User Manual
Table Of Contents
- About this manual
- Contents
- Introduction to KRONOS
- Front and rear panels
- Front panel
- 1. MAIN VOLUME knob
- 2. Control Surface
- 3. Data entry
- 4. DISK access indicator
- 5. MODE buttons
- 6. UTILITY buttons
- 7. BANK SELECT buttons
- 8. KARMA buttons
- 9. Vector Joystick
- 10. Drum Track
- 11. SW1 and SW2
- 12. Joystick
- 13. Ribbon controller
- 14. Headphone jack
- 15. EXIT button
- 16. SEQUENCER buttons
- 17. TEMPO controls
- 18. SAMPLING buttons
- 19. TouchView display
- Rear panel
- TouchView user interface
- Front panel
- Basic information
- Setup
- Update information
- Front and rear panels
- Playing and editing Programs
- Playing and editing Combinations
- Playing Combinations
- Easy Combination editing
- Detailed Combination editing
- Creating songs (Sequencer mode)
- Set Lists
- Sampling (Open Sampling System)
- Global Settings, Wave Seq., Drum Kits
- Loading & saving data, and creating CDs
- Using Effects
- Using KARMA
- Using the Drum Track
- Appendices
- Troubleshooting
- Error and confirmation messages
- A (ADC–Are You Sure)
- B (Buffer)
- C (Can’t calibrate–Completed)
- D (Destination–Disk)
- E (Error–Exceeded)
- F (File–Front)
- H
- I (Illegal–Index)
- K
- M (Master–Multisample)
- N (No data–Not enough song memory)
- O (Obey copyright rules–Oscillator)
- P (Pattern–Program)
- R (Rear sample–Root)
- S (Sample–Source)
- T (The clock–/TEMP folder detected)
- U (Unable to create directory–USB Hub)
- W (Wave)
- Y (You)
- Disk and Media information
- Specifications
- MIDI Implementation Chart
Detailed Program Editing Editing HD-1 Programs
47
Detailed Program Editing
Editing HD-1 Programs
Creating your own Programs
You can create your own original HD-1 sounds by editing
the factory Programs, or by initializing a Program and
starting from scratch. You can save these Programs into any
bank other than INT–G (which contains General MIDI
Programs).
You can also create Programs using your own Multisamples,
either from Sampling Mode or User Sample Banks. In
addition, you can play a Program and resample your
performance, or sample an external audio source while
listening to the sound of a Program.
Overview of editing pages
P0: Play is where you select and play programs, make quick
edits using the Control Surface, and adjust the KARMA
settings. The other pages let you modify the sound in more
detailed ways.
For details on how to select the different pages, see “Basic
operations” on page 17.
You can sample from within Program mode—including
resampling the Program itself. For more information, see
“Sampling in Program and Combination modes” on
page 156.
You can also mix in live audio inputs, and process them
through effects. For more information, see “Using effects
with the audio inputs” on page 219.
Note that the page and parameter structures of EXi Programs
are different than those of HD-1 Programs.
Basic HD-1 Structure
Multisamples and Wave Sequences
The sound of the HD-1 starts with one or more
Multisamples. These can be recordings of instruments like
piano, bass, guitar, strings, organs, analog synths, and so on,
or purely digitally-created timbres.
You can play these Multisamples directly, or use them
through Wave Sequences, which play a series of different
Multisamples over time to create rhythms or complex,
evolving timbres.
Oscillator Mode
HD-1 Single Programs have one oscillator, and Double
Programs have two oscillators. Each oscillator includes a
complete synthesis voice, with velocity-switched
Multisamples, dual filters, EGs, LFOs, and so on.
Single and Double Drum modes are similar, but use Drum
Kits (as created in Global mode) instead of Multisamples.
Single and Single Drum Programs use one oscillator, for a
maximum of 140-note polyphony.
Double and Double Drum Programs use two oscillators, for
a maximum of 70-note polyphony.
A note about polyphony
Polyphony means the number of notes that you can play at a
time. This number will vary depending on the particular
sound being played, and how that sound is produced.
Generally speaking:
• Double Programs use twice as many voices as Single
Programs.
• Wave Sequences use twice as many voices as
Multisamples.
• Stereo Multisamples use twice as many voices as Mono
Multisamples, and Stereo Wave Sequences use twice as
many voices as Mono Wave Sequences.
• If the Vector EG is enabled, the number of voices used
increases slightly.
Page Main features
P0: Play
•Select and play Programs
• Perform easy edits using the Realtime Knobs,
KARMA sliders, and Tone Adjust
• Adjust mix parameters including volume, pan,
EQ, and send levels
• Quick sampling and re-sampling
P1:Basic/
Vector
• Set the Program to Single, Double, Single
Drum, or Double Drum
• Select Mono or Poly voice allocation
• Select a scale (e.g., Equal Temperament)
•Set up controllers
• Set up Vector synthesis
• Set up the Drum Track
• On-screen pads
P2: Osc/Pitch
• Select Multisamples, Wave Sequences. or
Drum Kits
• Settings related to the pitch, including the
pitch EG.
P3: Filter
• Settings related to the filter (tone), including
the filter EG.
P4: Amp/EQ
• Settings related to the amplifier (volume),
including amp EG and pan.
• Settings for the 3-band EQ
P5: Common
LFO
• For each of the two LFOs provided for each
oscillator, select the LFO type and speed, etc.
(Settings in the pitch, filter, and amp pages
determine how much the LFOs affect the
sound.)
P6: AMS
Mixer/
Common Key
Track
• Mix and modify AMS sources using the two
AMS mixers provided for each oscillator.
• Set up how the Common Key Track output
changes as you play up and down the
keyboard
P7: KARMA • Settings related to KARMA.
P8: Insert
Effects
• Select insert effects and make settings for
them. Specify send levels to the Master effects
and routing to the outputs.
P9:
Master
/
Total Effects
• Select Master send effects and Total effects,
and adjust their settings.