KETRON SD9 PRO MANUAL, HINTS & TIPS (V 1.
TABLE OF CONTENTS Number Topic Page 1 Navigating the SD9 PRO 3 1 Playing in Full Keyboard mode 4 2 Sounds & Voices 6 2.A Playing and using Sounds 6 2.B Accessing and using more voices from Random Access Memory 8 2.C Playing 2 Lead Sounds / Voices at once (2nd Voice) 9 2.D How to change the 2nd voice 10 2.E Using / Layering more than 2 sounds / Voice Edit 12 2.F Playing up to 2 voices with the left hand 16 2.G Changing the Sounds / Voices played by your left hand 18 2.
4 STYLES 31 4.A Selecting styles/beats & Arrangements 32 4.B Various parts of the styles ‐ explained 34 4.C How to Select a style for a song 36 4.D How to play and enjoy using styles 38 4.E One Touch Settings & Variations 45 4.F Voice to Arranger/Variations 46 4.G Creating your own One Touch Settings 46 4.H Style Variations (More or Less busy) 48 4.I Modifying Styles (STYLE VIEW) 49 4.J Unique Arranger Features 52 4.K Adding & Syncing Arpeggios to Styles 61 4.
6.C Recalling your Song Set up/Registrations at the show/gig 92 7 Audio and Midi RECORDING 95 7.
Congratulations on your purchase of the KETRON SD9 PRO Arranger & Player Electronic keyboard. Unlike any other keyboard that has gone before it, this multi-media musical work horse is the first in its class of musical instruments to combine modern features you actually need and will use for and during your performances, such as High quality natural sounds which sound just like the instruments it emulates.
1. GETTING AROUND THE SD9 PRO QUICKLY – NAVIGATION Before we get started, let’s see how to set up the SD9 PRO by taking a look at the connections on the back (as shown in Fig. A. below). This will enable us to better understand how the SD9 PRO interacts with the outside world. Fig. A. Thanks to its clean design, the SD9 PRO has most of its connectors tugged away in the back, allowing it to easily interface with various optional devices. Let’s take a closer look at the back … from left to right.
Fig. B. VOLUME:- Connect an optional KETRON Volume pedal to this connector. This pedal can be used to control the entire volume of the keyboard as you perform, or it can be programmed to control only the volume of the style or the Player (when playing Audio, video or midifiles) – (MENU – CONTROLS – EXPR. PEDAL). It can also be programmed to act as a wha wha pedal to insert wha wha effects into say guitar sounds (VOICE EDIT – PAGE 4 –WHA WHA MODE=PEDAL).
HEADPHONE (AUX):- This connector is used to connect a good pair of headphones to the SD9 PRO. It can also be programmed to be used as an additional output (AUXILARY) which can be programmed to be the output of just bass, drums, lead/right hand voices or other tracks per software upgrade.
KETRON SD9 Manual & Tutorial 9
2. PLAYING THE SD9 PRO - FULL KEYBOARD (PIANIST) & SPLIT (ARRANGER) MODES When you turn on the SD9 PRO, it initially turns on in the SPLIT/ARRANGER MODE, where the key bed has a SPLIT POINT. To the left of the split point are the keys used to control the arranger or play separate LOWER voice(s), and the keys to the right side are used to play Right/Lead voice(s). The DEFAULT VOICE for the RIGHT side is the GRAND PIANO, while the default voice for the LEFT side is the ELECTRIC PIANO & SOFT PADS.
be displayed on the screen – right section where the split value is currently being displayed. Release the SPLIT button once set as needed. Tips:- If you don’t want a SPLIT point (while holding down the SPLIT button), you can also press the first key to the left of the keyboard (E) and the entire keyboard will now be the lead/right voice.
3. PLAYING SOUNDS ON THE KEYBOARD Unlike any other keyboard you’ve come across, you will quickly realize that the SD9 PRO produces some of the best natural sounds for a keyboard in its class. The new Stereo Grand Piano, new live violin, trumpets, and other natural instruments come to life and ‘breath’ in your hands as you play them on the SD9 PRO, proving once again, that KETRON has lived up to its motto of “Best Natural Sounds”. 2.
2.B - PLAYING/LAYERING 2 VOICES TOGETHER (2nd VOICE) You can instantly add an additional voice to your lead voice - which we call 2nd VOICE. From the factory, each lead voice already has an additional voice assigned to it which you can quickly turn on/off by simply pressing the 2nd voice button on the panel. The 2nd voice’s volume can be controlled by raising the corresponding 2nd Voice volume slider below it.
This will open up another screen (Fig. 8) showing the current 2nd voice and what voice group it belongs to. The appropriate 2nd voice can then be selected (just as was down above for the lead voice) – by touching the voice group to the right side of the screen and touching which of the 12 voices displayed to the left of the screen you want to use. Remember you can always turn the data wheel or touch the voice group once more to access even more voices within this voice groups.
Fig. 11. Saving 2nd Voice SAVE FACTORY:- This saves your new voice in the USER VOICE location but with the same factory name. You can also rename it in the next screen that pops up with the QUERTY keyboard. SAVE AS:- Opens a QUERTY keyboard where you can name your new voice and save it by touching the ENTER button on the screen. Your new voice will now be saved (together with your matching 2nd voice) as a USER VOICE.
Fig. 12. 2nd Voice Parameters The following parameters that pertain to just the 2nd voice can be edited in the new pop up screen shown above in Fig. 12. TRANSPOSE:- Touch the transpose box and turn the data wheel to transpose ONLY the 2nd voice. The lead voice will remain un transposed! REVERB:- Touch the corresponding REVERB icon box and either turn the dial on the screen or turn the data wheel to change its corresponding value.
Fig. 13. Voice Editor Page 1/6 The voice editor in the SD9 PRO is quit extensive but very intuitive and easy to use. Once this screen (first page of 6) is displayed you will notice the following: 4 Rows of voices (with access to each one’s volume, reverb level, shift, tune, pan and chorus parameters). You can also insert effects into either of the first 3 (lead voices) and select which effect type is used per voice selection.
Fig. 14.
Fig. 16. Voice Editor page 4/6 Page 4/6 is a powerful page in this editor. It allows one to set the following (if say you are using all 3 voices to create this huge custom voice): MORPH/ROTOR:- If you set Voice 1 as First and Voice 2 as Second, with the Modulation wheel up, you will hear voice 1 but as you move the modulation wheel down, it now morphs into Voice 2 once completely down.
Fig. 17. Voice Editor page 5/6 Page 5/6 gives you access to set the attack, decay ... etc. These parameters impact the actual voice/sample you are editing and can be used to actually create a ‘new’ voice all together if edited properly. V-TONE:- Adds natural characteristics and embellishments to the Sound. Page 6/6 below is a continuation from page 5/6 above. Fig. 18.
SAVE:- Saves this new voice in the USER VOICE section with the same name as the factory voice. SAVE AS:- Allows you to name this new voice and save in the USER VOICE section when you press ENTER (after naming it). CANCEL:- Cancels all changes and reverts to the VOICE EDIT screen you just came from. If you press the EXIT button on the panel, all settings are restored and the keyboard returns to the voice selection screen.
Fig. 20. Style selection screen Fig. 21. Style View screen Touch the VIEW icon from this page to display the STYLE VIEW window – where all the elements/musicians/tracks that make up the style are displayed with their corresponding values. This will include the LOW 1 (LOWER 1) and LOW 2 (LOWER 2) - 2 left manual voices as shown in the next screen. In this example, the first LOWER VOICE (LOW1) is called SOFT, and the 2nd LOWER VOICE (LOW2) is called EL. PIANO1.
If you want an additional LEFT Voice (LOWER2), touch the voice in the LOW2 box and pick a different voice for it in the next screen – just as you did for the first left voice. Press EXIT to return to the style view page. Play and make sure this is the voice you want to use in this particular scenario You can then save this voice within the current style by pressing the SAVE button on the panel and saving as a USER STYLE.
The following screen is now displayed showing you the different parameters that control the LEFT/LOWER voices:- Fig. 25. Lower Voice Features and Controls For each LEFT/LOWER voice, you can do the following from this screen: Hold Start:- [Hold on Start]. When on, if a style is playing (and the HOLD button is on), this voice will be sustained (held) until the style is stopped. Hold Stop:- [Hold on Stop].
From the main page, touch VIEW to enter the STYLE VIEW mode once more. Fig. 26. Style View – Changing Bass Your screen should look similar to this one above. The bass box shows the current bass instrument being used/heard. Touch the current bass instrument (in the example above, Synbas2) to display all the other bass sounds within the BASS voice group. Remember you can turn the data wheel or press the ENTER/PAGE button to change the page and display other bass instruments.
