User's Manual
Table Of Contents
- Contents
- Figures
- Tables
- Revision History
- About This Publication
- 1. Product Description
- 2. Programming Models
- 3. Device Handling
- 4. Event Handling
- 5. Error Handling
- 6. Application Development Guidelines
- 7. Call Progress Analysis
- 7.1 Call Progress Analysis Overview
- 7.2 Call Progress and Call Analysis Terminology
- 7.3 Call Progress Analysis Components
- 7.4 Using Call Progress Analysis on DM3 Boards
- 7.5 Call Progress Analysis Tone Detection on DM3 Boards
- 7.6 Media Tone Detection on DM3 Boards
- 7.7 Default Call Progress Analysis Tone Definitions on DM3 Boards
- 7.8 Modifying Default Call Progress Analysis Tone Definitions on DM3 Boards
- 7.9 Call Progress Analysis Errors
- 7.10 Using Call Progress Analysis on Springware Boards
- 7.11 Call Progress Analysis Tone Detection on Springware Boards
- 7.12 Media Tone Detection on Springware Boards
- 7.13 Default Call Progress Analysis Tone Definitions on Springware Boards
- 7.14 Modifying Default Call Progress Analysis Tone Definitions on Springware Boards
- 7.15 SIT Frequency Detection (Springware Only)
- 7.15.1 Tri-Tone SIT Sequences
- 7.15.2 Setting Tri-Tone SIT Frequency Detection Parameters
- 7.15.3 Obtaining Tri-Tone SIT Frequency Information
- 7.15.4 Global Tone Detection Tone Memory Usage
- 7.15.5 Frequency Detection Errors
- 7.15.6 Setting Single Tone Frequency Detection Parameters
- 7.15.7 Obtaining Single Tone Frequency Information
- 7.16 Cadence Detection in Basic Call Progress Analysis (Springware Only)
- 8. Recording and Playback
- 8.1 Overview of Recording and Playback
- 8.2 Digital Recording and Playback
- 8.3 Play and Record Functions
- 8.4 Play and Record Convenience Functions
- 8.5 Voice Encoding Methods
- 8.6 G.726 Voice Coder
- 8.7 Transaction Record
- 8.8 Silence Compressed Record
- 8.9 Recording with the Voice Activity Detector
- 8.10 Streaming to Board
- 8.11 Pause and Resume Play
- 8.12 Echo Cancellation Resource
- 9. Speed and Volume Control
- 10. Send and Receive FSK Data
- 11. Caller ID
- 12. Cached Prompt Management
- 13. Global Tone Detection and Generation, and Cadenced Tone Generation
- 13.1 Global Tone Detection (GTD)
- 13.1.1 Overview of Global Tone Detection
- 13.1.2 Global Tone Detection on DM3 Boards versus Springware Boards
- 13.1.3 Defining Global Tone Detection Tones
- 13.1.4 Building Tone Templates
- 13.1.5 Working with Tone Templates
- 13.1.6 Retrieving Tone Events
- 13.1.7 Setting GTD Tones as Termination Conditions
- 13.1.8 Maximum Amount of Memory for Tone Templates
- 13.1.9 Estimating Memory
- 13.1.10 Guidelines for Creating User-Defined Tones
- 13.1.11 Global Tone Detection Application
- 13.2 Global Tone Generation (GTG)
- 13.3 Cadenced Tone Generation
- 13.3.1 Using Cadenced Tone Generation
- 13.3.2 How To Generate a Custom Cadenced Tone
- 13.3.3 How To Generate a Non-Cadenced Tone
- 13.3.4 TN_GENCAD Data Structure - Cadenced Tone Generation
- 13.3.5 How To Generate a Standard PBX Call Progress Signal
- 13.3.6 Predefined Set of Standard PBX Call Progress Signals
- 13.3.7 Important Considerations for Using Predefined Call Progress Signals
- 13.1 Global Tone Detection (GTD)
- 14. Global Dial Pulse Detection
- 14.1 Key Features
- 14.2 Global DPD Parameters
- 14.3 Enabling Global DPD
- 14.4 Global DPD Programming Considerations
- 14.5 Retrieving Digits from the Digit Buffer
- 14.6 Retrieving Digits as Events
- 14.7 Dial Pulse Detection Digit Type Reporting
- 14.8 Defines for Digit Type Reporting
- 14.9 Global DPD Programming Procedure
- 14.10 Global DPD Example Code
- 15. R2/MF Signaling
- 16. Syntellect License Automated Attendant
- 17. Building Applications
- Glossary
- Index

Voice API Programming Guide — June 2005 85
Call Progress Analysis
Cadence detection will measure the length of the salutation when the ca_hedge (hello edge)
parameter is set to 2 (the default).
ca_hedge
Hello Edge: the point at which a connect will be returned to the application, either the rising
edge (immediately when a connect is detected) or the falling edge (after the end of the
salutation).
1 = rising edge. 2 = falling edge. Default: 2 (connect returned on falling edge of salutation).
Try changing this if the called party has to say “Hello” twice to trigger the answer event.
Because a greeting might consist of several words, call progress analysis waits for a specified
period of silence before assuming the salutation is finished. The ca_ansrdgl (answer deglitcher)
parameter determines when the end of the salutation occurs. This parameter specifies the maximum
amount of silence allowed in a salutation before it is determined to be the end of the salutation. To
use ca_ansrdgl, set it to approximately 50 (in 10 msec units).
ca_ansrdgl
Answer Deglitcher: the maximum silence period (in 10 msec units) allowed between words in
a salutation. This parameter should be enabled only when you are interested in measuring the
length of the salutation. Default: -1 (disabled).
The ca_maxansr (maximum answer) parameter determines the maximum allowable answer size
before returning a connect.
ca_maxansr
Maximum Answer: the maximum allowable length of ansrsize. When ansrsize exceeds
ca_maxansr, a connect is returned to the application. Default: 1000 (in 10 msec units), or 10
seconds.
Figure 13 shows how the ca_ansrdgl parameter works.
Figure 13. Cadence Detection Salutation Processing
When ca_hedge = 2, cadence detection waits for the end of the salutation before returning a
connect. The end of the salutation occurs when the salutation contains a period of silence that
exceeds ca_ansrdgl or the total length of the salutation exceeds ca_maxansr. When the connect
event is returned, the length of the salutation can be retrieved using the ATDX_ANSRSIZ( )
function.
CA_ANSRDGL
Connect Event
Returned Here
nonsilence
silence
Connection
Detected
Salutation
"Good Afternoon,"
"Intel Corporation"
CA_ANSRDGL