Universal Remote User Manual
Table Of Contents
- Safety Symbols
- Notes on this Manual
- Trademarks
- About This Manual and Related Documents
- Safety Precautions
- Software Restrictions
- Notes On Use
- Notes On Storage
- Contents
- Conventions for Command Reference (Chapter 2)
- Chapter 1 Forward
- Chapter 2 Command Reference
- File Menu
- File – New
- File – Open
- File – Save – Elements
- File – Save – Scene
- File – Save as – Elements
- File – Save as – Scene
- File – Import – Elements
- File – Import – Digitizer – One Scan
- File – Import – Digitizer – Step Scan
- File – Import – Digitizer – One Scan
- File – Import – Digitizer – Step Scan
- File – Import – Digitizer – PC Card
- File – Import – Digitizer – PC Card
- File – Import – Digitizer – One Scan
- File – Import – Digitizer – Step Scan
- File – Import – Digitizer – PC Card
- File – Import – Digitizer – One Scan
- File – Import – Digitizer – Step Scan
- File – Import – Digitizer – Easy Align
- File – Import – Digitizer – PSC-1
- File – Export – Elements
- File – Export – Images
- File – Remove Elements
- File – Preferences
- File – Select Digitizer
- File – Exit
- View Menu
- Select Menu
- Edit Menu
- Build Menu
- Build – Registration – Initial – Manual
- Build – Registration – Initial – Auto
- Build – Registration – Fine – Elements
- Build – Registration – Fine – Points
- Build – Move – Points
- Build – Move – Elements
- Build – Move – To Origin
- Build – Move – To X-Y-Z
- Build – Rotate – Elements
- Build – Merge
- Build – Fill Holes – Manual
- Build – Fill Holes – Auto
- Build – Smooth – Element
- Build – Smooth – Points
- Build – Subsample – Uniformly – Element
- Build – Subsample – Uniformly – Points
- Build – Subsample – Adaptively – Element
- Build – Subsample – Adaptively – Points
- Build – Modify – Element
- Build – Modify – Points
- Build – Subdivision – Element
- Build – Subdivision – Points
- Build – Triangulate – Elements
- Build – Triangulate – Polygons
- Build – Texture Blending
- Build – Check Polygons – Element
- Build – Check Polygons – Polygons
- Info Menu
- Window Menu
- Tool Menu
- Pop-up Menus in Element View Window
- View Mode – Front/Right/Left/Back/Top/Bottom/Isometric/Perspective
- Rendering Mode – Wireframe/Shading/Texture Mapping/Wireframe+ Shading/Wireframe + Texture Mapping
- Show Vertex/Hide Vertex
- Show Normal/Hide Normal
- Show Axis/Hide Axis
- Smooth Shading/Flat Shading
- Select element from window
- Create clone window
- Close window
- Property
- Pop-up Menus in Element List
- Pop-up Menus in Image Window
- File Menu
- Chapter 3 Appendix

nToolbarIcons
Icon Command Description
ReferencePage
File–Open
Openanelementleorscenele. 24
File–Save–Elements
Saveselementdata. 26
File–Import–Digitizer–OneScan
Readsinthedatafroma1-shotscanbythedigitizer.
33,50,74,
103,118
File–Import–Digitizer–StepScan
Readsinthedatafromastep-shotscanbythedigi-
tizer.
41,58,79,
106,121
File–Import–Digitizer–PSC-1
PerformingPrecisionRegistrationofScanData
*forVIVID9ionly;Additionallicenseisrequired.
136
File–Import–Digitizer–EasyAlign
Alignsmultiplescanstakenbythedigitizer.
126
Edit–Delete–Points
Deletesapoint(s)selectedforthecurrentlydisplayed
element.
170
View–Orbit
Rotating/movingthecameraposition 148
View–Zoom
Enlarges/reducesthewindow. 149
View–FullFrameAll
Fullyframestheelementinthewindow. 150
View–AreaZoom
Enlarges/reducestheselectedarea. 152
Wireframe(Window–Property)
Displays the wireframe. 230
Shading(Window–Property)
Displays the image in shading mode. 230
Texture(Window–Property)
Texture-mapstheimage. 230
Select–SelectFront
Selectsagroupofpolygonpointsthatareatthefront
and visible.
166
Select–Rectangle
Selectingpointswithinthespeciedrectanglearea. 159
Select–Bezier
SelectingpointswithinthespeciedBeziercurve.
160
Select–UnselectbyElement
Unselectsallthepointsinsidetheelement. 166
Select–TogglePoints
Reverses the selection state of the points. 165
Select–Boundary–Elements
Selectthepointsontheboundaryoftheelement.
162
Build–Registration–Initial–Manual
Performsinitialregistrationofthespeciedcorre-
sponding points of elements.
182
Build–Move–Elements
Movesthecurrentlyselectedelements. 189
Build–Rotate–Elements
Rotates the elements. 198
Build–Merge
Mergeselementstoformoneelement. 200
Build–FillHoles–Auto
Fillsholesintheelementautomatically. 202
Build–FillHoles–Manual
Createspolygondataforthespeciedpointstoll
holes in the element.
201
Build–Smooth–Points
Smoothenstheboundaryofthespeciedpoints.
205
ShowVertex/HideVertex
ShowingorHidingVertices
244
Regarding
the
software
Chapter
1
18