SUSTAIN ON (1-63):- When you play a bass note, the note gets sustained. The higher the value, the longer the bass note gets sustained. Tips:- This is great when playing tunes that have sustained or linked bass notes e.g. some old Pop tunes. Also great if ending a song and you need that sustained bass not at the end. Use in conjunction with STYLE VIEW – LOWER – Lower+Bass = “ON” or Bass Hold + Lower.
Fig. 28. Saving Registrations / Song set up Touch REGISTRATION (Registrations are Song / Keyboard Setups which you save and can instantly recall for live or studio performances) – and it should turn yellow. Now touch SAVE AS to give your current setting a name using the next screen’s QUERTY keybed … Fig. 29. Naming Registrations / Song set up and touch ENTER to save your song/keyboard set up with the new name.
Fig. 30. Registrations in Banks As you can see from the screen above, you have 4 banks of registrations/set ups and each bank can hold 1024 single registrations or song set ups. BANK1 is the default where your current registration will reside (unless you changed it), so if BANK 1 is not already on (yellow), touch it, or touch the bank where you want to retrieve your registration or song setting.
Fig. 31. Adding Harmony notes to lead voices Touch the harmony type you want (or turn the data wheel to reveal even more). Now play a chord to the left and a lead voice to the right and listen to how the SD9 PRO instantly adds harmony to your lead voice. 2.
Fig. 32. Doubling Lead Voice notes In order to illustrate this better, for this example, press the VOICE button and select the BRASS group. Now touch the BRASS SECTION voice on the screen. Play it with your right hand (single notes only). Great sounds but …. Now come back into the KEYB. CONTROL and touch the DOUBLE icon to turn it on (it will turn yellow) and play again. The note you play plus a note lower in octave should both be heard at the same time as you play the single notes.
effect you want to apply to the current selected sound. So for example if you want to change the distortion effect, simply touch the distortion stomp box to display a list of distortion presets as shown here – Fig. 34. Selecting Effect types for lead voice(s) Touch the effect you want to activate (in this example, Distortion 3 has been selected). The label on the box changes to display (Distortion 3).
Fig. 36. Selecting Effect types for lead voice(s) Turn the data wheel and touch the effect you want. Notice how all 4 effect boxes adjust accordingly (on/off, effect type, effect amount) to create the effect just selected. You can still further tweak the effects parameters of each box and then save as your own effects type by pressing the SAVE button on the panel while this screen is up, to display the following save options – Fig. 37.
3. INSTANTLY ADDING PROFESSIONAL & LIVE MIXING EFFECTS You can instantly add Live EFX (such as. altering Filter, Dampler or Resonance parameters) to your lead voice and other parts of the keyboard like Drums and the Player (wave, mp3 and midifiles). To do so, simply press the FILTER button found on the top right side of the panel. Fig. 34. EFX Filter The FILTER light on the button will turn on (which means the LIVE EFX is now being applied to whatever part they were assigned to).
3.B - CREATIG YOUR OWN VOICE LIST. Press the VOICE LIST button to display the first page of 10 favorite voices KETRON has recommended (shown in Fig. 35 below). You can select and use any of these voices as usual by simply touching the voice on the screen. Fig. 35. Voice List (Favorite voices) If you turn the data wheel or press the ENTER/PAGE button, you can access the next 10 pages of 10 voices each. The page you’re currently in will be displayed in the top right box section as shown below in Fig.
The SD9 PRO will quickly display the next screen which is the voice screen where the current voice resides (the voice groups are to the right and voices to the left as usual). The VOICE LIST button will now flash as you are in VOICE LIST EDIT mode. Fig. 38. Assigning new Voice to current Voice List location Select the voice group to the right you believe your voice resides in and touch the voice with which you want to replace the MUSETTE.
To save your VOICE LIST, simply press the SAVE button while you are in the VOICE LIST page (VOICE LIST button should NOT be flashing in edit mode). The following “SAVE VOICE LIST” page should be displayed. Fig. 40. Saving New Voice List Touch SAVE to save your new VOICE LIST (or EXIT to cancel and do more editing or abort the VOICE LIST all together by pressing the VOICE LIST button and turning it off).
4. STYLES, BEATS & ACCOMPANIMENTS Some people call them beats. Others call them patterns. In the Arranger Musical world, they are called styles. Styles are the heart of every arranger keyboard. These are musical ‘phrases’ which can be altered in real time to produce music based on the chords or notes played on the keyboard. The SD9 PRO comes loaded with 260 styles meaning you will rarely lack a style to perform any kind of music in your repertoire. Fig. 41. Style Selection Fig. 42.
4.A - SELECTING STYLES/BEATS FOR ONE MAN BAND PERFORMANCES The SD9 PRO powers on in the STYLE mode (default page with a split point on the keyboard) as shown below in Fig. 43. If you are in a different setting, simply press the STYLE/HOME button on the right side of the panel to get back to the STYLE Mode/Page (STYLE button turns on). Fig. 43.
Fig. 44. Voice information display The top right corner of the screen shows the following information related to the Right/Lead voice being used on the keyboard (for this example shown in Fig. 44 above): Group where the voice resides in (Piano). Volume of the lead/right voice (63) Name of the voice in Capital letters (DX PIANO 2) Sustain Pedal and Wheel current settings You can touch this box to quickly access the voice selection page or press the VOICE button on the instrument’s panel. 4.
... and the following buttons on the bottom part of the screen (main page 2/3) as shown in Fig. 46 below: <
Fig. 48. Style View display We will discuss this screen in more details below but at a glance, this gives you access to the individual style parts, instruments used, volume of each instrument, and using the icons at the bottom of the screen, access to PAN, REV, CHORUS, EFX levels of each instrument … etc. Using the MUTE icon, you also have the capability to mute individual tracks or ‘musicians’ (…at least in this case, they won’t talk back at you)! 4.
Fig. 50. Style Groups display As you can see from this example, the current style selected is from the BALLAD style group (shown on the right side of the screen) and the style’s name is 8BEAT_1 (selected on the left). Notice that the top part of the screen remains the same, showing you the style information and voice information at a glance. To choose a style, touch the style group where you believe the style you want to use is (for this example, BALLAD was touched).
To better explain the style functions and how and when to use what, we have provided the image above of the SD9 PRO’s style control buttons (hard buttons). We have also relabeled some so that others who have used other manufacturer’s arrangers are comfortable with the ‘terminology’ used by KETRON. To play the style you just selected properly: Press the K.START (Key Start/SYNC START) button.
useful when adding start/stop effects or repeated manual breaks while playing a tune. ON ON Style only plays when chords are played on the keyboard. If the keys/chords are released at anytime, the style stops playing.
Press ENDING 3 - same button as Intro but works as such – if the style is not being played and you press it, it works as an INTRODUCTION. If the style is being played and you press it, it now works as an ENDING (unless the REINTRO is on, in which case if the style is playing, it always acts as an INTRO). You can use the TEMPO (SPEED/BMP) buttons to slow down the style or speed it up.
Fig. 52. Style Control Page 1/3 TO END:- Touch this when you want to end a style within a measure or 2 max. This is used in place of the regular ENDINGS (1-3) when a sudden but clean ending is needed … e.g. your host comes on to the microphone while you are playing and you have not quit gotten to the end of the song or a comfortable spot to press that ENDING1 (which by the way would still end in about 3 measures). REINTRO:- KETRON have added this feature (demanded by many over the years).
This screen gives you direct access to the 4 FILL ins and 4 Breaks of the Arranger. The panel only gives you access to one fill and one break at a time – however, when this button is pressed, the FILL/BREAK you hear depends on the Arranger/Variation that is being played before the button was pressed (as earlier mentioned above). So, if you were playing Arranger A and you press the FILL in button, Fill 1 will be heard. If you were playing Arranger B and you pressed the BREAK button, BREAK2 will be heard.
no longer have to repeat this each time the keyboard is turned on. FACTORY START UP will revert to all FACTORY SETTINGS so leave this … unless you want to RESET the SD9 PRO to factory settings). If you need to program and use more settings, you can do so by programming functions you can control with your feet, using the optional FS6 (6 switches) or FS13 (13 switches) effects pedal. To do so Press the MENU button on the panel - Your next screen should look like this – Fig. 55.
