDI (IN, OUT, THRU) TO HOST THRU MIDI OUT IN R 4 TO HOST OUTPUT L/MONO 3 OUTPUT (L/MONO, R) 1 DC IN Connect the AC adapter here. Note: Do not use adapters other than the AC adapter that comes with the X5DR! Otherwise, a malfunction may occur. 2 MIDI (IN, OUT, THRU) These connections are used to connect external MIDI instruments. MIDI IN receives MIDI data from an external MIDI instrument.
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Table of Contents Table of Contents Introduction ...................................................................................................................... i Features of the X5DR ..................................................................................................... i Controls ........................................................................................................................ iii Front Panel .....................................................................
Table of Contents Basic Guide 1. X5DR Modes Program Play mode ..................................................................................................... 21 Playing Programs .............................................................................................. 21 Basic operation in Program Play mode ............................................................. 21 Program Edit Mode .....................................................................................................
Table of Contents Preparing to Play a Drum Kit ............................................................................ 53 Editing a Drum Kit ............................................................................................ 53 Creating a Drum Program Using a ROM Drum Kit ......................................... 56 4. Application Guide General Troubleshooting .............................................................................................
Table of Contents Reference Guide Parameter Guide About this chapter ....................................................................................................... 77 1. Program Parameters Functions in Program Mode ........................................................................................ 78 2. COMBINATION Parameters Functions in COMBINATION mode ........................................................................ 100 3. Multi Setup Parameters Multi Setup Functions ...........
About this manual About this manual This manual consists of the following chapters to enable you to extract information relevant to your environment and applications. Start-up Guide This chapter explains the set-up procedure and basic operation of the X5DR. This chapter is divided into two sections: “Using a Keyboard” and “Using a Computer/Sequencer.” Read the “Using a Keyboard” section if you use the X5DR as an extended tone generator for your MIDI keyboard.
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Start-up Guide Start-up Guide Start-up Guide Using a Keyboard Connections 1 To use the headphones, plug the headphone cable into the PHONES jack on the front panel. Connecting to a power source Connect the AC adapter plug to the DC IN connector on the rear panel. Then, plug the AC adapter into an AC outlet. VOLUME COM 0 10 MIDI PHONES Secure the AC adapter cable by hooking it as shown in the illustration to prevent the adapter plug from being accidentally removed.
Start-up Guide MIDI Keyboard Settings Use the following MIDI keyboard transmit settings before you play the X5DR from a connected keyboard. Refer to the MIDI keyboard manual for detailed settings. • The X5DR is a MIDI tone module that receives MIDI data sent from external MIDI devices (such as a MIDI keyboard, computer, or sequencer) to playback data. Refer to the section “Using a Computer/Sequencer” on page 9 for details when you wish to play the X5DR from a connected computer or sequencer.
Start-up Guide The X5DR has two internal songs that demonstrate the X5DR's features. You can play back these songs on the X5DR. 1 Turning the power on/off Press the power switch to turn the X5DR power on. Pressing the power switch again will turn the power off. Make sure that the connected powered speaker or stereo amplifier is turned off before you power-on the X5DR.
Start-up Guide Playing Programs The X5DR has two types of sounds: Programs and Combinations. First we will listen to some Programs. 1 Program Play mode Program Play mode enables you to play Programs. Press the [PROG] button to enter Program Play mode. A00:PipeDreams Program name Program number Program Bank The display shows the Program Bank number, Program number, and Program name.
Start-up Guide If no sound is produced from the X5DR when you play the MIDI keyboard, or if you cannot change Programs, check the following items: No sound is produced: ● Check to see if the Demo songs can be played. If not, check to see if the volume level of the X5DR and the connected powered monitor or stereo amplifier is sufficient. Ensure that the audio cable is connected correctly. ● If the Demo songs can be played back, confirm that the unit is in Program Play mode.
Start-up Guide A09:[KrazyKit] This is a Program for a rhythm part (Drum Program), with a different sound assigned to each key on the keyboard. The A09:[KrazyKit] Program contains not only drum sounds but human voices and various effect sounds. When you play key C3 on the keyboard, the sound does not stop—rather, the sound volume increases. Play key B2 to stop this sound. A17:Velo Flute This Program is a unique sound that simulates the sound of a flute.
Playing Combinations Combinations are another type of sound on the X5DR. We will listen to some Combinations now. A Combination consists of several Programs. You can play different Programs by applying a different key touch on the keyboard, or you can use Combinations to obtain a more complex sound. 1 Combination Play mode ■ What is Combination? A Combination is a sound that consists of up to eight Programs.
Start-up Guide Combination Examples The X5DR has 100 Combinations (00–99). Play and listen to a variety of Combinations. The following are some examples of the X5DR’s unique Combinations. Take a listen to the following: 12:Wind→Orch This orchestra sound combines woodwind, strings, and timpani sounds. With a low key velocity, the woodwind sound is produced, and with a high key velocity, a strings sound is produced. This allows you to play two different sounds by switching the key velocity.
Start-up Guide Start-up Guide Using a Computer/Sequencer Connections 1 To use the headphones, plug the headphone cable into the PHONES jack on the front panel. Connecting the power Connect the AC adapter plug to the DC IN connector on the rear panel, and plug the AC adapter into an AC outlet. VOLUME COM 0 10 MIDI PHONES Secure the AC adapter cable by hooking it as shown in the illustration to prevent the adapter plug from being accidentally removed.
Start-up Guide Connecting a computer or sequencer There are two methods by which you can connect the X5DR to a computer: using a MIDI cable and MIDI interface (connection via MIDI), and using a computer interface cable to connect the computer directly (connection via computer interface cable). Refer to the corresponding section according to your computer and system. If you are using a stand-alone MIDI sequencer, read the section about connection via MIDI.
Start-up Guide To connect a stand-alone MIDI sequencer or a computer with a MIDI interface to the X5DR, use MIDI cables to connect MIDI OUT of the sequencer or computer (MIDI interface) to MIDI IN on the X5DR.
Start-up Guide Connecting an IBM PC (Compatible) Computer Connect the serial port (COM port) of the IBM PC (compatible) computer to the TO HOST connector on the X5DR using a computer interface cable (optional AG-001).
Start-up Guide Start-up Guide Connecting an Apple Macintosh Computer Connect the modem port or printer port of the Apple Macintosh computer to the TO HOST connector of the X5DR using a computer interface cable (optional AG-002).
Start-up Guide Settings Required When a Computer is Connected If you have connected the X5DR to the computer using a computer interface cable, set the Computer Select (data transfer rate from/to the computer) and External Out Select (data transmission destination from the X5DR). Setting Computer Select (0D PCI/F CLK in Global Mode) 1 Press the [GLOBAL] button to enter Global mode. 2 Select 0A MASTER TUNE (by pressing the [PAGE–] button). 3 Press the [®] button four times to display 0D PC I/F CLK.
Start-up Guide The X5DR has two internal songs that demonstrate the X5DR's features. You can play back these songs on the X5DR. 1 Turning the power on/off Press the power switch to turn the X5DR power on. Pressing the power switch again will turn the power off. Make sure that the connected powered speaker or stereo amplifier is turned off before you power-on the X5DR.
Start-up Guide Playing the X5DR in Multi Mode (Playing Back GM Scores) Multi mode allows you to use the X5DR as a 16-channel multi-timbre (GM) tone generator, controlled from the connected computer, to play ensemble music consisting of multiple instrument parts. This section explains playing the X5DR in Multi mode. 1 ■ What is Multi mode? Multi mode Multi mode allows you to use the X5DR as a 16-channel multi-timbre (GM) tone generator. You can play different Programs assigned to 16 tracks.
Start-up Guide Multi mode allows you to use the X5DR as a GM tone generator which conforms to General MIDI System Level 1. When GM ON messages are received or when the power is turned on, the GM settings are automatically selected. You can restore the GM settings in 23A SET TO GM (see page 114). When the GM settings are selected, MIDI Channels for Tracks 1–16 will become 1–16, respectively. Track 10 (MIDI Channel 10) is used for a rhythm part:G129:GM Kit. Other tracks are assigned G01: Piano.
Start-up Guide Performance settings Parameters on the X5DR, or MIDI data sent from a computer or sequencer, allow you to make performance settings such as volume level and pan of each track. On the X5DR, use the [PAGE+] and [PAGE–] buttons to select a track, then use the [®] and [√] buttons to select a parameter. You may set the following parameters by sending the Controllers and RPN from the connected computer or sequencer. You may also set all the parameters using the Exclusive messages.
Start-up Guide If no sound is produced from the X5DR or if the sound or performance is not proper, check the following items: No sound is produced: ● Check to see if Demo songs can be played. If not, check to see if the volume level of the X5DR and the connected powered monitor or stereo amplifier is sufficiently raised. Ensure that the audio cable is connected correctly. ● If Demo songs can be played back, confirm that the unit is in Multi mode.
