Operation Manual

MAVO LF Operation ManualKineOS 6.2
©2019 Kinefinity Inc. Page 20 / 62
2.10 Access clips on PC/MAC
Access SSD on PC/MAC
To access Clips from SSDs on PC/MAC, a SATA to USB3.0 reader is used to connect SSD to the workstation:
MAC platform (MacOS Sierra or higher version) can access SSD with either NTFS or HFS file format;
Windows platform can only access SSD with NTFS file format (format must be set as NTFS in camera).
NOTE Only the reader that supplied by Kinefinity is recommended to access SSD as some 3
rd
-party
reader may not work.
Play ProRes Clips on PC/MAC
All dynamic range of KineLOG3 ProRes clips is retained, and monitoring LUT will not be burned into the clips.
Therefore, LOG clips retain all of their dynamic range and color information. While playbacking the footage
at a computer use the LUT file that was used inside the camera and the image looks identical to the one
while monitoring during the recording.
When using Windows you need to install Quicktime7 to access ProRes mov file, while other DI softwares
such as SCRATCH, DaVinci Resolve do not need to install Quicktime7 to work with those files. MAC platform
can access or play ProRes files without other software tools.
Clip Folder
Each clip is saved in the SSD. The folder name is nearly the same as the clip name, but no file extension, eg:
folder PRJ-0002-003-A2_5D8A (meaning of clip name, see 3.1 Footages and Projects Information) includes:
PRJ-0002-003-A2_5D8A.mov: is ProRes mov file.
PRJ-0002-003-A2_5D8A-L.wav and PRJ-0002-003-A2_5D8A-R.wav: are the uncompressed audio files
of CH1 and CH2.
***.cube and ***.look are the LUT while monitoring, format is cube or look format.
PRJ-0002-003-A2_5D8A_snapshot.bmp: the snapshot of this clip, resolution 1/2x1/2.
PRJ-0002-003-A2_5D8A-slate.txt: contains most of the information when shooting the clip, like
shutter speed, ISO, highlight, color temp, etc.
0.mt: internal camera information when recording.
Please send xxx-slate.txt and 0.mt to Kinefinity if clip files show abnormal.
NOTE If Project FPS is the same as Sensor FPS (shooting FPS), audio is embedded into ProRes mov file,
else audio is not embedded into mov file. But the camera always records audio into two wav files
at the same time, no matter slow-mo, quick-mo or regular speed.