User Manual
Table Of Contents
- About this manual
- Table of Contents
- Introduction to the KROSS
- Setup
- Playing and editing Programs
- Playing Programs
- Quick Layer/Split function
- Easy program editing
- Detailed Editing with Programs
- Before you start editing
- An overview of the edit pages
- Basic oscillator settings
- Creating time-varying changes (LFO and EG)
- Diverse modulation settings (AMS and AMS mixer)
- Controlling Pitch
- Using Filters
- Using the Amp section
- Making controller assignments
- Arpeggiator settings
- Drum Track settings
- Using the step sequencer
- Effects
- Automatically importing a Program into Sequence mode
- Playing and editing Combinations
- Playing combinations
- Editing a combination
- Summary of the edit pages
- A suggested approach for editing
- Comparing with the sound before you started editing
- Changing the program of each timbre
- Adjusting the mix
- Using the Tone Adjust and EG Adjust functions
- Saving a Combination you’ve edited
- Using REALTIME CONTROLS to adjust the sound or effects
- Layers, Splits, and Velocity Switches
- Status settings
- MIDI settings
- Changing the program settings to match the combination
- Arpeggiator settings
- Drum Track settings
- Using the step sequencer
- Effects
- Automatically importing a combination into Sequence mode
- Favorites function
- Sequencer
- Using Effects
- Arpeggiator function
- Drum Track function
- Step sequencer
- Pad Sampler
- Audio recorder
- Pad audio play
- Using Drum Kits
- Overall settings for the KROSS, and saving/loading data
- Appendices
Playing and editing Combinations
46
Combination categories and
numbers
The sounds of the KROSS are organized by type into
categories; within each category, an index number is
assigned to each sound. All combinations are also assigned a
bank and combination number that are used to recall that
combination via MIDI.
Note: Depending on the bank, there are limitations on where
a combination can be saved. For details, please see “Saving
data” on page 121.
Category and index number
Index number
With the factory settings, the 384 preload combinations of
banks A, B and C are organized into the categories PIANO–
DRUM/SFX. Within each category, the combinations are
assigned an index number starting with 000.
The 512 initialized combinations of bank UA-UD (User) are
assigned to the USER category.
Category
Combination sounds are organized into the 12 categories that
are listed in the table above. A combination category icon is
shown on the upper left side of the display. The [USER]
category icon is shown at the left of the PIANO–DRUM/
SFX icon.
Bank number
The bank number indication shows the number used for
MIDI transmission and reception. Since the conditions for
saving will differ depending on the bank, this provides a
helpful guide. For more about banks, please see “Bank
numbers and conditions for saving” on page 121.
For details on combinations, please see the separate “Voice
Name List.”
Timbre icon information
The lower line shows icons indicating the category of the
timbre, the timbre used by the arpeggiator, and the timbre
used by the step sequencer.
Using controllers to modify the
sound
In addition to using the keyboard, the KROSS lets you
control the sound by using the pitch bend wheel, modulation
wheel, SW1 and SW2 buttons, damper pedal, and foot
switch or foot pedal.
These controls let you modify the tone, pitch, volume,
effects, etc. in realtime as you play.
• Pitch bend wheel, modulation wheel, SW1, SW2 buttons
→ p.1
• Damper pedal, foot switch/pedal → p.23
• REALTIME CONTROLS→ p.15
Performing with the arpeggiator,
drum track or step sequencer
Based on the note data that it receives from the keyboard or
from the MIDI IN connector, the arpeggiator can generate an
arpeggio (broken chord), or produce a wide variety of
phrases and patterns that are appropriate for the sound of the
selected program, such as guitar or keyboard backing riffs,
bass phrases, or drum patterns. A combination lets you use
two arpeggiators. For more about the arpeggiator, please see
page 73.
The Drum Track plays a variety of drum patterns using the
drum program that you’ve assigned to the desired timbre.
For more about the Drum Track, please see page 83.
The step sequencer is a function that lets you create and play
drum patterns in a way that’s similar to the Drum Track. You
can create and play drum patterns by turning on/off pads 1–
16 located on the right side of the front panel. For more
about the step sequencer, please see page 89. The step
sequencer is assigned to timbre 16.
You can play a combination along with an accompaniment
provided by the Drum Track and the step sequencer.
Arpeggiated phrases, the Drum Track, and the step
sequencer pattern can all be synchronized, and you can also
play along with them.
Category Index number (bank number)
PIANO 000 (A000)...036 (A036)
E.PIANO 000 (A037)...032 (A069)
ORGAN 000 (A070)...021 (A091)
BELL 000 (A092)...018 (A110)
STRINGS 000 (A111)...036 (B019)
BRASS 000 (B020)...019 (B039)
SYNTH LEAD 000 (B040)...061 (B101)
SYNTH PAD 000 (B102)...059 (C033)
GUITAR 000 (C034)...025 (C059)
BASS 000 (C060)...060 (C120)
DRUM/SFX 000 (C121)...006 (C127)
USER 000...511 (UA000...UD127)