Start-up Guide Loading Preset Data The X5DR has 200 carefully-selected Programs and Combinations (100 types of each) and four Drum Kits (2 types × 2), which are all included as Preset data (Preset a/b). • Preset a was loaded when the X5DR was shipped from the factory. 1 Press the [Global] button to enter Global mode. COMBI PROG BANK PAGE+ EDIT GLOBAL MULTI PAGE- +10 +1 -10 -1 Press the [Global] button. The [GLOBAL] button allows you to switch between Global mode and Multi mode.
Basic Guide Basic Guide 1. X5DR Modes There are six operating modes on the X5DR for use with different performances, settings, and functions: Program Play, Program Edit, Combination Play, Combination Edit, Multi, and Global. Program Play mode A00–A99 You can store a total of 100 Programs. G01–G136 G01–G128 : 128 GM compatible Programs G129–G136: 8 Drum kit Programs Bank A Bank G Basic Basic Guide Guide Programs are basic sounds that you can play in Program Play mode.
Basic Guide ● [+1]/[–1] button: Increase/decrease the Program number in steps of 1. Pressing the [BANK] button each time will toggle between Bank A and G. Pressing the [+10]/[–10] button increases/decreases the Program number in steps of 10. COMBI PROG BANK PAGE+ EDIT GLOBAL MULTI PAGE- [BANK] button +10 +1 -10 -1 Pressing the [+1]/[–1] button increases/decreases the Program number in steps of 1.
Basic Guide Program Edit Mode Program Edit mode allows you to modify the sound of Programs. The figure shows the structure of a Program. You can create your own sound and modify its tonal color by modifying these parameters in Program Edit mode.
Basic Guide Combination Play Mode Combinations (a combination of Programs) can use up to eight Timbres. Each Timbre is assigned a Program. You can play Combinations in Combination Play mode. The X5DR contains 100 Combinations (00–99). Key Window Timbre 1 Keyboard range played by each Timbre Timbre 2 00–99 Timbre 3 You can store a total of 100 Combinations.
Basic Guide Changing Combinations on the unit ● [+10]/[–10] button: Increase/decrease the Combination number in steps of 10. ● [+1]/[–1] button: Increase/decrease the Combination number in steps of 1. Pressing the [+10]/[–10] button increases/decreases the Combination number in steps of 10. COMBI PROG BANK PAGE+ EDIT GLOBAL MULTI PAGE- +10 +1 -10 -1 Pressing the [+1]/[–1] button increases/decreases the Combination number in steps of 1.
Basic Guide VSw (Velocity Switch) Timbres can be set to respond to a specific key velocity (how firmly you strike the keys). For example, you can set Timbres in such a way that a strings sound is produced when you play the keyboard softly, and a brass sound is produced when you play the keyboard hard. Program B Program A Layer Split Program A Multiple Programs are overlapped. Program B A different Program will sound according to a specific range (key position).
Basic Guide Multi Mode In Multi mode, you can play the X5DR as a 16-part multi-timbral GM tone generator. In this mode, 16 tracks are available to play Bank A and G Programs. Playing the X5DR in Multi mode In Multi mode, you can use 16 tracks, each of which can be assigned to a different MIDI receive channel. (Initially, Tracks 1–16 are assigned to MIDI receive channels 1–16, respectively.) Transmit data from a transmission device (such as a MIDI keyboard or computer) via the respective MIDI channel.
Basic Guide Default settings in Multi mode The following table shows the default settings for Multi mode that are automatically selected when the X5DR power is turned on, or when the X5DR receives a GM ON message (F0 7E 7F 09 01 F7). You can also use the function on page 23A SET TO GM.
Basic Guide Global Mode In this mode you can make settings that affect the entire X5DR (overall tuning and MIDI-related settings), and assign drum sounds to a Drum kit. Basic operation in Global mode Press the [GLOBAL] button to enter Global mode. COMBI PROG BANK PAGE+ EDIT GLOBAL MULTI PAGE- +10 +1 -10 -1 00A MASTERTUNE ø Tune+00:440.00Hz • The [GLOBAL] button allows you to switch between Global mode and Multi mode.
Basic Guide 2. Performance Techniques Structure of the X5DR Control via MIDI/Sequencer The X5DR is a MIDI tone module that receives MIDI messages from an external MIDI device to playback data. You can also connect a computer directly to the X5DR using a computer interface cable. The following diagram shows how the signal flows between the MIDI connectors, TO HOST connector, and the X5DR (tone generator section).
Basic Guide • The KORG PC I/F MIDI Port and the KORG PC I/F Synth Port are available when you are using the KORG MIDI Driver. (See page 177) If you are not using the KORG MIDI Driver, the signal is output to both ports simultaneously.
Basic Guide Multi mode In Multi mode, the X5DR plays back data on each Track’s MIDI receive channel. Sending Program Change and Bank Select messages will change the Program used for the corresponding Track. When you turn on the X5DR power, when the X5DR receives a GM system on message, or when 23A SET TO GM in Multi mode is executed, each Track’s MIDI receive channel is set to the same number as the Track number.
Basic Guide After Touch While you play the keyboard, pressing the keys harder will control tonal brightness. The X5DR can receive After Touch message (Channel Pressure). Control Change Sending this message allows you to adjust performance conditions, such as the volume level and pan settings. Each Controller has its own function. The X5DR can receive the following Control Change messages: Bank Select (CTRL#0/32) This changes the Program Bank.
Basic Guide Effect On/Off (CTRL #92/94) These messages switch Effect 1 (CTRL#92) and Effect 2 (CTRL#94) on and off. Data Increment/Decrement (CTRL#96/97) This message increases or decreases values. It is also used to edit the RPN. In particular, you can use it to edit Programs along with Exclusive data. RPN (CTRL#100/101) This message is used to set the tuning and bend range. After selecting parameters using the RPN, use the Data Entry or Data Increment/Decrement to change the value.
Basic Guide Effect Dynamic Modulation Effect Dynamic Modulation is a function that controls the effect level balance and modulation rate. Controlling the effect parameters using the Control Change messages and volume level (VDA EG) allows for real-time effect adjustment during performance. ☛ See page 116 for information on adjusting real-time effect parameters. After Touch While you play the keyboard, pressing the keys harder will control tonal brightness or modulation.
Basic Guide 3. Editing Basic Concepts Although you can perform a wide variety of music using the preset Programs and Combinations offered by the X5DR, you should not limit your creativity by relying on the presets alone. You can modify a preset sound. (This operation is called “editing.”) You can also create sounds from scratch.
Basic Guide Volume: VDA (amplifier) The VDA allows you to adjust volume. The “volume” referenced here is not the volume of the entire performance, but the volume changes within a sound. For example, the volume of the piano sound starts with a high attack level, then drops gradually. The organ sound volume does not change until you release the key, while the violin volume varies depending on performance technique. The VDA allows you to edit such changes in volume.
Basic Guide Editing Programs Before Editing The X5DR offers 236 Programs in Bank A and G, and you can store edited programs in Bank A. When you select Program Edit mode, the Program is copied from Bank A or G to the edit buffer. You will edit Program data in the edit buffer. Therefore, when you are editing a Program in Program Edit mode, the original Program stored in Bank A will not be overwritten or lost.
Basic Guide Writing Programs To store the Program edited in Program Edit mode, you need to use the Program Write function. Follow the procedure below to write the Program in Bank A. 1 Press the [PAGE+] button in Program Edit mode to select 22A PROG WRITE (in Double mode) or 16A PROG WRITE (in Single and Drums mode). • You can write the Program as it is. However, this section explains how to name and write the Program. 2 Press the [®] button to select 22B RENAME.
Basic Guide Adjusting the Attack of Programs Let’s use Program A01: X Piano to edit the speed at which the attack part of the sound reaches its peak. Note: If Program A01 is not X Piano, a Program from Preset b may have been loaded. In this case, load the Program from Preset a before editing (page 20). 1 Select A01: X Piano in Program Play mode. 2 Press the [EDIT] button to enter Program Edit mode. To edit a Program, first select a desired Program in Program Play mode, then select Program Edit mode.
Basic Guide Adjusting the Decay The volume level of Program A01: X Piano is gradually decreased even if you continue holding down the key. This decay portion is set by DT (Decay Time) on page 5A VDA1 EG, and BP (Break Point) and ST (Slope Time) on page 5B VDA1 EG. After adjusting the attack, page 5A VDA1 EG is shown. Use the [√] and [®] buttons to select other parameters. The following diagram shows what is specified by the VDA EG parameters.
Basic Guide Adjusting the Release The release part of a sound that you hear after you release the key (Note-off) will be adjusted by the RT (Release Time) parameter on page 5C VDA1 EG. The default release time setting for Program A01: X Piano is set to 36. Change this value and listen to the sound. With a lower value, the sound will decay quickly after you release a key; with a higher value, the release will take longer. • If you set this parameter too high, the sound will continue for a very long time.