Touch FOOTSWITCH to display the foot switch programming page as show below Fig. 56. Footswitches Now touch the switch you want to assign a function to (e.g. #10) and a drop down menu showing all relevant functions you can assign to switch #10 are displayed. You can use the data wheel to scroll down the list to display other functions not currently displayed on the first page. Fig. 57.
4.E - YOUR BEST VOICES & STYLE VARIATION You can assign voices to each of the style arrangements/variations such that as you play, you do not have to worry about manually changing the voices of the lead/right hand (One Touch Setting). As you switch from style variation to variation, the lead voices will change automatically so you just focus on playing. Regardless of which voice is selected, you can always manually override them by simply selecting another voice. Fig. 58.
MARK - Assigned to Arranger/Variation B. When you play Arranger B, the lead/right voice automatically selected will be the Mark piano. PIANO&STRINGS - Assigned to Arranger/Variation C. When you play Arranger C, the lead/right voice automatically selected will be the Piano & Strings. POP ORGAN - Assigned to Arranger/Variation D. When you play Arranger D, the lead/right voice automatically selected will be the Pop Organ.
Make sure “USER STYLE” is highlighted (in yellow) and NOT REGISTRATION. If not, touch it so it is highlighted. Touch SAVE – if you want to maintain the same factory name SAVE AS – if you want to give this style a new name in the next screen displayed. Fig. 61. Naming User style Touch ENTER in the next screen after naming the style to save it.
better express themselves by playing more parts live without having the style get in the way ... while also allowing musicians who are growing the capability to sound complete and live – with a little help from the SD9 PRO. NB:- The 3rd VARIATION part/voice (this location is currently occupied by “Strings Ens” in the above example) can be replaced with a variation for the DRUM/Groove instead. This is discussed in more details below under “4J – Features dedicated to Drum. Bass Chord’ section” on page 60. 4.
“Capital letters ending with a number [or (L)] – Live Audio Drums (wave file – number denotes the original tempo/bpm the drum loop was recorded at), (e.g. 16BEAT_76 (L), BALLAD_104 (L) … etc. You can touch the Live Drum box to display a list of Midi drum kits, Audio Drums or Audio Live Drums to choose from to change the drums of the style. Turn the data wheel to display more and touch the one you want to use.
If you are in Arranger A, and you select a Live Audio Drum to use in Arranger A, automatically, the corresponding Live Audio Drum elements for Arranger B, C and D (and A-2, B-2, C-2 and D-2 for styles with 8 variations) will be selected so you need not repeat this selection for the Arranger B, C … etc. Bass:- A bass player playing a “Folk Bass” guitar as show in the Bass box in Fig. 69.
Tips:- If you intend to use the lower voices manually (that is without using the style) or you want to keep these voices fixed so that when you switch from one style to another, these voices remain the same, you can do so by touching the LOWER icon in the style view screen to display LOWER related functions - and touching VOICE LOCK in the next screen (it turns yellow showing it is on). Fig. 73. Style View – Lower Fig. 74.
you change them, the structure, guitar instrument, strumming type, melodic lines … etc of the guitar changes too as these were recorded by live musicians in a studio environment! You can turn the data wheel to display even more Live Audio Guitars to choose from within the selected group. Fig. 77. Style View – Live Audio Guitar Fig. 78.
Fig. 79. Style View - Single or Global Edit The adjustments being made to any of the style parts can be made to impact just the current Arranger /Variation (A in this case since the top box displays [A] and on the panel, Arranger/Variation A is lit up - so Arranger A is being modified) if SINGLE is selected on the screen (below the CHORD 5’s volume box).
CHO (CHORUS):- Touch this to adjust how much CHORUS you want applied to each part (0-127). EFX (EFFECTS):- Touch this to select which parts you want routed through the EFFECTS bus (EFX = ON/OFF). The box below the LOW2 box will display the current effect type. Touch it to change the effect (remember you can use the data wheel to scroll through other effects below and touch the one you want – then press EXIT to return to the STYLE VIEW – EFFECTS page).
below the screen once more to return to the VIEW –VOLUME – where touching the volume box and turning the data wheel will allow you adjust the volume of the selected track. 4.J - FEATURES DEDICATED TO – DRUMS, BASS, CHORDS Now in this section (still from the STYLE VIEW page), we will discuss in more detail some of the amazing control and features the SD9 PRO offers from KETRON.
Fig. 84. Variation with Voice in location 3 Fig. 85. Variation with Groove in location 3 This way, you now have 2 musical VARIATIONS to use and 1 percussive/drum VARIATION. This is very useful especially for LATIN styles and beats that tend to have a lot of percussive parts.
Fig. 86. Live Drum select Touch the curve you would want to apply to the Audio Drums. Depending on which setting you set, you may enhance say the bass or mid or high frequency of the audio drums. When you find a suitable setting, press EXIT to return to the DRUM settings screen. Drum Boost:- Touch this icon to instantly boost up the volume of the drums. AUTO CRASH – Sound hear whenever a fill in is pressed or when you switch from one variation to another.
From this screen, you can now Touch the individual instruments to mute them (yellow bar appears below their names) Touch the volume (VOL) column and use the data wheel to increase/decrease the volume of individual drum parts (e.g. increase the volume of just the snare drum or reduce the volume of the high hat … etc). Touch the reverb (REV) column and use the data wheel to increase/decrease the reverb level of the individual drum parts (e.g.
You can also remap the current drum kit and make your own drum kit. To do this, simply touch the drum instrument you want to change (e.g. Kick drum) on the screen (a small red square will be displayed on the instrument touched) as shown on the kick drum below. Fig. 90. Drum Set tune Touch the remap box and select a new kick drum to replace the current one from the pop up list shown (or whatever drum instrument you selected on the screen).
Fig. 91. Style View – Bass Parameters The left side of the screen now shows some very interesting BASS features under 2 columns – ARRANGE (where you can use these features with the STYLE’S bass/ auto bass) and MANUAL (with you playing bass manually on the left side of the split point). Let’s exploit the ARRANGE (ARRANGER/STYLE) bass features: ALTERNATE:- This is a special mode for the alternate Bass that adapts it to the chord change according to the correct rule of musical harmony.
As for the manual BASS feature, this was already described above in details under 2.H– Manual bass Page 24 – PLAYING LEFT HAND BASS. This same BASS screen can also be accessed by pressing and holding down the MANUAL bass button on the left side of the panel Touch CHORD to access the following screen – Fig. 92. Style View – Chord Parameters The first column on the left provides access to the chord settings. You may select either NORMAL or RETRIGGER modes.
On Easy 3 modes, single fingered chords are recognized so by playing a single note, (e.g. A, the complete A chord is heard. To play a 7th, simply press the note that creates the 7th chord (G and A in this case). On Fingered 1 and Fingered 2 modes the chord is recognized and played only according to the notes you play.
LOWER + BASS o Touch once to turn on (yellow). When on, this functions only when the style is not running (STOP) and allows you to play the manual Bass for the chord you are playing, together with the two Lower voices. This is very useful when the musician wishes to play a solo introduction before starting the automatic accompaniment. Once the Style starts however the Bass will be controlled automatically by the Style according to the chords played. o Touch once more to display “Bass Hold Lower”.
o by interpreting the note played by both the left (Bass) and the notes played with the right hand. Simply play a chord of at least 3 notes on the right section for the instrument to create an accompaniment which the SD9 PRO will play along with the selected style. In this mode, you may also play a song line of no more than 2 notes played together since 3 notes are automatically recognized as a new chord.
As you can see from the example above, the left side of the screen shows (in 3 rows) the various tracks of the arranger. The BASS is the default track that is selected. Each of the tracks is highlighted in red meaning it is on/active. If you touch any of the tracks, it can be muted (turns blue). This is especially useful when you want to listen to an isolated track or tracks! The right side of the screen shows you the templates you can select from (Live Drum, Audio Drum, Groove, Bass … etc).
The drop down menu shows the various Guitar groups from which you can select your Apr Guitars. For this example, touch the first group (Ballad/Pop) to display the various Arps and guitar arrangements in that group as shown below – Fig. 96C. Guitar ARP Selection Touch one of the ARPs and it will instantly be loaded into CHORD 2 (it’s name also displayed below the CHORD 2 icon). Since they are named generically (Arp01, Arp02 ….
Once you have found the one you want, press the next ARRANGER section (A-D) on the panel and repeat the above – to change or modify the various sections of the Arranger tracks professionally! When you have completed modeling your style, you will need to save it as a USER STYLE, or else all changes will be lost once you select a new style or turn off the instrument. To save the new style as a USER style, simply press SAVE on the panel (right side) to display this screen below- Fig. 98.
