User's Manual

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Force RTL layout direction Force screen layout direction to RTL for all locales
Window animation scale
– Animation scale 1x
Transition animation scale
–Animation scale 1x
Animator duration scale
–Animation scale 1x
Simulate secondary displays
– None
Force GPU rendering
– Fore use of GPU for 2d drawing
Show GPU view updates
– Flash views inside windows when drawn with the GPU
Show hardware layers updates
– Flash hardware layers green when they update
Debug GPU overdraw
– Off/Show overdraw areas/Show areas for Deuteranomaly
Debug non-rectangular clip operations – Off/Draw non-rectangular clip region in
blue/Highlight tested drawing commands in green
Force 4x MSAA
–Enable 4x MSAA in OpenGL ES2.0 apps
Disable HW overlays
– Always use GPU for screen compositing
Simulate color space
Use AwesomePlayer(deprecad)
– Use AwesomePlayer instead of NuPlayer for
most media playback
Disable USB audio routing
– Disable automatic routing to USB audio peripherals
Show GPU overdraw
– From best to worst:blue,green,lightred,red
Strict mode enabled
– Flash screen when apps to long operations on main thread
Show CPU Usage
– Screen overlay showing current CPU usage
Profile GPU rendering
– Measure rendering time in adb shell dumpsysgfxinfo.