User Manual

REFERENCE
The following sections discuss Steppy’s various modes, and the function of the buttons within those
modes.
Play Mode
Play Mode is Steppy’s default mode. In Play Mode, the sixteen Multifunction buttons are used to
program and display gate patterns, and are lit green when a gate is “on.” In Play Mode, neither the
yellow LED next to the SELECT button nor the red LED next to the EDIT button are lit.
Steppy can play back up to four tracks simultaneously (labeled A, B, C and D, and which appear at
the A, B, C, and D outputs). Each track contains a pattern with an independently assignable length
(up to 64-steps), along with several additional playback and performance parameters.
Steppy requires an external clock source (patched into the CLK input) to run, and will advance one
step for each pulse it receives (unless the clock is divided, as described later).
With Steppy in Play Mode and a clock sent to its input, Steppy will step through each step and play
back all four tracks, though the multifunction buttons can display only one track pattern at a time
(and only in 16-step blocks, called Pages). The Track displayed in Play Mode is selected using the
TRACK and PAGE buttons discussed in Select Mode .
In Play Mode (and with an incoming clock driving playback), a RED button steps left-to-right across
the top row of buttons, then left-to-right across the bottom row of buttons to indicate the current
position within the pattern. Gates can be turned on or off by pressing their respective buttons, with a
GREEN button indicating the presence of a gate.
NOTE: If there is no CLOCK input (or if the clock is very slow), and the RED position button is
currently lit on a step for which you’re trying to set a gate, you can tell whether or not a gate is
present by whether the RED button glows steady (no gate present) or flashes RED / GREEN (gate is
present).
You can set the length of the pattern by long-pressing (>1 sec) the button you wish to be the final
step in the pattern. Steppy indicates the pattern length by pulsing (in YELLOW ) the button that
corresponds to the final step in the pattern. Gates that are contained within the chosen pattern
length glow GREEN , while gates that are outside the length of the current pattern glow YELLOW .
Steppy 1U Manual 14