Fig. 99. Style Modeling You can see all the relevant parts that make up the style on the left side of the screen. They are labeled as such:LD:- Live Drums Dr:- Midi Drums Grv:- Groove Bs:- Bass 1 - 5:- Chords 1 – 5 Lg:- Live Audio Guitar Low1, 2:- (Lower 1 and 2 voices) NB:- Touching these once turns the track on (red) or off (blue), but touching and holding down an icon (e.g. Dr.
Now touch the LIVE DRUM icon on the right side to display the available LIVE DRUMS you can select from as shown in the example below. Fig. 101. Modeling – Live Audio Drums You can now try out the various Audio Live drums or grooves you want to use as you play the style. If you want to hear just the drums being worked on, simply touch the other style parts (Bass, Chords ... etc to mute them (not red) )so you can focus on the drums.
As the style plays, you will immediately notice the new Groove playing once selected. This track can also be used as a Drum track so technically, the SD9 Pro has 2 Drum tracks.
Tip:- An additional feature to BASS and CHORDS (1-5) is that not only can you modify the Bass and Chord lines by making a selection from the database on the left, but you can also change the actual instrument being played by touching the VOICE CHANGE icon on the right and picking a new instrument from the list displayed. (Don’t forget to turn the data wheel to display even more instruments and press EXIT when done).
4.M - CREATING YOUR OWN NEW STYLES FROM SCRATCH (STYLE EDITOR & CREATOR) We have seen how we can make slight alterations such as volume, effects and re voicing of a style under STYLE VIEW above (Page 40), or how we can make drastic changes and enhance an existing style including introducing Live Audio Drums and Live Audio bass elements using Modeling as shown above in Page 69).
The top portion of this screen (section 1) highlighted in Fig. 111 (as is the case with most displays of the SD9 Pro) is dedicated to showing the current style and voice information in real time, so you are always aware of where you are within the SD9 Pro. The bottom section of the screen highlighted (section 2) is the STYLE EDITOR which provides the current style elements to the left and various editable parameters to the right of the screen as expressed in Fig. 112.
SEQUENCER to record an entire song and simply record say the song introduction in Intro 1 (8 measures long) verse 1 in arranger A (24 measures long), Verse 2 in Arranger B (24 measures long), Bridge in Arranger C (8 measures long) and the chorus in Arranger D (16 measures long). Note that if you using the arranger to record a complete song (RIFF mode), then you can record chord progressions and key changes within the recorded material knowing that you will NOT use the arranger to change chords in real time.
Fig. 115. Style Editor – Parameter Values Let’s take a closer look at the parameter values and how to use them. Global/Single:- This box determines if the adjustments below (tempo, time signature and bar) should be applied to the entire style or just the part selected above (in this case ARR.A). If Global is displayed, then all the parameters in this box will be applied to the entire style (and need not be done for each part individually).
In Retrigger mode the chord is heard every time it is played – i.e. the individual chord notes are played regardless of where you are as you play the style. The second column gives you access to the chord types, namely – CLOSED or PARALLEL. These chord settings and modes only affect the Arranger/Accompaniment controlled chords (Chord1, Chord2, Chord3, Chord4, and Chord5). In Close mode the chords adapt the intervals to the next notes following the rules of conventional harmony.
START/STOP red button and playing and changing chords just to hear how the arranger will interpret the notes you just recorded in the key of “C” in the other keys played. Press the EXIT button to return to the PARAMETER screen (Fig. 118 above). SOLO:- Isolate this track (by muting all the others) so only what you are recording is heard. [CONTROLS]:- This provides additional control to bass or chord tracks (depended on which track was selected up above in Section 2 of Fig. 111).
Fig. 121. Style Editor – SOURCE (FACTORY/USER) Fig. 122. Style Editor – SOURCE (MODELING) If the Source selected is either FACTORY or USER, then they screen from which you can select styles from remains as shown in Fig. 120 above. However if the source selected is MODELING, then the screen changes slightly to offer you the option to select which modeling part you want to use (e.g.
STYLE:- After selecting the FAMILY where the style resides, touch STYLE icon (Fig. 126 above) to display the list of available styles. Use the data wheel and scroll through all the available styles from which you can select the style you want copy parts from by simply touching it. The selected style will be displayed in the STYLE icon box shown in Fig. 124.
Fig. 128. Style Editor – CLEAR ALL Fig. 129. Style Editor – CLEAR SINGLE EVENT By default, the ALL option is selected (as shown in Fig. 128 above), so if you touch EXECUTE, all the recordings (weather copied onto the current track or recorded directly on the keyboard onto the current track) will be erased.
You can therefore touch the QUANTIZE this by touching the QUANTIZE icon on the screen and then choosing the quantize value (in this case 4) and touch EXECUTE to perform the quantize action. Test the style out to make sure it now sounds appropriate. Remember, if not, you can always touch UNDO to undo this quantize action. Then select the next value up (8) and try again.
Fig. 134. Style Editor – MAIN PAGE Tips:- Here is how we suggest you start to record a style from scratch. a. b. c. d. e. f. From the main style editor screen, set the PARAMETERS for the new style (Page 80 Fig.115 above), Set the CONTROL values of the new style (Page 85, Fig. 128 above). Select what part or track you want to record (ARR.A, ARR.B…Page 78, Fig. 113 above). Select the TONALITY of your musical track (does not apply to drums – Page 79, Fig. 114b above).
4 Arrangers (A, B, C & D):- This can vary between 2 – 16 measures max, however, the standard length is usually 8 measures long. 4 Fill ins (A, B, C & D):- Each fill in is associated with it’s respective Arranger part (so Fill A is associated with Arranger A .. etc) and is a maximum of 1 measure long. 4 Breaks (A, B, C & D):- Each break is associated with its respective Arranger part (so Break A is associated with Arranger A .. etc) and is a maximum of 1 measure long.
Bend, etc.) The first measure of the Midi file must have only one marker on the first tick. The marker must have the following name “Audya Style 1.0”. You can now start recording the events/notes of the style from the second measure. The sequence order of the Midi parts of each section and of the marker is at the discretion of the user. (Ex. ARRA_MAJ, INT3_MIN, FILLC_MAJ, etc.).
structure is correct. 2) The following Midi events and controls can be used within the Midifile:Note On/Off, Bend, Modulation, Sustain, Expression, Pan Pot, Rev, Chorus, Wha-Wha (On: CC 86 value 127 – Off CC 86 value 0. Chorus CC 85 - 0 to 127), Portamento On/Off (On: CC 65 value 127, Off CC 85 value 0), Portamento Time CC 5 value 0 to 127, Tempo Track (BPM). 3) The Midifile must be saved in Midi format 0 (zero) plus contain sub division markers and must have a resolution of 480 TPQ.
Connect the SD9 PRO via USB to your computer and transfer the *KST file into any of the USER STYLE sub folders (Pop, Dance, Ballad … etc). For this example, we will copy the file into the POP sub-folder. Fig. 137. Software Style Editor – Computer connect Disconnect the SD9 PRO from your computer and go on the keyboard – press the STYLE button (on) and Touch the USER style icon on the screen. Now, touch the style group you copied your new style into (in this case Pop). Fig. 138.
Fig. 139. Style Editor – View Once complete with adjustments, press the SAVE button and save your finished style (as noted in the user manual). Fig. 140a. Software Style Editor – Save User Style As mentioned earlier, it is also possible to further enhance or modify the style using the new Style Modeling feature to described above in 4.L- Assembling your own style Page 72. 4.
You can create User Audio Drums (Wave 44,100, 16-bit) using specific Audio Editor Software, or by importing User Audio Drums which were already created for the AUDYA series keyboards. Whatever the origin of these files is, the SD9 Pro can "locate" and manage them through the DRUM part of the Modeling feature. In order to be properly recognized and utilized, these audio files must have the following name structure and assigned as such:ARRA.wav = For Variation A ARRB.wav = For Variation B ARRC.
NB:- If You want to add an additional Variation drum elements for arrangements A / B / C / D, these additional files should be named as: ARRA_1.wav, ARRB_1.wav, etc etc These files must all then be saved in a folder which is named after the style and includes the original bpm the audio drums where recorded in (e.g. Mystyle_140) which will be a sub-folder located in the SD9 Pro’s directory in the following root folder: USER_MODELING / Live Drum Fig. 140d.
Fig. 140f. User Audio Drums ‐ Usage This feature allows the user to customize their own arrangements with original audio drums and follow innovative musical trends. NB:- User Audio Drum files in addition to the 44,100 and 16-bit audio feature should be organized in terms of length (Cut) accurately so that when they are played, the loop point will have a perfect cycling feature. If the files are not properly "cut" you will notice a kind of audio ‘stumble’ when you play the audio element until the end.