Basic Guide Level 99 Frequency 0 The VDF EG allows you to control brightness. The EGint (EG Intensity) parameter on 3A VDF 1 allows you to determine how much the VDF EG will change brightness. The VDF EG does not affect the sound when the EGint parameter is set to 00. You can check the effect of the VDF EG by changing the EGint value. (If the Fc value is very high, you may not notice changes in tonal color produced by the VDF EG.
Basic Guide Editing a Multisound (Basic Waveform) Multisounds are the basic sound waveform (PCM waveform) used in Programs. The X5DR contains 430 Multisounds, including instrumental sounds such as piano and guitar, rhythm sounds such as drums and percussion, and synth sounds. Changes in Multisounds are obvious in any Program. In this tutorial, we will use Program A01: X Piano for Multisound edit. Select Program A01: X Piano in Program Play mode, and press the [EDIT] button to enter Program Edit mode.
Basic Guide Adjusting the Panpot You can adjust the panpot setting (the position of the stereo image) when the stereo sound is output through the L/MONO and R connectors. Change the Pan (panpot) parameter on 1C OSC1 and check to see how the position of the stereo image has shifted (see page 81). Pan settings range between A and B, with CNT as the center. With the Pan parameter set to OFF, no sound will be output to A or B. (Select OFF when you are using only outputs C and D.
Basic Guide to layer the Programs in Combinations. If the piano and strings sounds are different Programs, this gives you the flexibility to combine the piano and brass sounds, or the strings and brass sounds, allowing you to make the best use of the Programs. On the other hand, layering two Multisounds in Double mode is most suitable for combining two different sounds to build one Program.
Basic Guide Editing Effects Now let’s edit the effects, which are a prominent feature of the X5DR. An effects processor allows you to add various effects and acoustic ambience to a sound. You can use effects for Programs, Combinations, and Multis. This section explains the editing of effects in a Program. The effect parameters are common among all these modes, although they appear on different pages of the LCD screen. 1 Select a Program in Program Play mode.
Basic Guide ceiling, and other objects in the room, and the decay time of the reflections. Utilizing the effect types 1: Hall through 9: Spring allows you to simulate a variety of acoustic ambiences, and you can edit these effects in detail using the parameters provided. Level Dry sound Early reflections Dry sound Sound source Reverberation Time Pre-delay 2) Early reflection This effect produces only the early reflections of a reverb effect.
Basic Guide 6) Exciter The exciter effect (28: Exciter) adds new harmonics to a sound, thus producing a subjective increase in clarity and definition, which helps to make a sound’s individual character stand out. 7) Enhancer The enhancer (29: Enhancer) makes the sound clearer and more defined, giving the sound more presence and bringing it up front in the mix. 8) Distortion The X5DR contains two kinds of distortion effects, 30: Dist and 31: OverDrv.
Basic Guide Effects and Sound Level You can use the effects in Programs, Combinations, and Multi mode setup. However, the effects are set for each sound—that is, the effects are set for each Program. Combinations use the effects that are set for each Combination (and not the effects that are set for the Programs assigned to the Timbres). Multi mode uses the effects that are set for the entire Multi mode (and not the effects set for the Programs in the tracks).
Basic Guide Editing Combinations This section offers a tutorial for editing Combinations. If you wish to save an edited Combination, you must perform a Combination Write operation.) • If you do not save the edited Combination, the existing Combination will not change. (Refer to page 106 for information on the Combination Write operation.) Layering Multiple Programs You can create a new sound by combining multiple Programs in a Combination. In the following example, we will edit Combination 58: Moon Stone.
Basic Guide Adjusting the Volume You can adjust the volume level of each Timbre using the parameters on pages 1A and 1B LEVEL. The Volume balance among Timbres can affect the sound of the Combination. These are the default settings for each Timbre’s volume level for Combination 58: Moon Stone: 106 for A78: Swell pad; 106 for A37: FreshWaves; and 067 for A05: GlockBells. Changing the level allows you to adjust the pad-type and bell-type sound balance to create a new sound.
Basic Guide Editing a Drum Kit A Drum Kit is a set of drum sounds, each of which is assigned to a key on the keyboard. You can play a Drum Kit instead of Multisounds by selecting DRUMS for Programs. The Drum sounds on the X5DR are arranged into 8 Drum Kits in ROM and 2 Drum Kits in RAM. You can edit RAM kits in Global mode. This section explains how to edit RAM kits. Preparing to Play a Drum Kit To play a Drum Kit, you need to select DRUMS for 0A OSC Mode in Program Edit mode.
Basic Guide 1 Select A19: [ComboKit] in Program Play mode. • When you edit a Drum Kit in Global mode, the currently-selected Program settings (DRUMS for OSC Mode) are used to produce the sound. Make sure you select a Program that contains a Drum Kit you wish to edit. 2 Press the [GLOBAL] button to enter Global mode. 3 Press the [PAGE+] or [PAGE–] button to display 6A Drum Kit 1. (This is the edit page for Drum Kit 1.) 4 Use the [√] and [®] cursor buttons to select a parameter.
Basic Guide Changing Drum Sounds As a default setting, drum sound 018: PicloSnare (the high-pitched sound of a thin-body snare) is selected. Try to select various drum sounds and listen to them. Selecting --: No Assign allows you to set an index that does not produce sound. For this example, select a powerful snare sound 022: Ambi.Snare. Changing the Assigned Key Page 6B KEY/TUNE/L allows you to change the key assignment.
Basic Guide set the key to C7. Now you should be able to play the bell sound in a chromatic scale within the highest octave (Note numbers 84–95). The sound may become more interesting if you tune it a little lower and set the decay to –15. You can play the drum sound of index #49 in a chromatic scale. Index #48 025 : RollSnare2/B5 Index #49 137:TublBell2 / C7 Drum sounds are not assigned in this range.
Basic Guide 4. Application Guide This chapter explains several applications and offers helpful tips on performance, editing, and troubleshooting on the X5DR. See the reference pages for detailed explanations of functions and parameters. General Troubleshooting Nothing is displayed on the LCD when the power switch is turned on. Check that the AC adapter is connected correctly. (See page 1, 9.) Check the connections to your audio system, headphones, etc. (See page 1, 9.
Basic Guide You cannot change Programs or Combinations. Program Change messages are used to change Programs and Combinations. Make sure that the messages are sent from the transmission device. In Program Play mode: Send Program Change messages on the Global MIDI Channel. If you wish to change the Bank, send a Bank Select message. (See page 22.) Also, check the MIDI Filter setting in Global mode. (See page 152.
Basic Guide Make sure that the settings in Global mode have been made correctly for GM songs. (See page 18.) If you are trying to play back a GM score that uses Bank Select messages, the wrong sound may be produced (that is, a Bank A Program may be selected). In this case, restore the initial GM settings, and set the computer or sequencer so that it will not send Bank Select messages, or set the MIDI filter parameter on the X5DR so that it will not receive Bank Select messages. (See page 18, 152.
Basic Guide Performance Applications Tuning the X5DR to Other Musical Instruments You should first tune the X5DR if you plan to jam with other musical instruments or play along with music from CDs or tapes. Use page 0A MASTER TUNE in Global mode to tune up. The range of the parameter is –50 (427.47Hz) to +50 (452.89Hz). (See page 147) Changing the Key Velocity Sensitivity You can set the key velocity sensitivity according to your personal key touch on the MIDI keyboard.
Basic Guide Changing the Controller Functions in Combinations You may occasionally want to use different settings for a controller to play Combinations that consist of multiple Programs. For example, you may want the damper pedal to affect only the piano sound if you are playing the piano sound with your right hand and the bass sound with your left, or some similar arrangement. In this case, you can set the damper filter so that particular Timbres will ignore damper operation.
Basic Guide Editing Applications Editing the Sounds Adjust the parameters in Program Edit mode to edit a Program (see page 23, 38, 78). Adjust the parameters in Combination Edit mode to edit a Combination (see page 26, 51, 100). To edit Programs used for Combination Timbres, and Programs used for Tracks in a Multi setup, first select the Program you wish to edit in Program Play mode, then enter Program Edit mode.
Basic Guide MIDI Applications Playing Multiple Parts from a Sequencer Enter Multi mode to play multiple parts using different Programs simultaneously from an external sequencer. (See page 16, 27.) Multi mode of the X5DR is used for GM data. You can also use this mode to change the MIDI Channel for each Track, or to adjust the Key Window or Velocity Window settings.
Basic Guide Convenient Functions The X5DR provides you with several useful tips for quicker operation and smoother editing. Page Memory The Page Memory function memorizes the most-recently selected page in every mode. Set the Page Memory parameter (3C PAGE MEMORY) in Global mode to ON, and the most-recently selected page in a particular mode will be displayed when you return to that mode. (See page 153.
