Owner‘s Manual E 1
Precautions Location Using the unit in the following locations can result in a malfunction. • In direct sunlight • Locations of extreme temperature or humidity • Excessively dusty or dirty locations • Locations of excessive vibration • Close to magnetic fields Power supply Please connect the designated AC/AC power supply to an AC outlet of the correct voltage. Do not connect it to an AC outlet of voltage other than that for which your unit is intended.
Table of Contents 1. Introduction ...................... 7 Main features ................................. 7 Saving your data on the EMX-1 ................................ 8 About the vacuum tubes ........................................... 8 What is What is ? ................................... 8 ? (Multi Modeling Technology) ............. 8 About the timing of changing patterns ..................... 20 Setting the playback tempo ......................... 20 Using the dial to set the tempo. ............
Oscillator type list ......................... 34 Drum PCM List ........................................... 39 Synth PCM List ........................................... 40 Effects ........................................... 41 Recording a motion sequence ..................... 58 Playing a motion sequence ......................... 59 Checking motion sequence data .................. 59 Using the effects ......................................... 41 If a motion sequence is recorded for ...
Event recording ............................. 72 Recording song event data .......................... 72 Synchronizing playback with an external MIDI device ................ 83 To record using Event Recording .............................. 72 To erase event data from a song .............................. 72 To check the event data in a song ............................ 72 To use the EMX-1 as the master, and synchronize an external MIDI device to it ................................
1. Introduction 1. Introduction tortion for sharp and powerful analog synth sounds. For totally far-out sounds, we’ve added Thank you for purchasing the ELECTRIBE MX BPF+ (Band Pass Filter Plus) with adjustable peaking, plus you can use other parameters in conjunc- (subsequently referred to as the “EMX-1”). The EMX-1 Music Production Station can be used tion with modulation from the LFO or EG. by anyone - from beginner to professional - to create stunningly original music.
to adjust the level of the EMX-1’s output signal being sent through the vacuum tubes, controlling the smooth distortion and rich overtone structure that vacuum tubes add to the sound. Even at lower volume levels, you can adjust the TUBE GAIN to enjoy great tube-quality sound in any situation. Process external audio sources You can connect an audio source to the audio in jack, and process that sound using the internal filter and on-board effects.
2. Parts and their functions 2. Parts and their functions Top panel 1 2 3 6 4 5 7 9 8 1. MASTER VOLUME 5. Common section (☞p.10) This knob adjusts the output volume of the line out jacks and the headphone jack. The master vol- The controls grouped in the Common section allow you to switch modes, to use the display to edit ume does not adjust the volume of the individual out jacks. parameters, and to control playback and recording. 2. TUBE GAIN 6. Edit section (☞p.
Common section 5 1 2 3 4 6 8 7 9 10 11 12 1. AUDIO IN THRU key 10. RESET, ERASE key Pressing this key will immediately reset the current pattern or song back to the beginning. Dur- headphone jacks unchanged. This key will have no effect for a synth part whose ing playback, you can hold down the shift key and press this key to erase data from the current part. input signal unaffected. 2. TEMPO LOCK key If this key is on, the tempo will stay at its current value, even when you switch patterns. 3.
2. Parts and their functions Edit section PAN (panpot) 2 3 1 4 5 1. EFFECT In this section you can select the type of effect and adjust various parameters. : supports motion sequence. TYPE (effect type): Selects the type of effect. FX EDIT1 (effect edit 1) : Adjusts the effect. The actual parameter being controlled will depend on the effect type. FX EDIT2 (effect edit 2) : Adjusts the effect. The actual parameter being controlled will depend on the effect type.
5. SYNTH FILTER RESONANCE : Adjusts the resonance of the filter. DRIVE : Adjusts the amount of distortion being introduced by overdriving the filter. TYPE (filter type) : Selects the type of filter. These parameters modify the tonal character of the synth part. : supports motion sequence. : Adjusts the cutoff frequency of the filter. EG INT (EG intensity) : Adjusts the depth of the filter envelope. CUTOFF These parameters have no effect on drum parts. Part select section 1 2 1. (DRUM PART) 1...
2. Parts and their functions 5. Select LEDs 6. Step keys 1...16 The upper row of LEDs (green) indicates the location within the currently-playing pattern (length These keys can be used to enter data into a pattern, and will light to show the position or timing 1 through 8). The lower row of LEDs (red) indicates the posi- where each part will sound. When the KEYBOARD key is on (lit), you can use tion shown by the step keys (length 1 through 8).
