User's Manual
Drum Group Associated Parameters
953
Keyboard Track [0, 1]
Allows the Drum Pattern to track the input notes if 
desired, thereby changing keys depending on the 
chord. 0: Off is normal for Drum Patterns while 1: On 
is normal for Melodic Patterns.
0: Off
The Drum or Melodic Pattern is “fixed” - it doesn’t 
matter what notes you play on the keyboard. The 
pattern will always produce the same pitches, 
according to the settings of the Drum Sound/Note 
settings. This is most typical for Drum Patterns.
1: On
The pitches of the notes generated “track” the lowest 
key played on the keyboard (or other input device), 
related to C2 (MIDI Note #36). This is most useful for 
Melodic Patterns. In other words, when you play a C2, 
the pattern will be produced using the Note Numbers 
as specified by the Drum Sound/Note settings, and 
any other applicable parameters. If you then play an 
E2, the notes being generated will be transposed up by 
4 steps. Assuming the Notes that are assigned are in 
the key of C, this puts the resulting pattern in the Key 
of E. This is often useful in conjunction with the “NTT 
- Note Table Transposition” parameter, described next. 
Note: The “Root Position” parameter (☞PG p.104) can 
be used to cause different inversions of the same chord 
to always transpose the notes as if the chord was 
played in root position.
NTT On/Off (Note Table Transposition) [0, 1]
Mainly for use with Melodic Patterns, this allows the 
chords received to shift certain pitches in the Drum 
Pattern to notes that fit the analyzed chord. Often used 
in conjunction with Keyboard Track.
0: Off
The different chords played on the keyboard (or other 
input device) have no effect on the pitches of the notes. 
1: On
The Chord Analysis is performed on the input chord, 
and certain pitches as they are generated may be 
shifted to other notes to fit the chord. This is useful in 
conjunction with the “Keyboard Track” parameter 
described above. If you have created a Melodic pattern 
that is being transposed, you can also have the tonality 
of the pattern shift to match different chords as you 
play them, similar to popular auto-accompaniment 
keyboards. In other words, you can write a pattern that 
plays a musical phrase in a major key, and have it 
change to a minor key when you play minor chords, 
automatically. 
Note: The “Root Position” parameter (☞PG p.104) can 
be used to cause different inversions of the same chord 
to always transpose the notes as if the chord was 
played in root position.
Link To Next [0, 1]
The 3 Drum Patterns can be linked together to form 
longer Drum Patterns; in this case, they do not play 
simultaneously, but “back-to-back.” Drum Pattern 1 
can be linked to Drum Pattern2. Drum Pattern 2 can be 
linked to Drum Pattern 3. If both Drum Pattern 1 and 2 
are linked, then all 3 are linked. This can be used to 
create lengthy drum grooves or melodic phrases, have 
drum kits change for parts of a phrase, have melodic 
patterns change to using different pitches or octaves, 
etc.
Notes Played = Rows [0, 1]
1: On
The number of keys pressed on the keyboard 
determines which rows of the 3 Drum Patterns are 
played. If only one key is pressed, then only the notes 
indicated by the first row of the Drum Pattern (lowest 
row of the 7 rows specifying drum notes) are 
generated. If 3 keys are pressed, then only the notes 
specified by the lowest three rows are generated. This 
can be used to simulate the Korg Triton Arpeggiator 
setting “Fixed Tone Mode”: Trigger As Played.
Wrap Bottom [0…127]
Wrap Top [0…127]
Sets an overall range within which notes from all 3 
Drum Patterns will be limited. Notes going beyond the 
range will be transposed by however many octaves 
necessary to keep them within the specified range. This 
is mainly intended for use with melodic patterns that 
are being transposed by using the Keyboard Track 
feature.
Repeat On/Off Pattern [0…2]
Allows an individual Drum Pattern to have its Melodic 
Repeat settings in the Phase Pattern set to one of three 
states:
0: Off
Melodic Repeat will be turned off in each step of the 
Phase Pattern, for the specified Drum Pattern.
1: On
Melodic Repeat will be turned on in each step of the 
Phase Pattern, for the specified Drum Pattern.
2: As Stored
Melodic Repeat will be set to the internally stored 
settings of the GE, for each Phase Pattern Step. This 
means that repeats can be on in some steps, and off in 
others, such as just generating repeated notes in the 
last bar of a four bar pattern.
Repeat On/Off Combs (Combinations) [0…8]
Allows all three Drum Patterns to have their Melodic 
Repeat settings in the Phase Pattern controlled at the 
same time, in various combinations. This allows you to 
use a single RT Control (such as a slider in the Real-
snare
hi-hat
rest
0: Off 1: On
0: Off 1: On
0: Off 1: On
0: Off 1: On
0…127: C–1…G9