Basic Guide 5. About MIDI What is MIDI? MIDI is an acronym for Musical Instrument Digital Interface, a world-wide standard that allows you to transfer performance information between electronic musical instruments and computers. The X5DR is a MIDI tone generator that does not have a keyboard. It receives MIDI data from a MIDI keyboard, computer, or sequencer to play music. MIDI connectors receive and transmit MIDI performance data.
Basic Guide MIDI Data Various types of MIDI data are used to add versatile expressiveness to a performance, or to accomplish different types of performances. MIDI data is divided into two main categories: Channel messages that transmit performance information for each MIDI channel, and System messages that control the entire collection of MIDI settings and responses. • In this section, the letter “H” is used for hexadecimal numbers to differentiate them from decimal numbers.
Basic Guide ● 2C Program Change Filter in Global mode allows you to set how the X5DR responds to Program Change messages. The options are ON (ENA), OFF (DIS), PRG (Program), and NUM (Number). With the PRG setting, receiving Program Change messages on the Global MIDI Channel in Combination Play mode will not select a Combination. The Combinations do not change. Only the Programs of each Timbre are changed. With the NUM setting, the X5DR ignores the Bank Select messages.
Basic Guide Control Change Control Change messages [BnH,cc,vv] (cc:Control number, vv:Value) are used to make various settings including the volume level and panpot, and transmit damper pedal information. The Controller number (cc) determines the function, and “vv” determines its value. Control numbers are divided into two categories: 0–63, and 64–119. (Numbers 120–127 are regarded as Mode messages). For numbers 0–63, a value is expressed by two bytes.
Basic Guide VDF MG (CTRL#2) VDF Modulation messages [BnH,02H,vv] (Controller #02, vv:Depth of modulation) are used to adjust the depth of the wah effects. This depth corresponds to the amount of the joystick’s downward movement (in the –Y direction) on the MIDI keyboard. Some MIDI keyboards have a wheel or lever type controller instead of a joystick to which you assign this function. These VDF Modulation messages adjust only the depth of wah.
Basic Guide Damper Switch (CTRL#64) Damper Switch messages [BnH,40H,vv] (Controller #64, vv:Value) are used to transmit the movement of a damper pedal that sustains the sound. The damper switch is OFF when “vv” is set to 0–63, and the switch is ON when “vv” is set to 64–127. When you are using a damper switch connected to a MIDI keyboard, releasing the pedal turns the damper effect OFF. However, on a computer or sequencer, you need to set the damper OFF whenever you do not want the effect.
Basic Guide Effect 2 On/Off (CTRL#94) Effect 2 On/Off messages [BnH,5EH,vv] (Controller #94, vv:Value) are used to turn Effect 2 On and Off. When “vv” is 0, Effect 2 is turned Off, and when “vv” is any value between 1 and 127, Effect 2 is turned On. • These messages are received only on the Global MIDI Channel.
Basic Guide • When you are using RPN messages, be sure to send the RPN MSB (Controller #101), RPN LSB (Controller #100), Data Entry MSB (Controller #06), then Data Entry LSB (Controller #38) in this order. If you do not follow this sequence, the parameters will not be set correctly. • After setting the parameter values using RPN messages, you can adjust the values using the Data Increment (Controller #96 set to 0) and Data Decrement (Controller #97 set to 0) messages.
Basic Guide System Messages These messages are related to the entire MIDI system. System messages include System Real-time messages for sync operation using a MIDI device such as a sequencer, System Common messages that transmit the position in performance such as Song Start and Song End, and System Exclusive messages that transmit information unique to certain manufacturers or models. The X5DR is able to receive and transmit System Exclusive messages.
Basic Guide Korg Exclusive Using Korg Exclusive messages allows you to transmit and receive sound setting data and change parameter values for sound editing on the X5DR. Data Dump You can send Program, Combination, Multi, Drum Kit, and Global data as Exclusive data to and from the X5DR. You can also store Exclusive data sent from the X5DR into the computer, sequencer or data filer to keep the data for Programs and various settings.
Basic Guide About the MIDI Filter The X5DR has a MIDI Filter function that cuts certain MIDI data (i.e., prevents MIDI data from being received) for various performances. You can set the MIDI filter in Global mode. You can also set the MIDI filter for each Track in Multi mode. Combinations also have a MIDI filter for each Timbre, and the X5DR stores the filter settings for each Combination. MIDI IN Global mode Note Receive Filter Receiving Note On/Off ALL: receiving all.
Basic Guide With the ENA or PRG setting, the X5DR will transmit the Program Change and Bank Select messages when you change the Program in Program Play mode. With the NUM setting, only the Program Change messages are transmitted. With the DIS setting, neither of the messages will be sent. With the ENA, PRG, or NUM setting, the X5DR will transmit the Program Change messages when you change the Combination in Combination Play mode. With the DIS setting, the Program Change messages will not be sent.
Reference Guide ReferenceGuide Guide Reference Reference Guide Parameter Guide About this chapter The following chart shows how the explanations in this chapter are organized. 1 Program Parameters Related LCD screen group Section summary Section title 0A–0B Global Oscillator Setup LCD screens in the group Press the [√], [®] cursor buttons to move to the previous and next screens, respectively. These parameters are used to set the type of Program.
Reference Guide 1. Program Parameters Functions in Program Mode Key operations: Selecting a page . . . . . . . . . . . . . . [PAGE+] key, [PAGE–] key Selecting a parameter . . . . . . . . . . [√] key, [®] key Setting a parameter value . . . . . . . [▲] key, [▼] key Page numbers shown in the upper left corner of the screens in Single or Drums mode are different from those in Double mode. This manual uses the page examples in Double mode.
0A–0B Global Oscillator Setup These parameters are used to select a basic Program type—that is, whether the Program will use a single oscillator, two oscillators, or a drum kit. In addition, you can specify whether the Program will hold notes even after Note Off messages are received, and whether it will play monophonically or polyphonically.
Reference Guide 1A–1D Oscillator1 Setup These parameters are used to select the waveform for Oscillator1 and to set up other parameters related to this oscillator. 1A LCD 1A 1B Parameter Multisound (SOUND) 1C 1D 1A 1C Range 0–429 0–9 Oscillator Level (Level) 0–99 1B ø 01D OSC1 C/D SEND= 5 : 5 ø 01A OSC1 SOUND ø 01B OSC1 ø 01C OSC1 X000:A.
Pan: This parameter is used to pan the output of Oscillator1 between buses A and B. These buses feed the effects processors. See “20A–20B Effect Placement” on page 117. When OFF is selected, no signals are sent on buses A and B. The CNT setting means center; signals of equal level are fed to buses A and B. Note: When the Oscillator mode 0A is set to DRUMS, the pan settings for each drum in the kit are used, and this parameter does not appear.
Reference Guide 2A–2F Oscillator2 Setup These parameters are used to select the waveform for Oscillator2 and to set up other parameters related to this oscillator. These parameters are available only when the Oscillator mode it set to DOUBLE. 02A OSC2 SOUND ø 02B OSC2 000:A.
Reference Guide Reference Guide 3A–3C Pitch EG This determines how the pitches of Oscillator1 and Oscillator2 vary over time. 3A LCD 3B Parameter 3B 3C 3C Range Start Level (SL) 3A ø 03A PITCH EG ø 03B PITCH EG ø 03C PTCH.
Reference Guide EG Time Velocity Sensitivity: This parameter allows you to control the Pitch EG Time parameters using note velocity. For a positive value (+), time parameters will become shorter as note velocity increases (as you play the keyboard more forcefully). A negative value (–) will have the opposite effect.
4A–4E VDF1 Cutoff, EG & Color These parameters are used to set up the VDF (Variable Digital Filter) for Oscillator1.
Reference Guide 4B–4D VDF EG: The eight parameters on LCD screens 4B to 4D are used to set up the VDF EG. Level parameters specify the amount of VDF Cutoff Frequency change, and time parameters specify the time it takes to reach Cutoff Frequency changes relative to note on and note off. Positive values cause the Cutoff Frequency to increase, negative values cause it to decrease.
Reference Guide 5E Reference Guide 5A–5E VDF1 EG Velocity Sensitivity & Keyboard Tracking Velocity Sensitivity EG –99…+99 Intensity (EGint) VDF1 EG Intensity parameter sensitivity to keyboard velocity 1 Velocity Sensitivity EG 0–99 TIme (EGtm) VDF1 EG Time parameter sensitivity to keyboard velocity VDF1 Velocity Sensitivity parameters determine how VDF1 EG responds to note velocity. The Keyboard Tracking parameters determine how different areas of the keyboard affect VDF1 cutoff and VDF1 EG.