5.
Pads that have chord progressions within so in this case, these pads will be programmed to ignore whatever chords you are playing on the keyboard (great for complex midi or audio notes that are not properly handled by an arranger such as when playing Jazz). Pads with no chord progressions within and so these pads follow whatever chords you are playing on the keyboard (great for non complex midi or audio notes that are easily handled by an arranger such as when playing Ballads or Pop … etc).
5.A LOADING THE PADS WITH MIDI, AUDIO & OTHER DATA TRACKS Touch the LAUNCHPAD button on the panel to access the main LaunchPad screen with 12 pads as shown below in Fig. 142 (pad numbers on the screen [Pad1,Pad 2 … Pad 12] are for illustrative purposes only to give you a better understanding of how the pad are laid out on the screen). Fig. 142. LaunchPad Main screen As you can see from Fig.
Touch one of the pads you want to load with data – The pad will be highlighted in red and “EDIT” will be displayed below it showing that this pad is in edit mode (in the example below in Fig. 143, Pad # 3 has been selected). You can only Edit one pad at a time! Fig. 143. LaunchPad ‐ EDIT The right side of the screen shows you the different categories (Sources) from which you can grab an element to assign to your pad.
ORCHESTRAL:- Synth, Strings, Choir, Brass, Accordion and User Modeling phrases and licks categorized in groups (e.g. Ensemble, Synth, Sfx, User Modeling … etc) for easier search and use. o CLEAR:- Removes anything that was previously assigned to the selected pad. o WAVE:- Audio Wave files categorized in groups (e.g. ChillJazz, Disco and your Wave files). They are located in the internal SSD location LAUNCH_PAD/RESOURCES/WAVE subfolder.
Fig. 146. LaunchPad ‐ EDIT Bass Select Fig. 147. LaunchPad ‐ EDIT Bass Pad Touch the bass track you want to assign to Pad #3. Note that you can turn the data wheel to display all other bass tracks since the screen can only display 9 at a given time. Touch the bass line you want, and it will automatically be inserted into PAD #3 as shown in Fig. 147. Now you can go back to Page 99 above (Fig.
Fig. 148a. LaunchPad – SAVE o o o Touch Cancel if you change your mind and want to work on your project some more. It won’t get saved at this time. Touch Save to save your project with a default name in the LAUNCH_PAD folder of the internal SSD drive. Touch Save As in order to name your project in the next screen displayed Fig. 148b. LaunchPad – SAVE Keybed Touch ENTER when done and your project is saved in the LAUNCH_PAD folder of the internal SSD drive. 5.
Touch EDIT PAD to display 5 rows of controls available for the current Pad. o Based on the content of the Pad you are trying to edit, your screen will either look like that shown below in Fig. 149a if the content of your selected pad is Midi data or Fig. 149b if the content of your pad is Audio data – (since Chord Mode and re voicing options are not available for Audio Content), or Fig.
Key Mode:- Once the LaunchPad has been started (by pressing the START/STOP button), this pad will only be heard when you touch it. Once you let go of the pad, it will stop playing. Control #2 - Determine when a pad should start playing when touched. Beat:- Regardless of when you touch the Pad, it will start playing at the beginning of the next beat. The top center part of the screen shows the counter so it will start playing at the next beat.
transposer icon, you can then turn the data wheel to change the transposition value (yellow once selected). - CLOSE/PARALLE (MIDI only) In Close mode the chords adapt the intervals to the next notes following the rules of conventional harmony. In Parallel mode the notes of the chords programmed are transposed in parallel without changing the intervals.
Fig. 150. LaunchPad ‐ EDIT Voice Note that you can turn the data wheel to display even more voices within the selected category. o Original Voice:- Use this to reset the Pad back to the original voice that was used to create it ,thus ignoring any voice changes (if any) that were made using the Voice Change option above. Kit Change & Original Kit (If Pad being edited was a drum kit).
Fig. 151. LaunchPad – OPEN Project From this screen, you can simply scroll through and touch the LaunchPad project you want to use. When you create a new LaunchPad, it also get’s stored in this list (which can be found in the LAUCH_PAD folder of the internal SSD drive of the SD9 Pro). NEW:- Touch this if you want to create a new LaunchPad. You will be asked if you want to clear the contents of the memory for any existing pad you had previously loaded or were working on. Fig. 152.
..OR.. Fig. 153a. LaunchPad – RECORD ‐ MIDI PHRASE (OK) (Error) Fig. 153b. LaunchPad – RECORD ‐ AUDIO PHRASE From Fig. 153a above, you can now determine if you want to – OVERDUB:- Record and keep whatever material was initially in the selected Pad, therefore touch this icon if the pad you are trying to record onto already has recorded material which you simply want to add to ...
5.C CONTROLING & MANAGING PADS WITHIN A SCENE As initially shown above in Fig. 142, once you enter the LaunchPad environment, the right side of the screen offers some controls and functions specific to each scene with the possibility to control all pads within a selected scene. Fig. 154a. LaunchPad – Scene Control Since the scene controls are unique to each scene, this means that you can program different scene characteristics (e.g.
o proceed to record a chord structure or sequence (which all the relative Pads within this particular scene whose Chord mode has been set to Harmon [Harmony]as shown above in – EDITING PADS - Page 104, you will need to tell the SD9 Pro the time signature (3/4, 4/4 .. etc).
value you have set it at. After that, the SD9 Pro immediately starts to play the chord sequence with any Pad that is one (whose chord mode has been set to Harmony). o - THIRD ROW – SCENE (COPY, CLEAR & STYLE IMPORT) In this sub menu, you can copy elements of the current SCENE onto another scene.
Fig. 156c. LaunchPad – Scene COPY Scene 4 Tips:- As you go back and forward between scenes, you will realize that the status of each pad is also memorized. So if in scene 1, you had pad #1 off and in scene 3 Pad#1 is on, when you go to scene 3, pad #1 will play, but when you return to scene 1, Pad# 1 will be off – until you touch it and turn it on manually.
o From this screen, you can now select which of the 18 part of the current style (Arranger A, B, C, D, Intro 1 …etc) you want to copy tracks from (1), the tracks style (Drum, Bass, Chords 1, 2, ….etc) you want to use as Pads within your project to the left of the screen (2) and touch ‘OK’ (3) to copy them over into the current scene. A quicker way to instantly import all the variations (A-D) from a style into a LaunchPad project is explained in Page 116 below – EXPORTING STYLES TO LAUNCHPAD.
Fig. 158. LaunchPad – Sidechain o In the example above, you can see that the SIDECHAIN effect will be applied only to Pad #1 and Pad #5.”--“ means the Pad will not be affected by the SIDECHAIN effect. o Tips:- You should avoid using this effects on Pads with drums, bass or foundation elements of your music. This effect is great for techno, modern dance … etc so should be applied to pads with Pad sounds, Synth, Techno bass … etc for a realistic performance.
o o o - FIFTH ROW – OPEN, NEW & PHRASE RECORDING (CHORD SEQ) OPEN:- Touch this icon to display a list of your LaunchPad projects from which you can select which one to open. Remember to turn the data wheel until you find the project you want to load – then touch it to load it into the SD9 Pro’s memory as shown. NEW:- Touch this icon to start a new LaunchPad project. All data currently loaded within any Pads of any scenes will be deleted.
Fig. 160a. LaunchPad – Live Effects A 2 dimensional graph will be displayed on the right side of the screen as shown below in Fig. 160b. Touch and move the blue ball within the graph to alter the Filter and Resonance characteristics of the Assigned pads. Fig. 160b. LaunchPad – Live Effects Fig. 160c. LaunchPad – Live Effects Filters You can touch “Assign To” and assign which pads the filter will impact. From Fig.
6. MICROPHONE & VOCAL HARMONIZER (VOICETRON) The SD9 PRO comes with studio quality professional built-in Microphone and Vocal Harmonizer circuits. This allows you to sing into your microphone and instantly add background vocals to your songs as you either play live (as just a keyboard or using the styles and beats) or with Audio (Mp3 and Wave) and Midifiles (in which case the Midifiles control the vocal harmonies automatically).
Fig. 163. MICROPHONE – Main This microphone EDIT page shown above in Fig. 163 is made up of 2 main columns: MICRO (left) –These settings address the effects on the microphone. The ON/OFF button turns the mic on or off (same effect as turning on/off the mic by pressing the MIC button on the panel). Touch either of the silver knobs and turn them or the data wheel to adjust the microphone’s Vol (Volume), Rev (Reverb level) and Echo amounts. The values are displayed right next to each other. 6.
