USER GUIDE
Analysis
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VBS3Fires v3.6.3 User Guide
© SimCentric Technologies 2015
12 Analysis
VBS3Fires provides its users with a variety of tools which can be used to analyse the fire missions
that were carried out. Some of these tools provide information which can be used to deduce
command decisions for a fire mission to be conducted. Whereas the other tools displays the data on
how a particular fire mission was executed.
12.1 Projectiles
Every projectile is modeled by VBS3Fires throughout its flight. The rounds can be seen in the
Projectile Analysis panel. This panel is available in Instructor mode and Stand-alone mode.
To open this panel, go to, Menubar Analysis Projectiles
Image 12.1 Projectiles panel
Using the ‘Projectiles’ component, the user is able to quickly identify which rounds are currently in
flight, which rounds have detonated, and their payload and fuse of those rounds.
When a projectile is fired it will be added to the Projectiles panel on the VBS3Fires terminal that is
controlling the Battery that fired the projectile. Rounds that are currently in flight will have details
written in black in the table. During the first 15 seconds of flight, the details will be highlighted in
yellow which will gradually fade, allowing the user to easily distinguish new projectiles from older
ones. 5 seconds prior to the round impacting the ground, the detail will be highlighted in red. When
a round detonates, the details will change to red.