User Manual
Table Of Contents
- About this manual
- Contents
- Introduction to KRONOS
- Front and rear panels
- Front panel
- 1. MAIN VOLUME knob
- 2. Control Surface
- 3. Data entry
- 4. DISK access indicator
- 5. MODE buttons
- 6. UTILITY buttons
- 7. BANK SELECT buttons
- 8. KARMA buttons
- 9. Vector Joystick
- 10. Drum Track
- 11. SW1 and SW2
- 12. Joystick
- 13. Ribbon controller
- 14. Headphone jack
- 15. EXIT button
- 16. SEQUENCER buttons
- 17. TEMPO controls
- 18. SAMPLING buttons
- 19. TouchView display
- Rear panel
- TouchView user interface
- Front panel
- Basic information
- Setup
- Update information
- Front and rear panels
- Playing and editing Programs
- Playing and editing Combinations
- Playing Combinations
- Easy Combination editing
- Detailed Combination editing
- Creating songs (Sequencer mode)
- Set Lists
- Sampling (Open Sampling System)
- Global Settings, Wave Seq., Drum Kits
- Loading & saving data, and creating CDs
- Using Effects
- Using KARMA
- Using the Drum Track
- Appendices
- Troubleshooting
- Error and confirmation messages
- A (ADC–Are You Sure)
- B (Buffer)
- C (Can’t calibrate–Completed)
- D (Destination–Disk)
- E (Error–Exceeded)
- F (File–Front)
- H
- I (Illegal–Index)
- K
- M (Master–Multisample)
- N (No data–Not enough song memory)
- O (Obey copyright rules–Oscillator)
- P (Pattern–Program)
- R (Rear sample–Root)
- S (Sample–Source)
- T (The clock–/TEMP folder detected)
- U (Unable to create directory–USB Hub)
- W (Wave)
- Y (You)
- Disk and Media information
- Specifications
- MIDI Implementation Chart
Detailed Combination editing Layers, Splits, and Velocity Switches
69
You can sample from within Combination mode—including
resampling the Combination itself. For more information,
see “Sampling in Program and Combination modes” on
page 156.
You can also mix in live audio inputs, and process them
through effects. For more information, see “Using effects
with the audio inputs” on page 219.
Combination structure and corresponding pages
Layers, Splits, and Velocity Switches
Within a Combination, you can use note number and
velocity to determine which Timbres will sound.
The Programs assigned to each Timbre can sound in three
ways: as part of a layer, a split, or a velocity switch. A
Combination can be set to use any one of these methods, or
to use two or more of these methods simultaneously.
Layer
Layers cause two or more Programs to sound simultaneously
when a note is played.
Split
Splits cause different Programs to sound on different areas of
the keyboard.
Velocity Switch
Velocity Switches cause different Programs to sound
depending on the velocity (how hard you play the notes).
On KRONOS, you can use a different Program for each of
up to sixteen Timbres, and combine two or more of the
above methods to create even more complex setups.
As an additional possibility, you can set the slope for a key
zone or velocity zone so that the volume diminishes
gradually. This lets you change a split into a keyboard
crossfade, or a velocity switch into a velocity crossfade.
Parameters
Parameters
Parameters
Parameters
Timbre2
Timbre3
Timbre16
Timbre4
Timbre1
Parameters
Program
Program
Program
Program
Program
P1–1, P2–2, etc. indicate the KRONOS on-screen pages and tabs.
AUDIO OUTPUT
INDIVIDUAL 1,2,3,4
AUDIO OUTPUT
L/MONO, R
Master
Eects
1, 2: P9
Total
Eects
1, 2: P9
Insert
Eects
1…12: P8
Controllers: P1 - 8
Pads: P1 - 9
Vector: P1 - 5,6,7
KARMA: P7
Timbre
Insert Eects
Master Eects
Individual Outputs
REC Bus
FX Control Bus
Routing: P8-1, 2
Drum Track: P1 - 3 Audio Input: P0 - 8
Tone Adjust: P0 - 9
3Band EQ
3Band EQ
3Band EQ
3Band EQ
3Band EQ
Progra m B
Progra m A
Layer:
Two o r mo re p ro g rams so und
simultaneo usly.
Progra m B
Progra m A
Split:
Different programs will sound in
different areas o f the keybo ard.
Progra m A
Progra m B
Keybo ard playing
dynamics
Strong
So ft
Velo city Switch:
Keybo ard playing dynamics
(velocity) switc hes b etween
different programs.
Progra m C
Progra m D
Progra m B
Progra m A
Keybo ard playing
dynamics
Strong
So ft
Exa mple:
B a nd C/ D are split. In the lo we r
keyb o a rd range, A and B are
layered. In the hig her keybo ard
range, C and D a re switched b y
velo city and laye red with A.
Progra m A
Progra m B
Keybo ard X-Fade (keyb o a rd
crossfade ):
As yo u play from low no te s to
high no te s, the vo lume o f A
will fade o ut, and the volume
o f B w ill fade in.