Fig. 165a. MICROPHONE – EDIT o You can then make changes to these parameters and save as a USER MIC setting. So for an example, if you want to make changes to the Noise Gate, touch the current selection (Soft) below the Noise Gate icon to display a list of selectable Noise Gate settings. Fig. 165b. MICROPHONE – EDIT –Noise Gate o Touch the Noise Gate setting you want and press EXIT on the panel (right side) to return to the Mic Edit screen.
Fig. 165d. MICROPHONE – EDIT EQ o Only a User Eq setting can be saved for future use. (NB:- If you select a factory setting, you can modify it for your current performance but you cannot save the modifications made for future use). Moving on, if you want to make changes to the Compressor, simply touch the current selection (Comp- 15db) to display other options as shown below – Fig. 165d.
VOICETRON – These settings address the vocal processor that adds harmonies to your voice as you sing into the mic. The ON/OFF button turns the harmonies on or off. Touch either of the knobs (red line denote it is active) and turn the data wheel to adjust the microphone’s Vol (Volume), Rev (Reverb level). The values are displayed right next to each other. You can also change the value by touching the corresponding knob and moving/turning your finger on the screen or turning the data wheel.
From the Edit Mico screen above, touch the current vocal harmonizer setting (HARMONY RIGHT in this case above) to display the following screen that gives you access to all the other current vocalizer preset settings in the SD9 PRO. Fig. 168. VOCALIZER – Presets Turn the data wheel to access even more below. Once you have found the appropriate setting, sing into the microphone and try it out.
So in the example above, VOICETRON was selected from the previous screen and now you can save the current settings under the first user location- USER 01 (or turn the data wheel to select another User location). Touch SAVE AS and give USER 01 your own name in the next screen and touch ENTER to save it. NB:- In the vocalizer EDIT mode, there is a unique mode called VOICETRON TO ARRANGE (Vocalizer settings linked to the Arranger /Variation buttons A, B, C & D).
Fig. 172b. VOCALIZER – Vocalizer to Arranger Now below each Arranger button is the box displaying the current vocalizer setting that will be heard when that Arranger button is on. Touch each box and select from the dropdown menu which harmonizer setting you want each arranger button to use when active. When done, your screen should look something like this – Fig. 172c.
6.C - GUITAR / MICROPHONE #2 INPUT You can connect either a 2nd Microphone or a Guitar/Instrument into the INPUT jack at the back of the SD9 PRO as shown – Fig. 173.
Fig. 175. LINE IN/GUITAR – Settings The screen displayed above shows 2 columns – the left side is that of the microphone and the right side is that of the Guitar. Only one of these can be used at a time for the MIC2/LINE IN jack. If a microphone is what has been connected into the MIC2 jack at the back of the SD9 PRO, touch the ON button on the left side close to the Micro Setup icon (the Guitar Setup will be turned off if it was on).
The current effect (in this case Delay effect) is displayed in the box below the knob. To select a different Delay effect (as an example), touch the box with the current effect displayed to display a list with many other effects to select from – Fig. 176b. LINE IN/GUITAR – EFFECTS Touch the new effect you want to now use.
signal”, so you need to check the connection between your Guitar and the SD9 Pro Mic 2/Line input. You can also simply touch the relevant notes on the virtual guitar so your guitar player can hear and tune his guitar right there using the SD9 Pro.
7. KEYBOARD SETTINGS SAVING AND RECALLING EVERYTHING (REGISTRATIONS). You are at a point where you’ve picked the proper voice for your right hand (lead), selected the best layered 2nd voice, picked the greatest style and slowed it down just right for your next song (“I will always love you” for an example), transposed the keyboard so you can play this tune in the key of C but sound as if you’re playing it in the key of A … and then ….
The following screen is displayed – Fig. 179. REGISTRATION SET UP Touch the REGS.SETUP (Registration Set up) to enter the registration set up screen where you can select what settings registrations will load up and which will be ignored. The screen displayed will look similar to this – Fig. 180. REGISTRATION SET UP GENERAL There are 2 columns displayed.
Touch STYLE to display to the right the various style elements that can be ignored or recalled as you switch registrations. As you can see in Fig. 181 below, all the style elements (in yellow) will be memorized within the Registration. Fig. 181. REGISTRATION SET UP STYLE Repeat this for the others (VOICE, PLAYMODE, DPS, MIDI, MICRO1/VOICETRON, MICRO2/GUITAR) and turn on the individual elements you want each registration to memorize. TAB AUTOSW.
settings/REGISTRATIONS in each of the 4 banks (Bank 1, Bank 2, Bank 3 and Bank 4). Let’s save ours into BANK 1. Press the SAVE button on the panel to access the SAVE REGISTRATION screen which should look like this – Fig. 183. REGISTRATION SET UP SAVE REGISTRATION should be highlighted denoting you’re about to save your own new Registration. If not, touch the Registration icon (it should be yellow).
As you can see from the screen above, you have 4 banks of registrations/set ups and each bank can hold 1024 single registrations or song set ups. BANK1 is the default where your registration will reside (unless you changed it), so if BANK 1 is not already on (yellow), touch it. The center of the screen will now display your registrations along with some that were already put here by the factory.
The following search window is displayed – Fig. 186. REGISTRATION SEARCH To begin searching for a specific Registration, you can – Touch the Keyboard and start typing the name of the registration. The SD9 PRO will display all files with that name. The registration will be the one that ends with the *.reg extension. Touch it twice (double click) to load it and use. Use the numeric keypad at the bottom of the screen to enter the letters into the box.
8. RECORDING (SONGS & PHRASES) IN WAVE & MIDI FORMAT You can record a song or phrase directly onto the SD9 PRO’s internal memory and transfer to a USB stick or your computer or keep in the SD9 PRO for future use. There are 2 types of recordings that can be done on the SD9 PRO:SONG (complete song) or PHRASE (up to 16 bar loop which can be played back as you play freely throughout the entire keyboard). 8.A - SONG OR PHRASE RECORDING Recording a song is pretty easy on the SD9 PRO.
this if you intend to use the playback material in the studio and allow for re voicing, modifications …etc. When MIDI is selected, the tempo (speed) and metronome bar are also displayed on the screen and can be modified before you start recording. AUDIO:- This records the actual sounds as played on the SD9 PRO as a wave file. Use this option if you want your recording to sound exactly the same when played back either on the SD9 PRO or on another device. Recording is in stereo.
9. AUDIO, VIDEO & MIDI MULTI MEDIA PLAYER 9.A – PLAYER 1 and PLAYER 2 The SD9 PRO is not only a keyboard player’s dream come true. It is also the Swiss knife for musicians offering you the capability to play back MP3, Mp4, Wave and Midifiles and mix and match them with styles too. You can also time stretch audio files (just as a DJ would today) plus add LIVE EFFECTS to your music in real time and cross fade from one to the other automatically or live during your break.
Press the MEDIA button to display the following screen which shows all the devices connected to the SD9 PRO at this time. Fig. 190. MEDIA DISPLAY From the example above, you can see that there are 3 more storage devices that have been connected to the USB slots on the front panel of the SD9 PRO … Touch the drive whose files you want to work with. From now one, you will be able to work with and access files within the selected drive.
As it plays, touch the SYNC/NEXT icon on the Player screen. Fig. 191a. PLAYER – SYNC/NEXT The following screen shown below will be displayed (bottom left screen) – Fig. 191b. PLAYER – SYNC/NEXT –NEW SONG You can now (while the first song is playing) select the next song you want to start playing. It will be displayed next to the icon on the bottom of the screen as shown in the top-right screen.
This feature can only be used on MIDIFILES, so make sure you are in a folder that has Midifiles. Select the midifile whose drums you want to REMIX. Your screen should look like this – Fig. 192. PLAYER –DRUM RESTYLE Touch the DRUM RESTYLE icon on the screen. The SD9 PRO will now take you to the STYLE SELECTION page from which you can choose a style (close enough to the midifile you are trying to play) whose drums you would like to incorporate in your midifile/sequence. Fig. 193.
The drums heard will now be the original drums of the Midifile. You can use this button to toggle between the original Midifile drums of the song and the new drums you’ve mixed in, thanks to the DRUM RESTYLE feature. Press the FILL INS and BREAKS to make the song totally your own! DRUM RESTYLE – START AND END POINTS You can set the DRUM RESTYLE feature so that the new Audio Drums automatically start and end between specific measures of the midifile, thus freeing you up to simply play.