Rear panel 1 2 3 1. ~AC 9V 2. STANDBY, ON (power switch) Pressing this switch will alternate between poweron and standby conditions. 3. MIDI connectors OUT THRU 6 7 This connector receives MIDI data. Use this when you want to control the EMX1 from an external MIDI device, or to receive a data dump. This connector transmits MIDI data. Use this when you want to use the EMX-1 to control another MIDI device, or to transmit a data dump.
2. Parts and their functions Items and functions in the display 4 5 1 3 6 7 8 2 1. Parameter display This area displays pattern names, song names, and parameter names. 2. Value display This area displays the selected parameter’s value. 3. PATTERN, SONG, WAVE indicator When the number of a pattern or song is shown in the value display, this will indicate the corresponding mode. 4. SmartMedia™ indicator This indicator lights when data is being read or written to the SmartMedia™.
3. Basic operation Preparations Connections You must turn off the power before making any connections. Careless operation can damage your speaker system or other equipment, and may cause malfunctions.
Playing a Demo song The EMX-1 contains several demo songs. Here’s how you can listen to the demo songs to get an idea of the EMX-1’s sound and potential. 1. Press the SONG key. The SONG key will light. 2. The display will show the current song name and number. If it does not, press the SONG key a second time. 3. Turn the dial to select a song. 4. Press the PLAY/PAUSE key to play back the song (the key will light). When the song ends, playback will stop automatically (the key will go dark).
4. Pattern mode Playing patterns What is a Pattern? A “pattern” is a short segment of a performance that consists of rhythm patterns created by drum parts (drum sounds) and phrase patterns (melodic lines) created by synth parts. The EMX-1 lets you create and store 256 patterns. Each pattern consists of 16 parts. In addition to the sound of each part, a pattern contains effect settings and phrases, and can also record knob movements. Part(☞p.
Selecting a pattern 1. 2. 3. Press the PATTERN key (the key will light). Press the [ ] cursor key until the display indicates “(patter n name ).” Turn the dial to select a pattern. You can use the dial to select from a total of 256 patterns: A.01–A.64, B.01–B.64, C.01–C.64, D.01–D.64. You can also select patterns while the EMX-1 is playing. To check which patterns playing When the PATTERN key is lit, press the PATTERN key and the display will show “(pattern name ).
4. Pattern mode Using the TAP key to set the tempo While a pattern is playing, press the TAP key twice or more at quarter-note intervals of the desired tempo. The intervals at which you press the key will be detected and the tempo will be set accordingly. You can set the tempo this way even when the EMX-1 is stopped or paused. Twice or more Auto BPM Scanning 1.
Playing the sound of a part What is a Part? A “part” is the smallest unit within a pattern. Each part contains a sound, a rhythm or phrase pattern, effect on/off settings, and motion sequence data. For each individual part, you can edit the sound, store a rhythm or phrase pattern, and store motion sequence data (☞p.29 “Editing sounds”). The EMX-1 uses three types of parts, for a total of sixteen parts.
4. Pattern mode Selecting a part Use the part keys to select the part that you want to edit. Drum part When you press a drum part key, the assigned sound will play and that part will be selected (the part key will light). The step keys will light to indicate the trigger locations for that part within the rhythm pattern. During playback, the currently-playing step will also light. When you press a drum part key to make it sound, it will sound at its accented volume.
Adding accents to a part Specifying the accent locations and strength 1. 2. 3. You can apply an accent (volume emphasis) independently to the drum parts and to the synth parts. If accent is on, notes at the accented location (step) will be emphasized. Press either the drum part ACCENT key or the synth part ACCENT key; the step keys will indicate the accented locations. Each time you press a step key, the accent will be turned on/off for that location, letting you specify the accent pattern.
4. Pattern mode Making a pattern “swing” Specifying the amount of swing SWING ....................................................................... 50...75 1. 2. The Swing setting modifies the timing at which certain steps are played. You can use this to transform a straight 16-beat rhythm by giving it a slight shuffle character. You can adjust the amount of swing in a range of 50 to 75 (%), and this will affect the timing of the evennumbered steps.
