User Manual

Other notes about Sequencer mode KRONOS sequencer file formats
125
Other notes about Sequencer mode
KRONOS sequencer file formats
The KRONOS sequencer supports both the internal
KRONOS Song format, and Standard MIDI Files.
If you like, you can convert data between the two formats,
simply by loading the data in one format and then saving it
in the other.
For more information, see “Save to Standard MIDI File” on
page 861 of the Parameter Guide, and “Save SEQ” on
page 859 of the Parameter Guide.
KRONOS Song format
This is the native KRONOS sequencer format, which is
required to ensure that all KRONOS-specific data is saved
correctly.
Standard MIDI Files
You can also load and save Standard MIDI Files (SMF), for
compatibility with other sequencers. Note that some
KRONOS-specific data may not be maintained when in
SMF files.
GM, XG, and GS System Exclusive Data
The KRONOS sequencer can record System Exclusive
messages, including XG or GS data. For more information,
see “System Exclusive events supported
in Sequencer mode” on page 673 of the Parameter Guide.
Note that GM, XG, and GS exclusive messages do not
affect the KRONOS when they are played back.
OASYS Song Format
The KRONOS sequencer can load and play the OASYS
song format, with the following caveats:
The KRONOS preloaded Programs are not the same as
those of the OASYS. Please load the PCG file saved
with the Song.
The resolution of the KRONOS sequencer is higher than
that of the OASYS (480 ppq vs. 192 ppq). Playback
timing may be subtly different.
Audio directory names must be edited slightly. OASYS
files were limited to 8 characters, and so the name of the
audio file directory was typically abbreviated. For
instance, if the .SNG file was named
WAMOZART.SNG, the OASYS audio folder would be
named WAMOZA_A.
The KRONOS supports long file names, and expects to
see the entire .SNG name in the audio folder name.
Before you load an OASYS .SNG file, edit the name of
the audio directory so that it matches the KRONOS
standard: the same name as the .SNG file, followed by
“_A” (for “Audio”). In the case above, you’d rename
“WAMOZA_A” to “WAMOZART_A.”
The Compare function
When you perform realtime recording, step recording, or
track editing, this function allows you to make before-and-
after comparisons.
If you continue editing when the COMPARE switch is lit,
the key will go dark. This now becomes the musical data that
will be selected when the COMPARE switch is dark. Any
previous unsaved edits will be lost.
Operations for which Compare is
available
In general, MIDI track, audio track and pattern event data
can not be returned to its original state.
Comparing song parameters is possible only during song
editing (when executing a page menu command).
Recording to a MIDI track
Recording to a audio track
Track Edit
All commands except for the page menu commands
“Memory Status,” “FF/REW Speed” and “Set Location
of the P4: Track Edit– Track Edit page.
Recording to a pattern
Pattern Edit
All commands except for the page menu commands
“Memory Status” and “FF/REW Speed” of the P5:
Pattern/RPPR– Pattern Edit page.
Song Edit
P0–P3 and P7–P9 pages: Page menu commands “Delete
Song” and “Copy From Song”
Comparing after sampling
The Convert to Program and Convert to Seq Event
options in the Select Sample No. dialog affect the way that
Compare works with sampling in Sequencer mode. If both
are enabled, Compare affects sequencer events and returns
Multisamples and Samples to the state prior to sampling;
unwanted samples will not remain. If neither are enabled,
Compare has no effect on the sampling process.
For more information, see “Select Sample No.” on page 641
of the Parameter Guide.
The Program will not be affected by the Compare, and
will not return to its prior state.
WAVE files are not deleted when you compare edits to
audio tracks. To delete a WAVE file you no longer need,
use the menu command “Delete Unused WAV Files,” as
described on page 864 of the Parameter Guide.