User Guide

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Example 2: The New Button, Part 1
Click the New button.
Notice that you are immediately disconnected from the Lemur. The Disconnect button
changes to the Connect button.
Click the Connect button. After choosing the desired Lemur and connecting, the
contents of your Lemur will be sent back to the JazzEditor.
The principle is this: when connected to your Lemur, the JazzEditor wants its state to be
the same as the Lemur. Use the Disconnect button to edit Lemur interfaces “off-line.”
Example 3: The New Button, Part 2
Continuing with the example, click the New button again. Again, your Lemur is
disconnected.
Click the Interface button at the bottom of the JazzEditor to make a new Interface.
Notice that no change occurs on your Lemur, because it is disconnected.
Click the Object button to create a new object. Name it and position as desired.
Click the Connect button. After choosing the desired Lemur and connecting, you’ll see
the following dialog box in the JazzEditor window.