User Manual
Table Of Contents
- Legal Notice
- Table of Contents
- About this Main Manual
- Rigs and Signal Chain
- Front Panel Controls Head, PowerHead, Rack, and PowerRack
- Chicken Head Knob (1)
- INPUT Button (2)
- INPUT LED (2)
- Module and Section Buttons (3)
- OUTPUT/MASTER Button (4)
- OUTPUT LED (4)
- NOISE GATE Knob (5)
- Direct Control Knobs (6)
- MASTER VOLUME Knob (7)
- TAP Button (8)
- SYSTEM Button (9)
- RIG Button (10)
- QUICK Button (11)
- TYPE Knob (12)
- BROWSE Knob (13)
- Soft Buttons and Soft Knobs (14)
- ON/OFF Button (15)
- LOCK Button (16)
- COPY and PASTE Buttons (17)
- STORE Button (18)
- UNDO and REDO Buttons (19)
- EXIT Button (20)
Buttons (21) - RIG Navigation Cross (22)
- HEADPHONE Output (23)
- GAIN Knob (24)
- RIG VOLUME Knob (25)
- Front INPUT (26)
- USB (27)
- Back Panel Overview Head, PowerHead, Rack, and PowerRack
- Front Panel Controls Stage
- On/Off Button (1)
- Mode Select Buttons (2)
- INPUT Button (3)
- INPUT LED (3)
- Module and Section Buttons (4)
- OUTPUT/MASTER Button (5)
- OUTPUT LED (5)
- MASTER VOLUME Knob (6)
- SYSTEM Button (7)
- PEDALS Button (8)
- RIG Button (9)
- TYPE Knob (10)
- BROWSE Knob (11)
- Soft Buttons and Soft Knobs (12)
- MORPH Button (13)
- LOCK Button (14)
- EDIT Button (15)
- COPY and PASTE Buttons (N/A)
- STORE Button (16)
- Button (17)
Buttons (18) - GAIN Knob (19)
- Up/Down Buttons (20)
- Rig Buttons 1-5 (21)
- TAP Button (22)
- TUNER Button (23)
- Effect Buttons I-IIII (24)
- Looper (25)
- Back Panel Overview Stage
- Basic Setups
- Using the Tuner
- Rig Settings
- Working with Amplifier PROFILEs, Cabinet PROFILEs, Power Amps and Guitar Cabinets
- Separating Amps and Cabinets: CabDriver
- Browsing Amps or Cabinets
- Direct PROFILEs
- Direct Amp PROFILEs
- Cabinet Impulse Responses
- Merging Studio PROFILEs and Direct Amp PROFILEs
- Running a Guitar Speaker Cabinet from a Power Amplifier, “Monitor Cab Off”
- The Built-in Power Amplifier
- The Sound of Guitar Cabinets versus Mic'ed Speakers
- PURE CABINET
- Output Section
- Instrument Input and Reamping
- Expression Pedals and Foot Switches
- Stack Section
- Effects
- Wah Effects (Orange)
- Distortion (Red)
- Booster (Red)
- Shaper (Red)
- Equalizer (Yellow)
- Compressor (Cyan)
- Noise Gate (Cyan)
- Chorus (Blue)
- Phaser and Flanger (Purple)
- Pitch Shifter (White)
- Delay (Green)
- Delay Mix
- Mix Location Pre/Post
- Low Cut & High Cut
- Cut More
- To Tempo
- Delay Time & Delay Ratio
- Note Value
- Feedback
- Freeze
- Infinity
- Cross Feedback
- Reverse Mix
- Input Swell
- Smear
- Stereo
- Grit
- Stereo Modulation
- Flutter Intensity & Flutter Rate
- Single Delay
- Dual Delay
- Two Tap Delay
- Serial Two Tap Delay
- Rhythm Delay
- Quad Delay
- Legacy Delay
- Pitch Shifter Delay (Light Green)
- Reverb (Green)
- Effect Loop (Pink)
- System Settings
- Bass Players: Special Hints and Features
- Performance Mode
- PROFILER Remote
- MIDI
- Continuous Controllers
- Effect Switches
- Rig Change in Performance Mode
- Rig Change in Browser Mode
- MIDI Global Channel
- MIDI Clock
- Transmitting MIDI Commands to Two External Devices in Performance Mode
- Transmitting Pedal Controllers for Morphing, Wah, Volume, and Pitch to Two External Devices
- Transmitting User Interface to MIDI Global Channel
- NRPN
- Getting Organized
- Updates, Backups and Sharing Sounds
- PROFILING an Amp
- Trouble Shooting
- KEMPER PROFILER Specifications
- Dimensions
- Weight
- Analog Inputs PROFILER Head, PowerHead, Rack, and PowerRack
- Analog Inputs PROFILER Stage
- Analog Outputs PROFILER Head, PowerHead, Rack, and PowerRack
- Analog Outputs PROFILER Stage
- Power Amp PROFILER PowerHead and PROFILER PowerRack
- Control and Data Interfaces
- Digital Inputs and Outputs PROFILER Head, PowerHead, Rack, and PowerRack
- Digital Inputs and Outputs PROFILER Stage
- Electrical Requirements
- Environmental Requirements
- Electrical Approvals
Reverb (Green) 213
High Cut
High Cut is a static 1-pole filter that gradually smooths the high frequency content of the reverb, the further it is
turned to the left.
High Decay
Simulates the high-frequency degradation over time in natural rooms and halls. The further it is turned to the left, the
more high frequency content is lost over time. While the impact of High Decay increases with time in the late reverb
reflections, High Cut affects all phases of the reverberation including the onset. Use both High Decay and High Cut
to sculpt the high frequency content of your reverb over time.
Low Decay
While High Decay accelerates the decay of high frequencies in the reverb tail when turned more to the left, Low
Decay does the same to the low frequencies when turned more to the right. Low Decay at zero will let all low
frequencies decay as slow as the generic Decay Time is set, creating a natural reverb response. This is beneficial
for performances on a single instrument such as acoustic guitar, or a mix of a classic orchestra.
However, in a contemporary mix with drums and bass it is recommended to accelerate the Low Decay of the reverb
to maintain transparency in the mix. To support this aspect, an invisible low-cut filter is automatically established with
higher values of the Low Decay, that gently rounds off the low frequencies of the reverb onset.
Low Decay & High Decay combination
Both of the decay controls allow a degree of control that goes far beyond what is needed for an authentic room
simulation. When you turn Low Decay up to the right quarter and High Decay down to the opposite setting, you will
notice a quick decline of both low and high frequencies, so that only a narrow resonance frequency remains. By
turning up the Decay Time control you can stretch the resonance decay to epic lengths.