User Manual
Table Of Contents
- About this manual
- Table of Contents
- Introduction to the KROSS
- Setup
- Playing and editing Programs
- Playing Programs
- Quick Layer/Split function
- Easy program editing
- Detailed Editing with Programs
- Before you start editing
- An overview of the edit pages
- Basic oscillator settings
- Creating time-varying changes (LFO and EG)
- Diverse modulation settings (AMS and AMS mixer)
- Controlling Pitch
- Using Filters
- Using the Amp section
- Making controller assignments
- Arpeggiator settings
- Drum Track settings
- Using the step sequencer
- Effects
- Automatically importing a Program into Sequence mode
- Playing and editing Combinations
- Playing combinations
- Editing a combination
- Summary of the edit pages
- A suggested approach for editing
- Comparing with the sound before you started editing
- Changing the program of each timbre
- Adjusting the mix
- Using the Tone Adjust and EG Adjust functions
- Saving a Combination you’ve edited
- Using REALTIME CONTROLS to adjust the sound or effects
- Layers, Splits, and Velocity Switches
- Status settings
- MIDI settings
- Changing the program settings to match the combination
- Arpeggiator settings
- Drum Track settings
- Using the step sequencer
- Effects
- Automatically importing a combination into Sequence mode
- Favorites function
- Sequencer
- Using Effects
- Arpeggiator function
- Drum Track function
- Step sequencer
- Pad Sampler
- Audio recorder
- Pad audio play
- Using Drum Kits
- Overall settings for the KROSS, and saving/loading data
- Appendices
89
Step sequencer
Performing with the step
sequencer
The step sequencer is a function that lets you use the front
panel pads 1–16 to easily create drum loop patterns. By
turning steps on/off you can create patterns in an intuitive
way, and modify a pattern while it plays back.
The step sequencer can be used in Program, Combination, or
Sequencer mode; the loop patterns that you create can be
saved together with the sound and song data.
A loop pattern consists of up to 64 steps, and you can add
volume accents and a sense of swing to the steps. A pattern
can use up to 12 different tones, such as kick or snare. You
can edit the number of steps in a pattern, and specify the
instrumental sounds (Inst) that will actually be sounded by
the tones.
The sounds used by each tone can be selected from the
variations of the currently selected drum set. You can also
exchange the drum set itself.
Playback and settings in Program
mode
Playing and stopping the step sequencer
1. Select the program that you’ll use when playing the
step sequencer or when entering the pattern. (see
“Selecting Programs” on page 27)
2. Press the RUN button to start playback (the button
will be lit).
Press the button once again to stop (the button will be
unlit).
The drum loop pattern that’s saved together with the
program sound will play.
Note: The on/off state of the RUN button is not saved when
you write the program.
Changing the tempo
• In REALTIME CONTROLS, select TEMPO and use the
KNOB 1 knob (TEMPO) or the SWITCH button (TAP)
to adjust the tempo.(see page 73)
Entering a pattern
Use pads 1–16 to enter a pattern.
1. Make sure that the STEP SEQ ACTIVE button is lit.
Pads 1–16 will turn each of the step sequencer’s steps on/
off.
2. Press the RUN button (it will light up) to start
playback.
3. Press pads 1–16 to enter steps. Each time you press a
pad 1-16, it alternates between on (lit) and off (unlit);
a pad that is on will sound.
4. To enter a different tone, switch tones. Hold down the
EXIT button ( ) and press the STEP SEQ
ACTIVE button ( ) to access the P-STEP
SEQ>EDIT page.
The P-STEP SEQ> EDIT page will appear. On this page,
you can use the cursor buttons ▲▼ to select the tone that
you want to enter. Hold down the STEP SEQ ACTIVE
button and press pads 1-13 to switch tones. You can also
use the cursor buttons ◄► to select a step, and press the
ENTER button to turn it on/off.
Tone 1
Tone 2
Step 1
Step 2
Step 3
Step 16
Tone 3
: Step On
Tone 12
ACCENT Tone (13)
Zone A Zone B
2
1
4
3 5
4