Fig. 195. PLAYER – PLAY LIST You can create up to 110 PlayLists (10 per page). You can use the icons to the side of the screen to move the page forward or backward to see other Playlists in the other pages too. From the factory, one playlist has been created and named “PLAYLIST 1”.
CREATING A PLAYLIST You can create your own playlist from scratch or edit an existing playlist to take old songs out, insert new songs or replace songs all together. To create a new playlist,- Fig. 197a. PLAYER – CREATE PLAY LIST From the PLAYLIST screen above, Touch any of the EMPTY locations to create new playlist in that location (might be best to touch that below the PLAYLIST 1 so as to create PLAYLISTS in order).
Fig. 197c. PLAYER – CREATE PLAY LIST NB:- If you want to change to another drive installed on your SD9 PRO, simply touch to the right of the screen (in this example, only one drive is installed – AJAMSONIC) Scroll through and touch the folder where the files you want to add to your playlist exist. Touch twice to open (or press ENTER once highlighted). In the example below, we will access the files in the MIDIFILES folder as we want to add some midifiles to our new playlist.
Fig. 197e. PLAYER – CREATRE PLAY LIST Repeat the above to select (INSERT ITEM) all songs you which to include in this new playlist… Fig. 197f. PLAYER – CREATRE PLAY LIST In this case above, 2 songs have been inserted into the new playlist (24000 Baci.mid and A Che Serve Volare.mid) o NB:- You can also press EXIT and go to other folders and INSERT songs into the playlist – the SD9 PRO is adding all the songs you select into the new playlist which you will then name once done with the song selection.
When done, touch ENTER on the screen and you will see the new playlist created (as shown on the top right screen image above). ADDING SONGS TO OR REMOVING FROM A PLAYLIST You can also edit an existing playlist (insert a new song or delete old songs) so as to prevent you from creating a new one all together, simply to take out or insert one song. To do this Touch the PLAYLIST displayed on the screen which you want to edit. The songs within that playlist will be displayed on the screen as before. Fig.
o Remove your finger from the screen once satisfied with the new location D. MY FOLDER:- Fig. 199a. PLAYER – MY FOLDER MY FOLDER – works very similar to PLAYLIST above – however instead of having individual songs, you can now use entire folders instead and create favorite folders e.g.
Fig. 200a. PLAYER ‐ FUNCTIONS MARKER:- These are pointers used to set certain points within a song such that while playing that song, that you can instantly or eventually jump to certain parts of the song (e.g. verses, choruses … etc) without having to wait until the song is finished. Midi Programs like Cubase or Cakewalk can be used to create/insert markers within the song.
When the LEAD MUTE button is pressed while a MIDIFILE is playing, the lead/melody line is instantly turned off. This feature is great if you want to play along with a midifile, yet be the one to play the lead/song lines. o NB:- If this does not initially work for your Midifile, it means that the lead / melody line of your song is not on channel 4. In this case – Leave the LEAD MUTE on. Come to this Function screen and start changing the LEAD CHAN value.
Fig. 200b. PLAYER – FUNCTIONS This function is very useful especially when you have mixed files (e.g. wave, Midi, Mp3, Mp4 .. etc) within a folder and you want to display say only the midifiles within the folder (.mid). For this example, you would touch the MID box (check mark will appear inside).
9.B DJ PLAYER MODE The SD9 PRO is also offers a ‘DJ’ mode – which allow you to play songs using a DJ’s interface. To access this, press both PLAYER 1 and PLAYER 2 buttons together on the panel. Fig. 200d. PLAYER CONTROLS – DJ Mode This will open up the following window – Fig. 200e. PLAYER CONTROLS – DJ Screen As you can see, you now have on the screen 2 records which can be used as DJs would.
Fig. 200g. PLAYER CONTROLS – DJ screen The cross fade speed (fade out to fade in) can be set by touching the FUNCTION icon and then touching the Crossfade icon on the screen. Fig. 200h. FUNCTION – Crossfade Normal While it is yellow (selected), turn the data wheel to select the speed of the Crossfade you need (Normal, Slow1, Slow2, Fast1, Fast 2). This determines how quickly the songs fade from one to another when the XFADE button is on.
You can then touch ‘next’ once you’re ready to start playing the cued up song. TAP:- Opens up a virtual ‘tap’ pad on which you can touch to ‘count’ in the next song if you want to match with the bpm of the current song playing and you do not know the bpm of memory. Fig. 200j. FUNCTION – TAP Simply ‘tap’ it in. FX PAD:- This opens up a screen which displays the following editable parameters –Pitch, CutOff, Resonance and Tempo.
9. PLAY MODES Depending on what you want to use the SD9 PRO for (sound source, keyboard, as an organist …), there are various play modes you can choose from to instantly set the keyboard up so that you simply play. Press the MENU button to display the following screen. Fig. 201a. PLAYMODE Some of these have already been discussed in details above and so we will focus on those that have not yet been discussed.
can of course be changed from the MIDI screen (see section 10 – Midi Mode Page 119 below for more on Midi setup). The following screen is displayed when you touch ACCORD.STYLE (Accordion Play style) – Fig. 201c. PLAYMODE –ACCORDION STYLE Let’s go through the various functions that are associated with the Accordion Style mode- ‐ MODE: Adjusts the general settings of the accordion depending on the accordion type - international or Belgian system. This may be set directly on the Touch Screen.
MANUAL BASS: This function allows you to play the Bass manually in two different modes. Bass Only removes the bass from the automatic accompaniment allowing you to play it manually. Bass+ Chord also removes the chords leaving only the drum, allowing you to play a manual Bass solo accompanied only by the drum rhythm. The setting may be made directly on the Touch Screen. These two options may be used only if Manual Bass in the Style section is enabled.
OCTAVE LOWER1 and OCTAVE LOWER2: These are used to set the octave transposition of each of the two Lowers assigned to the chord button panel. After selecting Lower 1 or Lower 2 on the Touch Screen, set the transposition value with the Dial. BASS ON STOP: When this function is set to Bass Off, it mutes the Bass when the Style stops; when it is set to Bass On, it keeps the manual Bass enabled even during Stop. The setting may be made directly on the Touch Screen.
Once more, let’s go through the functions available in this play mode. Note that these functions - RIGHT VELO, LEFT VELO and LEFT DRUM are identical to the functions described above (in ACCORD. STYLE Mode). SUSTAIN: Select this function on the Touch Screen to adjust the Bass sustain value with the Dial. RIGHT PRESET: This function allows you to select the sound to assign to the accordion keyboard. To do this, simply touch the box to open the Voice selection page (Voice Select).
Let’s go through the various functions available for the Organist in this mode – ‐ LEFT DRUM: This function allows you to play the part DRUM using Bass pedals. The function is activated (On) or disabled (Off) by instantly touching the specific panel on the Touch Screen. Displayed to the right is a field where you can choose the sounds to be assigned to the two layers of Bass dedicated buttons plus layer 2 on Chord dedicated buttons.
10. MIDI MODES & SETTINGS 10.A MIDI SETUP MIDI (Musical Instruments Digital Interface) is a protocol by which musical instruments can communicate with one another, including the SD9 PRO which has extensive Midi controls that can be configured from the MIDI menu. You can actually use the SD9 PRO to control other Midi devices or have them control the SD9 PRO. Press the MENU button to access the MENU screen Then touch the MIDI icon to access the following page – Fig. 203a1.
For now, these presets are programmed as such - STANDARD: If this mode is selected, the SD9 PRO can act as a ‘slave’ and may be controlled from an external Midi controller (via the Midi In jack such as keyboard controller, midi guitar etc) to play the on board Styles and Voices of the Arranger sound module (if you set your midi controller’s Global channel to 1) or as a master to control another Midi device by setting it’s midi Global channel to 1.
Fig. 203a3. MIDI – CHAN TX From this screen, you can manually assign each channel to its individual track by touching the channel and turning the data wheel to assign it to a track. Remember that this can be done for both Midi Receive (RX) and Transmit (TX) channels so make sure you touch either TX or RX before modifying the channels as you see fit. *** FILTER:- This allows you to customize each channel’s data flow separately.
Fig. 203a5. MIDI – STATUS You can then touch the status of a part and turn the data wheel to set it as follows – - Internal, MIDI out:- This part uses the internal Sound generator of the SD9 Pro. This signal is also routed directly to the MIDI OUT port of the SD9 Pro. This means that if the player (or an external tone generator transmitting on this same channel) is used, the voice heard will be that of the SD9 Pro and that of the external midi device connected to the SD9 Pro’s Midi out.