Reference Guide 5B Many acoustic instruments often produce less high-frequency energy when played softly. Soft playing produces a darker sound, while strong playing creates many high frequency harmonics that brighten the sound. This natural phenomenon can be simulated by setting the 4A VDF Cutoff Frequency parameter to a fairly low value, and the 4A VDF EG Intensity, 4C VDF EG Sustain Level, and 5A Velocity Sensitivity EG Intensity parameters to positive values.
5D Keyboard Tracking Intensity: This parameter determines keyboard tracking intensity for the specified keyboard area. Positive values will make high notes brighter. Negative values have the opposite effect. For a value of 0, the Cutoff Frequency changes linearly with regard to key pitch. For a value of –50, the Cutoff Frequency is the same for all notes.
Reference Guide 6A–6E VDF2 Cutoff, EG & Color These parameters are used to set up the VDF (Variable Digital Filter) for Oscillator2. Operation is the same as for VDF1. See “4A–4E VDF1 Cutoff, EG & Color” on page 85. ø06B VDF2 EG ø 06D VDF2 EG ø 06C VDF2 EG BP+00 ST00 SL+00 RT00 RL+00 AT09 AL=08 DT00 6A 6B 6C ø 06A VDF 2 Fc=19 EGint=65 ø 06E Color2 Int=00 Vel=+00 6D 6E 7A–7E VDF2 Velocity Sense & Keyboard Tracking VDF2 Velocity Sensitivity parameters determine how VDF2 EG responds to note velocity.
9A–9E VDA1 Velocity Sensitivity & Keyboard Tracking VDA1 Velocity Sensitivity parameters determine how VDA1 EG responds to note velocity. The Keyboard Tracking parameters determine how different areas of the keyboard affect VDA1 and VDA1 EG. ø 09A VDA1 V.SENSø 09B VDA1 V.SENSø 09C VDA1 K.TRK ø 09D VDA1 K.TRK ø 09E VDA1 K.
Reference Guide Velocity Sensitivity EG Time: This parameter determines how the overall level of VDA1 EG time parameters are affected by note velocity. It affects the VDA1 EG Attack, Decay, Slope, and Release Time parameters equally. Although, the direction of change can be set independently for each parameter.
9E Keyboard Tracking EG Time: This parameter determines how the overall level of the VDA1 EG time parameters are affected by keyboard tracking. It affects the VDA1 EG Attack, Decay, Slope, and Release time parameters equally. Although, the direction of change can be set independently for each parameter. The Keyboard Tracking mode and Key parameters can be used to specify the keyboard area that is affected.
Reference Guide 11A–11E VDA2 Velocity Sensitivity & Keyboard Tracking VDA2 Velocity Sensitivity parameters determine how VDA2 EG responds to note velocity. The Keyboard Tracking parameters determine how different areas of the keyboard affect VDA2 EG. Operation is the same as for VDA1. See “9A–9E VDA1 Velocity Sensitivity & Keyboard Tracking” on page 91. ø 11A VDA2 V.SENSø 11B VDA2 V.SENSø 11C VDA2 K.TRK ø 11D VDA2 K.TRK ø 11E VDA2 K.
Reference Guide Reference Guide Intensity: This parameter determines the modulation intensity (depth). 99 0 Frequency 99 0 1 Intensity Program Parameters 12B Delay: This parameter determines how long after a key press modulation starts. Fade In time: This parameter specifies the time it takes modulation to reach maximum intensity. Note on Key pitch Modulation Intensity Time Delay Fade In 12C Keyboard Sync: Determines how subsequent notes are affected by modulation.
Reference Guide 13A–13E Pitch2 Modulation These parameters allow you to modulate the pitch of Oscillator2 periodically. Modulation frequency and intensity can also be controlled using After Touch and Pitch Modulation MIDI Controller1. Operation is the same as for Pitch1 Modulation. See “12A–12E Pitch1 Modulation” on page 94. 13A 13B 13C ø 13E PMG2 INT Aft=00 XJoyUP=00 13D ø 13A PITCH 2 MG ø 13B PITCH 2 MG ø 13C PITCH 2 MG ø 13D PMG2 FREQ SAW XFrq00 InT00 Delay00 FadeIn00 K.Sync:OFF K.
14C Keyboard Sync: Determines how subsequent notes are affected by modulation. For a setting of OFF, modulation is applied to subsequent notes in the same way it is currently being applied to notes that are already held down. That is, subsequent notes (or Note On message) will not be affected by the Delay parameter. For a setting of ON, modulation restarts for each new note.
Reference Guide 15C Joystick VDF MG Intensity: This parameter determines how VDF modulation responds to the joystick (Pitch Modulation MIDI Controller2). When you pull the joystick on a keyboard (such as the X3) connected to MIDI IN in direction of –Y, MIDI Controller 2 is sent to the X5DR, and the VDF Cutoff Frequency on the X5DR is modulated. (see “14A–14C VDF Modulation” on page 96.) 15D Joystick Pitch Bend Range: This parameter determines the pitch bend range (±1 octave) and pitch bend direction.
16A–21A Effects Effects are explained fully in “Effect Parameters” on page 115. Effects settings made in Program Edit mode only apply to Programs in Program Play mode and Program Edit mode. They do not apply when Programs are used in Combinations or in Multi setup. Effect settings for Programs used in Combinations are set in Combination Edit mode. For Programs used in Multi setup, they are set in Multi mode.
Reference Guide 2. COMBINATION Parameters Functions in COMBINATION mode Key operations: Selecting a page . . . . . . . . . . . . . . [PAGE+] key, [PAGE–] key Selecting a parameter . . . . . . . . . . [√] key, [®] key Setting a parameter value . . . . . . .
Reference Guide 0A, 0B Program Select These parameters allow you to assign Programs to Timbres. Timbres 1–4 Timbres 5–8 ø 00A PROGRAM 1-4ø 00B PROGRAM 5-8 A00 A01 A02 A03 A04 G01 G99 128 0A LCD 0B Parameter 0A Timbre 1–4 Program Select 0B Timbre 5–8 Program Select Range OFF, A00–A99 G01–136 Description Assign a Program to a Timbre Here you can select a Program for each Timbre. The Timbre that is set to “OFF” will not sound.
Reference Guide 2A, 2B MIDI Channel These parameters allow you to set the MIDI Channel that each Timbre uses to receive MIDI data.
Reference Guide 4A–4D Velocity Window Top & Bottom These parameters allow you to set the maximum and minimum velocities for each Timbre’s velocity window. This note range can be used to play according to how forcefully you play a keyboard connected to MIDI IN (such as the X3).
Reference Guide 6A–6D MIDI Filter These parameters allow you to control how the X5 will handle MIDI data.
Reference Guide 7A, 7B Panpot These parameters allow you to pan the output of each Timbre between buses A and B. These buses feed the effects processors. See “20A–20B Effect Placement” on page 117.
Reference Guide See “MIDI Panpot, Send Data” on page 173 for details about the relationship between send value and MIDI Controller value. 9A–14A Effects In a Combination the individual effect settings of each Program are ignored, and the settings for that Combination are used. If you want to use a Program’s effect settings for a Combination, use Effects Copy14A COPY EFF. See “21A Copy Effects” on page 119. Effects are explained in 4. “Effect Parameters” on page 115.
Reference Guide 3. Multi Setup Parameters Multi Setup Functions Key operations: Selecting a page . . . . . . . . . . . . . . . [PAGE+] key, [PAGE–] key Selecting a parameter. . . . . . . . . . . [√] key, [®] key Setting a parameter value. . . . . . . . [▲] key, [▼] key Refer to “Effect Parameters” on page 115 for detailed information on effects. 0A–0G (Track 1 setting) . . . . . . . . . . . . . . .
Reference Guide *A Program This page allows you to select a Program for each Track. 00A MULTI G01:Piano T01 ø *A LCD *A Parameter Range *** Program A00–A99 G01–136 Description Selecting a Program. Tracks set to “***” do not produce sound. You may select Programs from only Bank A or Bank G. The Track Programs of *G MIDI Channel that matches the MIDI channel of the Bank Select or Program Change messages.
Reference Guide MIDI Bank Select (MSB) (LSB) 00 38 3E 3F 00 ** ** ** X5DR Bank Bank A Bank G Bank G (Timbre OFF) (01–128) (129–136) **: any number *B Level, Pan, Send This page lets you adjust the volume level and output settings for each Track.
Reference Guide When a Track uses a Program that uses a Drum Kit (OSC mode set to DRUMS), and you set this parameter to “P”, the Send setting of each Instrument in the Drum kit takes effect. In this case, the output level is the value of Send C and D of the Program multiplied by the Send setting value of each Index. With a value of 0 – 9, the setting of each Index is ignored, and the value specified here becomes effective. You can also change the setting using the MIDI Effect Level messages.
