USER GUIDE

Entering a Call-For-Fire
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VBS3Fires v3.6.3 User Guide
© SimCentric Technologies 2015
4. Report(s)
a. Splash. Will display a radio message 5 seconds before impact.
b. Time of flight. The time from the firing unit to the target location.
c. Max Ordinate. The max altitude from sea level the round will travel.
d. Replot Grid. The impact location of the round.
5. Other Method of Control.
a. Coordinated Illumination The delay in seconds once this option is selected will be
when the ILLUM fuse explosion is the brightest.
b. Continuous Fire Once the firing time duration & the firing rate are specified then
continuous FFE rounds can be fired.
c. Continuous Illumination First a FFE is fired, then an adjustment is made in the
fourth transmission panel, to send a CONT ILLUM, where a continuous ILLUM shots
are fired with the delay.
d. Can’t observe – A ‘Can’t observe’ message is sent to the FO from the Battery.
e. By Round At My Command - Rounds are fired when the At My Command (AMC) is
selected and mission is transmitted in the Adjustment Panel.
Laser Guided Munitions. If ammunition copperhead is selected, FO can enter a PRF code for
the round. Standard radio transmissions will be used when controlling this type of round.
Step 1: After the call for fire is transmitted, if copperhead is selected, VBS3Fires will
report the time of flight, angle T and if the round is approaching from the left or
right side of the FO target line.
By Round At My Command does not support when ‘With Rounds’ are added.