Fig. 203b. MIDI - PORTS The window displays 3 devices on the instrument and the respective connections to the Midi In and Midi Out ports. Midi In 2 port is addressed exclusively to the Keyboard (Global). NB:- When there is a MIDI signal on the MIDI IN1 (GM) port, the EXIT button will flash to denote that the SD9 PRO is receiving a MIDI signal .You can use this as a test to make sure there is MIDI data coming in through the MIDI IN1 port.
MIDI OUT (KEYBOARD) => MIDI IN (KETRON) o o o o On your controller (master) keyboard, Turn down the master volume of this keyboard (no sound will be heard from this unit). Go to the Midi setup (Function) and set up the MIDI TRANSMISSION channels as follows (it will differ between different manufacturers). Right (lead voice) = channel 1 Left (Left hand voice) = channel 2 (if using another arranger as a controller, e.g. Yamaha Tyros 5, set the LEFT VOICE = Channel 2.
change …etc). Please refer to the manual of your Midi controller to set it up and the SD9 Pro Tables provided separately to get the Sys Exec codes needed for such functionality. In this case, one you power on the SD9 Pro, you won’t need to touch it any more – simply control it from your controller by assigning its relevant functions to the control knobs and sliders and buttons on your Midi controller! 11.
- WAVE STOP: Takes the counter (line) to the end of the .wav file. You can use this to set which point you want the song to stop playing at (with the data wheel once selected). (NB:- If you want to cut out a portion of the song, use this to set the end point of the song). - CUT: This function cuts out the portion of the song before the starting point, i.e. before the section set by the WAVE START above.
12. MANUAL (Digital Copy) A copy of the factory manual of the SD9 PRO resides inside the SD9 PRO and can be accessed by pressing the MENU button and then touching the MANUAL icon shown on the screen. The manual contains links that enable quick navigation between sections as you browse through. Use this digital manual in conjunction with this one.
13. SET UP (PREFERENCES) Preferences such as language used, date and time, display skin, voice mode selection … etc can be set up on your SD9 PRO so as to personalize it for your needs. To access the preferences, press the MENU button and then touch the PREFERENCES icon shown on the screen to display the following screen – Fig. 205a. PREFERENCES Let’s go through the various functions that can be accessed and set from this screen in more details.
Mode #1:- Whenever a voice group is selected, the first voice in that group is always selected. Mode #2:- Whenever a voice group is selected, the last voice that was used in that group is automatically the one that is selected. This mode is great when you want to program the SD9 PRO such that whenever a voice group is selected, a specific voice in that group is used. This way, all you have to do is touch the icon for the voice group and the voice you want is already there ready to be used.
- BUZZER: When this function is ON you will hear a "beep" when you touch the display. This confirms that you have touched a valid part of the touch screen. When this function is Off, the "beep" is disabled. To save this setting press the SAVE button on the panel and then touch SAVE CUSTOM STARTUP. - SHOW AUTO LYRIC: Automatically displays the associated lyrics with a song that is playing (if available). - SYSTEM LANGUAGE: Allows you to set the language of your instrument.
Fig. 205d. PREFERENCES – Display Mode Once you select your new preference the following screen will be displayed - Fig. 205e. PREFERENCES – Display Mode Touch “OK” to confirm and reboot the SD9 PRO. The SD9 PRO will now power on with the new display as selected.
14. KEYBOARD CONTROLS & SETTINGS Here is where you will find access to many parameters and settings that control the overall keyboard controls and settings. To access the CONTROLS page, press the MENU button CONTROLS icon shown on the screen to display the following screen – and then touch the Fig. 206. KEYBOARD CONTROL Let’s take a closer look at the functions available and how they can be applied to our daily usage. - GLOBAL: Allows you to tune the SD9 PRO and modify Modulation sensitivity.
* Offset: This is used to adjust the minimum range of the pedal control value (0/32) to compensate for various potentiometers used in different pedals. - VELOCITY CURVE: This sets the keyboard dynamic response of SD9 PRO (Soft, Medium, Hard, fixed). Based on how hard or soft you play, you can set the way the SD9 PRO will respond to your ‘touch’. - Fine: This is used when you do not want any variation in volume or response from the keyboard when you play – you simply want a fixed volume (no expression).
15. FOOTSWITCH CONTROL & SETTINGS These are certain controls you can program such that you control them with the optional FS6 or FS13 Effects Footswitch, thus freeing up your hands to simply play. You can for an example assign the Start/Stop to Switch #1, Sustain to Switch #2, Vocalizer on/off to switch #3, voice change to switch #4 .. etc and in this way, you can activate all these functions by pressing the corresponding switches and not lifting your hands off the keyboard to touch on the panel.
When done (while still in the FOOTSWITCH page, press the SAVE button and touch SAVE to save the footswitch set. You can save up to 4 footswitch settings (SET 1-4) as shown below the screen.
16. EXTERNAL VIDEO MONITOR SETTINGS The SD9 PRO is capable of displaying all the information displayed on the internal touch screen onto an external video monitor or TV (Mirror mode) or just lyrics/text and pictures – depending on which you prefer. To access the VIDEO page and change the settings to match your monitor, press the MENU button the VIDEO icon shown on the screen to display the following screen – and then touch Fig. 208.
17. ¼ NOTE TUNING & ARABIC SETTINGS The SD9 PRO can be tuned for quarter note performances (which is very common in Arabic music and others from that part of the world). With such a scale, the SD9 PRO is not limited and can be used to perform all kinds of music from all kinds of cultural and ethnic backgrounds.
- RESET: Resets the original modes for the Arabic Set selected. - ACTIVE/INACTIVE: Enables or disables the Arabic scale. To create an Arabic intonation you have set, follow these steps: select the note you wish to change on the display, change the tune value with the data dial. Use the virtual key RESET to restore the original conditions. After introducing your modifications, press SAVE on the panel and confirm again by touching SAVE on the display in the dialogue box.
18. REGISTRATION SETTINGS AND CONTROLS As discussed above, Registrations are snap shot or keyboard settings that can be stored into memory locations in the SD9 PRO. You can save settings from footswitches, midi channels, voices, transposition values, styles, text files … etc – but you can also set up registrations such that some settings are not saved or ignored as you switch from one registration to another.
There are 2 columns displayed. The left column displays the 8 major functions while the right section displays the individual features within which can be saved and recalled within a registration (Yellow) or that will be ignored (blue). In the example above, in the GENERAL section, we see that the Transposer and Slider values/levels will be saved within the REGISTRATIONS, however the footswitch, Arabic and Control settings will be ignored.
19. MEDIA AND DISK CONTROLS The MEDIA button on the panel is used to control all functions with regards to the internal Solid state disk (SSD) and any other USB drives or sticks connect to the SD9 Pro. Use the MEDIA button to access the storage devices, copy files from and to devices, delete files, rename files and ‘edit’ in some cases (more explained below). In the following example, 3 USB sticks have been inserted into the SD9 Pro’s USB slots before pressing the MEDIA button – Fig. 212a.
disconnected from the system (its corresponding image will disappear from the screen). To reconnect it, simply remove the storage device and re-insert it into one of the SD9 Pro’s USB slot. Tip:- It is still safe to simply remove the device from the SD9 Pro’s USB slot without touching EJECT… if the SD9 is not reading from or writing to the device (in other words, it is not being used).
Fig. 213c. MEDIA – DISCONNECT FROM COMPUTER DISK EDIT:- This is used to access the disk editor from where you can perform functions like copying, deleting, renaming files … etc.
the location (folder) in that device where you want to place the current files you just highlighted. In the place of COPY will now be PASTE. Touch PASTE to copy the files into the new folder. RENAME:- Before touching this icon, you need to touch the file on the screen you want to RENAME. You may have to turn the data wheel to search for the file probably not displayed on the screen this instant. Touch RENAME and you will be asked in the next screen to rename the current file.
Fig. 213f. MEDIA – Disk Information From this screen you can decide to – FORMAT the current drive. ALL DATA WILL BE LOST and drive will be formatted for use on the SD9 Pro (if it didn’t previously recognize the file structure on the drive). CHECK FS - Check the file structure by going through all files on selected media Fig. 213g.
KETRON SD9 Manual & Tutorial 187
KETRON s.r.l. Via Giuseppe Taliercio n. 7 60131 Ancona (Italy) Tel. +39 071 285771 Tel. +39 071 2857748 ketron@ketron.it www.ketron.