Reference Guide *D MIDI Filter This page determines whether or not each Track will receive the MIDI Program Change and whether or not Damper message, After Touch message, and Control effect are applied. 00D Pf Df Af Cfø T01 EN EN DI EN *D LCD *D Parameter Range Description Program Change Filter (Pf) DI: Disable EN: Enable Program Change message is ignored. Program Change message is received. Damper Pedal Filter (Df) DI: Disable EN: Enable Damper Pedal message is ignored.
Reference Guide *E Key Window Top & Bottom These parameters allow you to set the top note and bottom note for each Track. 00E KWTop KWBtmø T01 G9 C-1 *E LCD *E Parameter Range Description Key Window Top (KWTop) C–1~G9 Specifies the top note for each Track’s key window. Key Window Bottom (KWBtm) C–1~G9 Specifies the bottom note for each Track’s key window. A key window is the range of keys (notes) that you can use to play a Track.
Reference Guide *G MIDI Channel These parameters allow you to set the MIDI Channel that each Track uses to receive MIDI data. ø 00G MIDI Ch T01 1G *G LCD *G Parameter MIDI Channel Range Description Sets the MIDI Channel that each Track uses to receive MIDI data. 1~16 If you want to play a Track from the keyboard (such as the X3), you should set each Track’s MIDI Channel on the X5DR so that it matches the X3’s MIDI transmit channel.
Reference Guide 23A Set To GM (Initialize for GM) This function conforms a track to the GM (General MIDI) settings. It should be used when you want to make new GM data, or when you want to play back GM song data. 23A SET To GM OK? 23A LCD 23A Parameter Range OK to set Track to GM OK? Mode Description Sets song to GM mode. Each track’s parameters are set as follows. Track 10 is set for drums.
4. Effect Parameters The X5DR contains two digital multi-effects processors. Each processor can be set to produce one of 47 effects (effect types). The effects section consists of four inputs (A, B, C, D), two effects processors (Effect1, Effect2), two panpots (pan 3, 4) and two outputs (L/MONO, R). The X5DR effects processors can be assigned any one of four placements. See “20A–20B Effect Placement” on page 117.
Reference Guide 16A–16C Effect1 Setup These parameters are used to set up Effect1. 16A LCD 16A 16B 16C 16C Hall Src:JS(+Y)XXI+10 16B Parameter ø 16A EFFECT1=01Xø 16B HallXXXXXXXø Hall OFF DRY:EFF=75:25 16C Range Description Effect Type (Effect1) 0–47 Select an effect type Switch OFF, ON Turn the effect on or off.
VDA EG: 64 voices, which is the sum of all the VDA EG levels. This is very effective when you play chords. (“n” is a MIDI channel.) To control dynamic modulation via MIDI, set the MIDI transmit channel of the control source (such as the X3) will that of the Global MIDI Channel. Dynamic Modulation Intensity: The dynamic modulation intensity can be set from –15 to +15. Positive values cause dynamic modulation to increase the value of the effect parameter being controlled.
Reference Guide Serial Placement L/MONO Program, Combination, or Multi Pan A B Effect 1 Send C Pan 3 Send D Pan 4 Effect 2 R With the Serial placement, buses A and B are sent to Effect1, Effect2, then output from L/MONO and R. Buses C and D are mixed with the output of Effect1, sent to Effect2, and then output. Buses C and D allow you to avoid applying Effect1 to a sound, or to apply Effect1 to a specific sound and then apply Effect2 to all sounds.
With the Parallel 3 placement, buses A and B are sent straight to the outputs. Bus C signal is sent to Effect1 and bus D signal is sent to Effect2. The effect outputs, each with independent level control, are then mixed down to the L/MONO and R outputs. This placement works well when playing GM compatible songs. Note: For Serial, Parallel 1, and Parallel 2 placements, if Pan 3 or Pan 4 is set to off, signals sent to bus C and bus D are not output.
Reference Guide Effects Types & Parameters Different parameters are available for different effects. Effect 0 (No Effect) through Effect 47 (Delay/Rotary Speaker) can be selected for Effect1 and Effect2. Effect1 LCD screens are numbered 16A through 16D. Effect2 LCD screens are numbered 18A through 19D. Effect1 LCD screen numbers are used in this Reference Guide. No Effect 0: No Effect When NO EFFECT is selected, the effect processors are bypassed.
6: Live Stage This effect simulates the reverb characteristics and natural ambience of a large, live-performance space. 7: Wet Plate This effect simulates the reverb characteristics of a steel-plate reverb, with pronounced density. 8: Dry Plate 4 This effect simulates the reverb characteristics of a steel-plate reverb, with a light density. 9: Spring Reverb Effect Parameters This effect simulates the reverb characteristics of a spring reverb.
Reference Guide Early Reflection The Early Reflection effects create the early reflections that are an important element in determining the qualities of an acoustic environment. Using the Early Reflection Time parameter you can create a variety of effects, such as sound thickening and echo-like reflections. Dry Left Mix Dry Signal EQ Pre Delay Early Ref Right Mix Dry Signal E.R Time Pre Delay 10: Early Reflection 1 Early reverb reflections are a crucial element of naturally occurring reverb.
Stereo Delay These effects create stereo delay patterns in which you can set the left and right delay times independently. Using the High Damp parameter, you can make delays decay in a natural way. 13: Stereo Delay This is a stereo delay effect with feedback. The delay time can be set independently for the left and right channels. Left EQ The high damp parameter can be used to produce a more natural echo effect by gradually attenuating the high frequencies of successive delay repeats.
Reference Guide Dual Mono Delay 15: Dual Mono Delay This effect consists of two mono delays with independent delay time, feedback, and high damp parameters for each channel. Left Mix Feedback Delay L Delay R Feedback Right 17C D.M Dly(R) ø 17B D.M Dly(L) ø FB+50 H.Dmp10 D.Time=250ms 17A LCD 17A 17B 17C 17D 17B Parameter ø 17A D.M Dly(L) ø D.Time=250ms Mix 17D D.M Dly(R) FB+50 H.Dmp10 17C 17D Range Description Delay Time Left (D.
Reference Guide This is a two-channel multi-repeat delay. It consists of two parallel delays for each channel. The delay time for each delay can be set independently. The output of delay 2 is fed back to the inputs of delay 1 and delay 2. Left Reference Guide 16: Multi-Tap Delay 1 Mix Feedback EQ Delay 2 Delay 1 Delay 1 EQ Right Delay 2 Feedback 4 Mix Effect Parameters 17: Multi-Tap Delay 2 This is a two-channel multi-repeat delay with cross panning.
Reference Guide Chorus These are stereo-type effects that use two chorus units. They’re an effective way to add spaciousness and depth to any type of sound: piano, strings, brass, etc. 19: Chorus 1 In this chorus effect, the left channel modulation signal is out of phase with the right channel modulation signal. This produces a wide stereo chorus effect. Left Mix EQ Chorus Mod Chorus Right Mix EQ 20: Chorus 2 In this chorus effect, left and right channel modulation signals are in phase.
Reference Guide The modulation signals fed to each channel of this stereo chorus effect are 90 degrees out of phase with each other. Left Reference Guide 21: Quadrature Chorus Mix EQ Chorus L Mod Chorus R EQ Right 4 Mix Effect Parameters 22: Crossover Chorus The modulation signals fed to each channel of this stereo chorus effect are 90 degrees out of phase with each other. The chorused signals are mixed with the other channels output. Left Mix EQ Chorus L Mod Chorus R EQ 17A Quad.ChoXXXø D.
Reference Guide 23: Harmonic Chorus This effect splits the signal into two bands: HF (high frequency) and LF (low frequency). The HF band is then fed to the quadrature type chorus, and the LF band is fed directly to the output. This effect is useful for low frequency instruments such as bass. Left Mix LF Split HF Chorus 2 Mod Chorus 1 HF Split Right 17B Harmo.Cho ø Mod99 ModeSP=35 17A LCD 17A 17B 17C 17B Parameter Delay Time1 (D1T) 17C Harmo.Cho F.
Reference Guide Reference Guide Symphonic Ensemble 24: Symphonic Ensemble This effect is basically a multiple chorus type effect. It produces a rich, thickening effect, ideal for strings. Left Mix EQ Symphonic Ensemble Right 4 Mix Effect Parameters ø 17B Symp.Ens. EQ.L+00dB H=00db 17A LCD 17A 17B 17B Parameter Mod Depth (Mod) ø 17A Symp.Ens. Mod80 Range 0–99 Description Modulation depth EQ Low (EQ.
Reference Guide Flanger These effects add feedback to a chorus effect. When used on sounds that contain a lot of high-frequency energy, such as cymbals, they not only create modulation effects, they add a sense of pitch to non-pitched sounds, too. 25: Flanger 1 In this effect, in phase modulation is fed to both flanger channels.