3. Turn the dial to set the roll type. You cannot apply a roll to note-on data from an external MIDI device. Assigning the output of each part OUTPUT BUS ............................................................. L/R, 3/4 1. 2. 3. For each part, you can route the sound to the line out jacks (L/ MONO, R) or to the individual out jacks (3, 4). Press the PART EDIT key (it will light). Use the [ ]/[ ] cursor keys to select “OutBus” in the parameter display.
4. Pattern mode Using the arpeggiator Performing with the arpeggiator To arpeggiate a drum part 1. Select the drum part that you want to play. 2. When you touch the ribbon controller, the selected part will begin playing automatically. The timing of the repeated notes will vary depending on the location you touch. The speed of the repetition will depend on the specified tempo. If ARP CONTROL (☞p.75) is set to “Revers,” the slider will vary the timing of the notes. To arpeggiate a synth part 1. 2. 3. 4.
Changing the scale of the arpeggiator ARPEGGIO SCALE ......................................... Chroma...Octave 1. 2. 3. You can change the scale that is being used when you arpeggiate a synth part. Press the PATTERN key (it will light). Press the [ ] cursor key to select “ArpScale” in the parameter display. Turn the dial to select the desired scale. ARPEGGIO SCALE List No. Display 1. Chroma Scale [Key C] C, Db, D, Eb, E, F, Gb, G, Ab, A, Bb, B, C Scale Name Chromatic 2. Ionian 3. Dorian 4.
4. Pattern mode Editing sounds For each drum part, you can select a drum sound wave, or sample. For each synth part, you can select a synth oscillator model. You can then edit the sound of each part using the oscillator, level, and pan knobs, and the effect and amp EG keys. Sounds can be edited even while the pattern is playing. You can also use an external MIDI device to control the values of each knob (☞p.79 “ MIDI mode”).
LEVEL .......................................................................... 0...127 Sets the output level. Turning the knob toward the right will increase the level. AMP EG ......................................................................... , Switches the operation of the amp EQ. Each time you press this key, the envelope type will alternate between (the volume will gradually decay over the time specified by EG TIME) and (the sound will stop after the time specified by EG TIME). ROLL ........
4. Pattern mode Editing the sound of a synth part Synth oscillator SYNTH OSCILLATOR TYPE ....................................................... Turn the OSCILLATOR TYPE knob to select the synth oscillator type. You can choose from sixteen oscillator algorithms that include typical analog synthesizer waveforms and much, much more. For details on each oscillator type, refer to the Oscillator Type List (☞p.34).
DRIVE .......................................................................... 0...127 This is a new circuit that controls the amount of distortion introduced by the filter. By adjusting this in conjunction with the cutoff frequency and resonance of the synth filter to intentionally create distortion, you can generate overtones that were not present in the original waveform. TYPE ............................................................ LPF, HPF, BPF, BPF+ Selects the type of filter.
4. Pattern mode Modulation These are the parameters that create time-varying change, such as LFO and EG. SPEED ......................................................................... 0...127 DEPTH ...................................................................... -63...+63 TYPE ....................................................................................... DEST ........ PITCH, AMP, PAN, OSC EDIT1, OSC EDIT2, CUTOFF Has the same function as for a drum part (☞p.30). BPM SYNC ..................
Oscillator type list WAVE FORM (Wave form) This oscillator type provides two oscillators whose waveform you can modify continuously. OSC EDIT2 adjusts the pitch of oscillator 2 (i.e., the pitch difference relative to oscillator 1), letting you create detuned sounds or octave-doubled sounds. Waveform Adjusting the OSC EDIT1 value will modify the waveform as shown in the illustration below, changing the overtones that are produced. At a setting of 0 the waveform will be a basic sine wave.
4. Pattern mode CHORD OSC (Chord oscillator) This oscillator type provides four oscillators that can output basic waveforms. Using this, you can produce a chord of the form specified by the OSC EDIT1 setting by playing just a single note. Chord Name OSC1 OSC EDIT1: Detune .......................................0...127 Detunes the pitch of the six oscillators relative to each other. Higher values will produce a greater detuning, making the sound thicker.
OSC SYNC (Oscillator sync) This oscillator type forcibly resets the phase of the oscillator 2 waveform (the “slave”) at the frequency of oscillator 1 (the “master”), producing new overtones. WAVE = Tri VPM OSC (VPM oscillator) The VPM (Variable Phase Modulation) oscillator type uses the output waveform of oscillator 2 (the “modulator”) to modulate the phase of oscillator 1 (the “carrier”), producing metallic-sounding overtones.
