User Manual
Table Of Contents
- About this manual
- Table of Contents
- Introduction to the KROSS
- Setup
- Playing and editing Programs
- Playing Programs
- Quick Layer/Split function
- Easy program editing
- Detailed Editing with Programs
- Before you start editing
- An overview of the edit pages
- Basic oscillator settings
- Creating time-varying changes (LFO and EG)
- Diverse modulation settings (AMS and AMS mixer)
- Controlling Pitch
- Using Filters
- Using the Amp section
- Making controller assignments
- Arpeggiator settings
- Drum Track settings
- Using the step sequencer
- Effects
- Automatically importing a Program into Sequence mode
- Playing and editing Combinations
- Playing combinations
- Editing a combination
- Summary of the edit pages
- A suggested approach for editing
- Comparing with the sound before you started editing
- Changing the program of each timbre
- Adjusting the mix
- Using the Tone Adjust and EG Adjust functions
- Saving a Combination you’ve edited
- Using REALTIME CONTROLS to adjust the sound or effects
- Layers, Splits, and Velocity Switches
- Status settings
- MIDI settings
- Changing the program settings to match the combination
- Arpeggiator settings
- Drum Track settings
- Using the step sequencer
- Effects
- Automatically importing a combination into Sequence mode
- Favorites function
- Sequencer
- Using Effects
- Arpeggiator function
- Drum Track function
- Step sequencer
- Pad Sampler
- Audio recorder
- Pad audio play
- Using Drum Kits
- Overall settings for the KROSS, and saving/loading data
- Appendices
Saving data Writing to internal memory
123
If you selected program bank UA-UD or combination
bank UA-UD:
If you specified New, you can specify any category and
save the sound in bank UA-UD 000–511.
Note: For more about Initialize, please see page 131.
4. Use Category to specify the category of the program/
combination. For the banks that you can specify,
please see step 3.
5. Select the save-destination in WRITE To. For
limitations on the save-destination, please see step 3.
6. If you want to rename the program/combination,
press the text edit button.
The text edit dialog box will appear. Enter the program/
combination name. (see “Editing names” on page 124)
When you’ve finished entering the name, press the OK
button to return to the Write Program/Write Combination
dialog box.
7. To execute the Write operation, press the MENU
(OK) button.
If you decide not to execute, press the FUNCTION
(CANCEL) button or the EXIT button.
About the Tone Adjust settings that are saved
• Tone Adjust parameter controls two or more program
parameters simultaneously. For example, “Filter/Amp
EG Attack Time” controls a total of six program
parameters. The value of a Tone Adjust parameter
indicates the amount of change that is applied to the
value of each program parameter it’s affecting.
When a Tone Adjust parameter is at zero, the program
parameters it controls will function according to their
original settings. Raising or lowering the value of a
relative parameter will indirectly raise or lower the value
of these program parameters.
Program mode:
• The settings of Tone Adjust parameters are automatically
applied directly to the program parameters when you
write the program. The Tone Adjust values will be reset
to zero.
For details, please see page 3 of the Parameter Guide.
Combination mode:
• The settings of Tone Adjust parameters are written and
preserved as the Tone Adjust settings for each timbre.
For details, please see page 75 of the Parameter Guide.
About the Program and Combination edit buffer
When you select a program in PROG> MAIN or a
combination in COMBI> MAIN, the program or
combination data is called into the KROSS’s edit buffer.
When you then use the various Program or Combination
pages to edit the parameters, your changes will affect the
data in the edit buffer.
If you wish to save this modified data into internal memory,
you must perform the Write operation.
When you perform the Write operation, the data in the edit
buffer is written to the specified program or combination
number of the specified bank.
If you select another program or combination without
writing your edits, the data of the newly selected program or
combination will overwrite the edited data in the edit buffer,
and your changes will be lost.
Note: When you execute the COMPARE function in
Program or Combination mode, the data from internal
memory (the written content) will be temporarily called into
the edit buffer. This allows you to compare the settings you
are editing with the original un-edited settings.
Edit Buer
Write
Select
Internal Memory
Edit
When you write, the
program or combination
settings will be saved in
internal memory.
When you select a program
or combination, its data is
called from internal memory
into the edit buer.
Editing applies to the data in the edit
buer. Programs or combinations will
play according to the data in the edit
buer.
Program
A 0...127
Combination
A 0...127