Reference Guide Reference Guide Exciter 28: Exciter This effect increases the clarity of a sound and gives it greater definition. Left Mix EQ Exciter 4 Exciter Right Mix EQ 17B ExciterXXXXø Emph Point=05 17A LCD 17B Parameter 17C Range 17A Blend (Blend) 17B Emphatic Point (Emph 1–10 Point) 17C 17C ExciterXXXX EQ.
Reference Guide Distortion 30: Distortion This effect can provide everything from subtle distortion through to mega-power distortion—ideal for ripping solos. The Hot Spot and Resonance parameters allow you to tune in for a wah type effect, and the Hot Spot parameter can be controlled in real time using dynamic modulation. Left Mix EQ Distortion Right Mix 31: Overdrive This effect produces a smooth overdrive.
Phaser These are two-channel stereo phase shifters. Using delay and phase changes, they produce a modulation effect that is clearer than chorus or flanger. These effects are especially suitable for electric piano and guitar. Chorus and flanger produce their effects by modulating the delay time. However, phasers, modulate the phase of the input signal, creating an effect that has a different character to that of chorus or flanger.
Reference Guide Rotary Speaker This effect simulates the rotary speaker effect that is popular for organs. 34: Rotary Speaker Dynamic modulation can be used to switch from slow to fast speed. The rotor speed will change at a rate specified by the Acceleration parameter regardless of how rapidly you move the dynamic modulation controller. 17A Rot.Spk ø Vibrato Depth=09 17B Rot.Spk Acceleration=04 17A LCD ø Mix Rotary Speaker Right 17C Rot.
Reference Guide Reference Guide Tremolo This effect cyclically varies the volume. 35: Auto Pan This effect pans the signal continuously across the stereo image. The speed of panning (Mod Speed) can be set relative to song tempo, or left to produce a natural drift across the stereo image. Left Mix EQ Auto Pan 4 Mod Auto Pan Right Effect Parameters Mix EQ 36: Tremolo The tremolo effect modulates the signal amplitude to produce regular variations in volume level.
Reference Guide Parametric EQ 37: Parametric EQ This is a 3-band parametric equalizer, with independent gain and frequency controls for each band. The width of the mid-frequency band is variable. Left Mix 3-Band EQ 3-Band EQ Right Mix Low Gain Mid Gain High Gain +12 dB +3 dB –3 dB Mid Width –12 dB 17B Para. EQ ø MidFrq08 Gain+12 17A LCD 17A 17B 17C 17D 17C Para. EQ MidWidth=58 17B Parameter ø 17A Para. EQ ø LowFrq12 Gain+12 Mid Freq High Freq 17D Para.
Reference Guide Reference Guide Combination Effects: Serial Effects 38 and 39 use mono input–stereo output chorus/flangers in series with stereo delays. 38: Chorus–Delay This effect consists of a chorus and delay in series. The input signals are summed, then fed to two chorus units. The modulation signals fed to each chorus are 90 degrees out of phase with each other. Feedback parameters are available for both chorus and delay.
Reference Guide Combined Effects: Parallel Effects 40 to 47 are arranged in parallel. This means that two signals can be fed independently to two separate effects. For Example, with effect 40 (Delay/Hall Reverb), the left channel feeds a delay, while the right channel feeds a hall reverb. FX 1 A Delay B Hall L/MONO R FX 2 C Delay PAN 3 D Flanger PAN 4 For details about the individual effects used in these combined effects, refer to the descriptions for effects 1 to 34.
Reference Guide Reference Guide Mono Delay/Modulated Delay 42: Delay/Chorus This effect consists of two independent effects: delay on the left channel and chorus on the right. Left Mix Feedback Delay Mod Right 17B Delay(L) H.Dmp10 17A ø 17C Chorus(R) ø Mod60 M.SP0.30Hz 17B Mix 17D Chorus(R) TRI 17C Effect Parameters ø 17A Delay(L) ø Time250ms FB+50 4 Chorus 17D 43: Delay/Flanger This effect consists of two effects: delay on the left channel and flanger on the right.
Reference Guide Delay LCD 17A 17B Parameter Range Description Delay Time (Time) 0–500 ms Delay time Feedback (FB) –99…+99% The amount of delay signal that is fed back into the effect. Minus values invert the feedback signal phase High Damp (H.Dmp) 0–99% High frequency decay Hall, Room LCD Parameter Reverb Time (Time) Range 0.2–9.9 sec (Hall) 0.2–4.9 sec (Room) 17C 17D Description The time over which the reverb effect will last High Damp (H.
Reference Guide Reference Guide Mono Delay/Distortion, Overdrive 44: Delay/Distortion This effect consists of two effects: delay on the left channel and distortion on the right. Left Mix Feedback Delay 4 Right Distortion Effect Parameters 45: Delay/Overdrive This effect consists of two effects: delay on the left channel and overdrive on the right. Left Mix Feedback Delay Right Overdrive 17B Dist(R) ø Drive=111 Res=75 17A ø 17A Delay(L) ø Time250ms FB+40 17C Dist(R) H.
Reference Guide Distortion, Overdrive LCD 17B 17C Parameter Range Description Drive (Drive) 1–111 Distortion/Overdrive level Gain of the resonant wah filter Resonance (Res) 0–99 Hot Spot (H.
Reference Guide Reference Guide 4 Effect Parameters 143
Reference Guide Effect Parameter Table 1 2 3 4 5 6 7 8 9 Hall Ensemble Hall Concert Hall Room Large Room Live Stage Wet Plate Dry Plate Spring Reverb 10 11 12 Early Reflection 1 Early Reflection 2 Early Reflection 3 13 14 Stereo Delay Cross Delay 15 Dual Mono Delay 16 17 18 Multi-Tap Delay 1 Multi-Tap Delay 2 Multi-Tap Delay 3 19 20 Chorus 1 Chorus 2 21 22 Quadrature Chorus Crossover Chorus 23 Harmonic Chorus 24 Symphonic Ensemble 25 26 27 Flanger 1 Flanger 2 Crossover Flanger 28 Excit
Delay Time R 0–500 ms (40) Mod Waveform T+10…S+10 (T+00) T+10…S+10 (T+00) Mod Depth 0–99 (99) Resonance –99…+99% –99…+99% –99…+99% EQ High –12…+12 dB –12…+12 dB Mod waveform SIN, TRI SIN, TRI Fast Speed 1–99 Mid Width 0–99 Delay Time 0–450 ms 0–450 ms Reverb Time 0.2–9.9 sec 0.2–4.9 sec Mod Speed 0.03–30 Hz Mod Speed 0.03–30 Hz Drive 1–111 1–111 Mod Speed 0.
Reference Guide 5. Global Parameters • Settings made in this mode are memorized even when the power is turned off. It is not necessary to write these settings into memory. Functions in Global Mode Key operations: Selecting a page . . . . . . . . . . . . . . [PAGE+] key, [PAGE–] key Selecting a parameter . . . . . . . . . . [√] key, [®] key Setting a parameter value . . . . . . . [▲] key, [▼] key.
Reference Guide Saving Global Setup Data All global settings are stored when the X5DR is powered off. You do not need to use the Write function to save them. 0A – 0E Master Tune/Transpose/Velocity Curve/After Touch Curve/Computer Select Here, you can tune the X5DR, and set the responses and baud rate for communication with a computer. LCD 0C 0D Range Description 0A Master Tune (Tune) –50 … +50 Used to tune the X5DR in cent steps.
Reference Guide After Touch Curve: This parameter allows you to adjust the response of After Touch (how forcefully you press down the keys) applied by a keyboard connected to X5DR’s MIDI IN (such as the X3) or sent from a sequencer. Select one of the eight curves. This function affects data generated by the tone generator and data received at MIDI OUT/TO HOST. It does not affect output data. MAX After Touch 5 6 4 3 2 MIN 0 ~ 148 127 Curves 6 and 7 change in steps of 24 and 12, respectively.
Reference Guide 1A – 1I Keyboard Scale This function allows you to select scales. You can also create your own scale. 01F User Scale ø A+00 A#+00 B+00 1B LCD 1G Parameter 1B Scale Key 1C C C# D 1D D# E F User Scale 1E F# G G# 1F A A# B 1G Copy Scale 1H 1E 1I Description Equal Temperament Most commonly used equal temperament scale. Songs can easily be transposed into different keys.
Reference Guide 1A Scale Type: In addition to the usual equal temperament scale, 11 other scales, including a user-definable scale, are available. 1B,1I Scale Key: In this case, specify a Scale key (C-B) except Equal Temperament. When Arabic is used and the Scale Key is “C,” the notes E and B are lowered by 52 cents (RAST DO/BAYATI RE). Changing the Scale Key allows you to select other scales. The following table shows the scales and keys frequently used in Arabic music.
