USER GUIDE

Entering a Call-For-Fire
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VBS3Fires v3.6.3 User Guide
© SimCentric Technologies 2015
7.1.4.1 Data fields of the Third transmission panel:
Target Description: This is used to convey to the guns what it is they are firing at. It will affect the
rounds and the fuses used by the guns. The FO may specify three attributes of the target; these are
size, type, and status. By clicking the additional button, the FO may send several separate
descriptions of the target. This will add an additional line in the GUI.
a. Selection List
i. Size. This specifies the size of the unit and can be the unit size (such as Sect,
Pl, and Bty etc.) or a numerical number.
ii. Modifier. This specifies whether the object being fired is reinforced
iii. Type. This specifies a type of unit or object being fired at, for example, it
could be infantry, armoured, buildings, trucks, rotary wing etc
iv. Modifier. This specifies whether the object being fired at contains small
arms, RPG, MG, machine guns or is a convoy
v. Status. This describes what the target is currently doing and how well
defended it is likely to be from artillery. Examples include moving, in open,
dug in no OHP, dug in OHP, under cover etc
b. Target Shape: This is used to specify how big the footprint of the target is on the
ground. The FO should select the option that most closely resembles the unit’s
geographic position from the options Circular, Rectangular, and Linear.
i. Circular. Specify the radius of the circle which would surround the target.
ii. Rectangular. Specify the length and width of the target and the attitude of
the target (mils). Note, if the length is five times greater than the width of
the target, it is usual to describe the target as a linear formation, rather than
rectangular.
iii. Linear. Specify the length of the target (m), and the attitude of the target
(mils).