4. Pattern mode ADDITIVE OSC (Additive oscillator) The additive oscillator creates a waveform by adding three oscillators. This is a good way to make organ or bell sounds. FORMANT OSC The formant oscillator type can produce a sound reminiscent of a human voice. By moving the formant width (OSC EDIT1) you can change between different vowels. Formant Width OSC1 Formant Shift OSC2 Harmonics OSC2 OSC3 Harmonics OSC3 (Formant oscillator) Formant OSC WAVE ............................................
PCM OSC+COMB (PCM oscillator + comb filter) This oscillator type lets you use one of the 76 PCM (sampled) waveforms as an oscillator. The wide variety of waveforms includes acoustic instruments and chords. The sound is then output through a comb filter. Comb Pitch PCM OSC Comb Filter chord splits. In some locations, the pitch may be discontinuous at the transition between chords. If you adjust the Transpose (☞p.24) or song mode Note Offset (☞p.
4. Pattern mode Drum PCM List No.
Synth PCM List No. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 40 Name Piano E.Piano Clav M1-Organ Organ Marimba Vibe Cymbell Flute AltoSax M1-T.Sax Trumpet MuteTp BrassEns VoiceAh M1-Choir VoiceWav Violin Strings Pizzicat F.Guitar A.Guitar MuteGtr FunkGtr Sitar A.Bass E.
4. Pattern mode Effects Using the effects The EMX-1 contains three separate effect processors. For each pattern, you can use up to any three of the sixteen effect types. The sound of each part can be sent to any one of the effect processors. You can also change the way in which the three effects are connected to each other, and in this way apply more than one effect to a part. To apply an effect 1. 2. 3. 4.
If you have difficulty editing because a motion sequence is affecting a knob, turn off the motion sequence while you edit (☞p.58 “Motion sequence”). Effect types The effects of the EMX-1 can be classified into the following three groups. 1. Stereo This group includes: CHO/FLG, PHASER, RING MOD, COMPRESSOR, DECIMATOR, EQ, LPF, HPF For some of these effects you can adjust the level of the direct sound. INPUT L OUTPUT L FX FX INPUT R OUTPUT R 2.
4. Pattern mode FX EDIT2: Depth ............................................ 0...127 Effect parameters REVERB (Reverb) This effect simulates the reverberation and spatial character of a hall. FX EDIT1: Time ..............................................0...127 Turning the knob toward the right will lengthen the reverb time. FX EDIT2: Level ..............................................0...127 Turning the knob toward the right will increase the reverb level.
FX EDIT1: Speed ............................................ 1...127 Specifies the sampling interval and the sampling time. The sampling interval is synchronized to the number of steps in the sequencer. When the BPM changes, the length per step will also change, so the sampling interval will change together with this. The following table shows how the sampling interval corresponds with the speed value.
4. Pattern mode PITCH SHIFTER (Pitch shifter) toward the left will produce a “hi-fi” sound characteristic of a higher bit depth. If the input volume is very low, there may be no audio output at all. This effect modifies the pitch. FX EDIT1: Pitch .................................. -2400...+2400 Specifies the amount of pitch change in units of cents. When the knob is in the center position, the pitch of the input sound will not be changed.
4. Pattern mode Recording a phrase You can specify a synth sound or rhythm sound for each part, and record a phrase pattern for it. If you want to erase the rhythm and phrase data of each part before you create a pattern, refer to “Erasing the sequence data of a part” (☞p.56). Realtime recording This method lets you use the drum pads or the Keyboard function to record a new rhythm or phrase while you listening to the pattern.
6. 7. 8. Use the step keys as a keyboard to record the phrase, pressing the appropriate key to enter the desired pitch at the desired time. The pattern will play back repeatedly. You can continue recording while the REC key is lit. Recording will stop when you press the STOP/CANCEL key, and the REC key and PLAY/PAUSE key will go dark. Alternatively, you can press the REC key instead of pressing the STOP/CANCEL key to stop recording but continue playback.
4. Pattern mode To record a phrase for a synth part 1. 2. 3. 4. 5. 6. 7. 8. 9. If the EMX-1 is playing, press the STOP/CANCEL key to stop playback. Press the PATTERN key (it will light). Press the [ ] cursor key until the display reads “(pattern name).” Turn the dial to select the pattern that you want to record. Press the synth part key of the part you want to record. (The key will light.) Turn the KEYBOARD key on (lit).