Reference Guide 2A – 2D Global MIDI Channel, Note Receive Filter, External Out Select & MIDI Filter These pages allow you to set the parameters related to MIDI transmission and reception. 02A MIDI GLOBALø 02B EXT OUT SELø 02C MIDI FILTERø CH= 1 NoteR:ALL MIDI PRG:ENA AFT:ENA LCD 2A 2B 2C 2D 2A 2B Parameter 2C Range 2D Description Global MIDI Channel (CH) 1–16 Sets the Global MIDI Channel. Note Receive Filter (Note R) EVEN ODD ALL Responds to even notes only. Responds to odd notes only.
Reference Guide 2B 2C External Out Select: This parameter determines whether the X5DR data (output when you operate the controls on the panel) is transmitted from MIDI OUT or TO HOST connector. Select “MIDI” to transmit the X5DR data to an external MIDI device with its MIDI IN connected to the MIDI OUT connector on the X5DR. Select “PCIF” to output data to a computer connected to the TO HOST connector on the X5DR. The X5DR receives data input at MIDI IN or TO HOST regardless of this parameter setting.
Reference Guide 3A – 3C Program/Combination Memory Protect & Page Memory The Memory Protect functions allow you to protect Programs and Combinations, and the Page Memory function remembers the current LCD screen when you exit a mode. ø ø 03C PAGE MEMORY ø 03B PROTECT COMBINATION:OFF OFF 3A LCD 3A 3B 3C 3B Parameter Range 3C Description 3A Program Protect (PROGRAM) OFF ON Program memory is not protected. Program memory is protected.
Reference Guide 4A MIDI Data Dump This page allows you to transmit X5DR data via Exclusive data to an external MIDI device, such as a MIDI data filer, computer, Korg 05R/W, or another X5DR. When screen 4A is selected, MIDI Dump data can be sent and received even when the MIDI System Exclusive filter on 2D MIDI Filter is set to DIS. 04A MIDI DUMP PROG ‡MIDI OK? 4A LCD Parameter Range Description Dump Data PROG COMBI MULTI GLOBAL D.
Reference Guide When you switch from Program Play mode to Program Edit mode while 2D MIDI System Exclusive is set to ENA, the parameters of the Program selected in Program Play mode are transmitted. If you select a Combination in Combination Play mode, the parameters of that Combination are transmitted (to the destination set in 2B). Loading Data with MIDI Data Dump 2) If you are loading Program or Combination data, make sure that the respective memory protect function is set to off.
Reference Guide 5A Preset Data Load These parameters allow you to load 100 Combinations, 100 Programs, two Drum Kits of Preset a or b, preset Multi Setup data, and preset Global data into the internal memory. 05A PRESET DATA ALL PRE-b OK? 5A LCD 5A Parameter Range Description Preset Data Load Source ALL Combination (CMB) Program (PRG) Drum Kit (KIT) Select a preset data source to load. Loads all data of Preset a or b, Multi data, and Global data. Loads one Combination of Preset a or b.
Reference Guide • Note that the Global Channel and MIDI filter are also initialized. PC/IF CLK and Page Memory are not initialized. Source ALL : This allows all the data in PRE-a or PRE-b, Multi Setup data, and Global data to be loaded. Source KIT : This allows one of Drum Kits 1 and 2 of Preset a or b to be loaded to Drum Kit 1 or 2 in the internal memory. • If memory-protect is on for the Combinations, Programs, or Drum Kits, you cannot load the corresponding data.
Reference Guide 6A–6D Drum Kit1 Setup These parameters allow you to set up Drum kit1. Before editing a drum kit, you must select a Program in Program Play mode that is using that drum kit (that is, a Program whose oscillator mode is set to DRUMS). Drum Kits are affected by the VDF, VDA, and effect settings like Multisounds in a Program, because they use the parameter settings of the Program selected in Program Play mode.
Reference Guide If a key is selected for an index, but no drum sound is assigned to that index, the drum sound assigned to the next key up plays when that key is pressed. The pitch of the drum sound is lowered one semitone. This can be corrected using the Tune parameter. Ex) Snare will be assigned Tom will be assigned 6C 6D Tune: This parameter allows you to tune individual indexes ±120 (10 = 1 semitone, 120 = 1 octave).
Reference Guide Combination/Multi mode: With a setting of “PRG (Program)”, the panpot setting in Global mode is used (like in Program Play mode). With other settings, the value of all the indexes are summarized. With a setting of “P”, the send function in Program Play mode is applied here. With another setting, the value of all indexes is summarized. In general, you should set the panpot to “PRG” and send to “P.” You can edit the panpot setting via MIDI when “PRG” or “OFF” is not selected.
Appendix General Error Messages Error Message Battery Low (Intemal) Meaning The voltage of the internal battery is low. Please contact your Korg dealer to have the battery replaced. Do not attempt to replace the battery yourself. Program Edit Mode & Combination Edit Mode Error Messages Error Message Memory Protected Meaning The Program or Combination memory into which you are trying to write data is protected.
Appendix Using MIDI exclusive messages Each manufacturer is free to use exclusive messages in whatever way they desire, unlike other types of MIDI messages, in which the function of each message is fixed by the MIDI specification. Exclusive messages are used mainly to transmit patch data. Although the format of exclusive messages is different for each manufacturer, the format of Korg exclusive messages is shown below.
Appendix Installing and Setting Up the KORG MIDI Driver Appendix • KORG MIDI Driver is included in the disk that comes with AG-001. Installing the KORG MIDI Driver in MS Windows If the application (sequencer, etc.) being used supports Windows MME (Multimedia Extensions), ToneDriver generator the KORG MIDI program, provided as an accessory, can besection used to drive the X5DR connected to the serial port (COM port) as a MIDI device.
Appendix 3. On the “List Drivers” menu, select “Unlisted or Driver”, and click on “OK”. 4. If a floppy disk containing the Driver program has been inserted in Drive A, type “A: \” (if the disk is in Drive B, type “B: \”). Then click on “OK”. 5. Select “Korg PC I/F Driver”, and click on “OK”. The setup screen appears. Follow the instructions listed under “Setting Up the KORG MIDI Driver (Windows)” on page 165 6. To make the Driver effective, eject the disk and select “Restart”.
Appendix 1. Double-click on the Driver icon in the Control Panel, and select “KORG PC I/F Driver”. Then click on the specified button to display the setup screen. 2. Under “Serial Port”, select the serial port to which the X5DR is connected (COM1 to COM4). If you wish to use the serial port for another purpose after you have already installed the KORG MIDI Driver, Remove the Driver or turn the Driver off by selecting “None”. 3.
Appendix Installing the KORG MIDI Driver on a Macintosh Computer • KORG MIDI Driver is included in the disk that comes with AG-002. If the application (sequencer) being used supports the Apple MIDI Manager, the KORG MIDI Driver can be used to provide separate MIDI output for the X5DR tone generator and the MIDI Out port.
Appendix 1. Start up the PatchBay program. If the program has been installed correctly, the KORG MIDI Driver icon will be displayed inside the PatchBay window. 2. Double-click on the KORG MIDI Driver icon. The setup dialog box is displayed. When “KORG PC IF” is selected as the Interface Type, data sent to the Synth Out Port will produce sound from the X5DR tone generator, while data sent to the MIDI Out Port will be sent out through the MIDI Out jack on the back panel of the X5DR.
INDEX INDEX A About this manual . . . . . . . . . . . . . . . . . . . . . . . xi AC adaptor . . . . . . . . . . . . . . . . . . . . . . . . . .v, 1, 9 After Touch. . . . . . . . . . . . . . . . . . . . .2, 33, 35, 67 Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .148 Modulation Intensity . . . . . . . . . . . . . . . . . . .95 Pitch Bend . . . . . . . . . . . . . . . . . . . . . . . . . . .97 VDA Amplitude . . . . . . . . . . . . . . . . . . . . . . .97 VDF MG Intensity . . . . . . . . .
G M Global Mode . . . . . . . . . . . . . . . . . . . . . . . . 29, 75 Global Paramaters . . . . . . . . . . . . . . . . . . 146–160 GM (General MIDI System Level 1) . . . . . . ii, 16 GM Score . . . . . . . . . . . . . . . . . . . . . . . . . . 16, 63 GM System On . . . . . . . . . . . . . . . . . . 18, 73, 114 Group Assign, Drum Kit . . . . . . . . . . . . . . . . . 159 Main Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Master Balance . . . . . . . . . . . . . . . . . . . . . . . . .
INDEX Parallel 1/2/3 Placement. . . . . . . . . . . . . . . . . .118 Parametric EQ, Effect. . . . . . . . . . . . . . . . .49, 136 PC Interface . . . . . . . . . . . . . . . . . . . . . . . . . . .172 Performance Technique . . . . . . . . . . . . . . . . . . .30 Phaser . . . . . . . . . . . . . . . . . . . . . . . . . . . . .49, 133 Pitch Bend . . . . . . . . . . . . . . . . . . . . . . . . . . .2, 67 Wheel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34 Program . . . . . . . . . . . . . .