User's Manual
Table Of Contents
- Contents
- Figures
- Tables
- Revision History
- About This Publication
- 1. Product Description
- 2. Programming Models
- 3. Device Handling
- 4. Event Handling
- 5. Error Handling
- 6. Application Development Guidelines
- 7. Call Progress Analysis
- 7.1 Call Progress Analysis Overview
- 7.2 Call Progress and Call Analysis Terminology
- 7.3 Call Progress Analysis Components
- 7.4 Using Call Progress Analysis on DM3 Boards
- 7.5 Call Progress Analysis Tone Detection on DM3 Boards
- 7.6 Media Tone Detection on DM3 Boards
- 7.7 Default Call Progress Analysis Tone Definitions on DM3 Boards
- 7.8 Modifying Default Call Progress Analysis Tone Definitions on DM3 Boards
- 7.9 Call Progress Analysis Errors
- 7.10 Using Call Progress Analysis on Springware Boards
- 7.11 Call Progress Analysis Tone Detection on Springware Boards
- 7.12 Media Tone Detection on Springware Boards
- 7.13 Default Call Progress Analysis Tone Definitions on Springware Boards
- 7.14 Modifying Default Call Progress Analysis Tone Definitions on Springware Boards
- 7.15 SIT Frequency Detection (Springware Only)
- 7.15.1 Tri-Tone SIT Sequences
- 7.15.2 Setting Tri-Tone SIT Frequency Detection Parameters
- 7.15.3 Obtaining Tri-Tone SIT Frequency Information
- 7.15.4 Global Tone Detection Tone Memory Usage
- 7.15.5 Frequency Detection Errors
- 7.15.6 Setting Single Tone Frequency Detection Parameters
- 7.15.7 Obtaining Single Tone Frequency Information
- 7.16 Cadence Detection in Basic Call Progress Analysis (Springware Only)
- 8. Recording and Playback
- 8.1 Overview of Recording and Playback
- 8.2 Digital Recording and Playback
- 8.3 Play and Record Functions
- 8.4 Play and Record Convenience Functions
- 8.5 Voice Encoding Methods
- 8.6 G.726 Voice Coder
- 8.7 Transaction Record
- 8.8 Silence Compressed Record
- 8.9 Recording with the Voice Activity Detector
- 8.10 Streaming to Board
- 8.11 Pause and Resume Play
- 8.12 Echo Cancellation Resource
- 9. Speed and Volume Control
- 10. Send and Receive FSK Data
- 11. Caller ID
- 12. Cached Prompt Management
- 13. Global Tone Detection and Generation, and Cadenced Tone Generation
- 13.1 Global Tone Detection (GTD)
- 13.1.1 Overview of Global Tone Detection
- 13.1.2 Global Tone Detection on DM3 Boards versus Springware Boards
- 13.1.3 Defining Global Tone Detection Tones
- 13.1.4 Building Tone Templates
- 13.1.5 Working with Tone Templates
- 13.1.6 Retrieving Tone Events
- 13.1.7 Setting GTD Tones as Termination Conditions
- 13.1.8 Maximum Amount of Memory for Tone Templates
- 13.1.9 Estimating Memory
- 13.1.10 Guidelines for Creating User-Defined Tones
- 13.1.11 Global Tone Detection Application
- 13.2 Global Tone Generation (GTG)
- 13.3 Cadenced Tone Generation
- 13.3.1 Using Cadenced Tone Generation
- 13.3.2 How To Generate a Custom Cadenced Tone
- 13.3.3 How To Generate a Non-Cadenced Tone
- 13.3.4 TN_GENCAD Data Structure - Cadenced Tone Generation
- 13.3.5 How To Generate a Standard PBX Call Progress Signal
- 13.3.6 Predefined Set of Standard PBX Call Progress Signals
- 13.3.7 Important Considerations for Using Predefined Call Progress Signals
- 13.1 Global Tone Detection (GTD)
- 14. Global Dial Pulse Detection
- 14.1 Key Features
- 14.2 Global DPD Parameters
- 14.3 Enabling Global DPD
- 14.4 Global DPD Programming Considerations
- 14.5 Retrieving Digits from the Digit Buffer
- 14.6 Retrieving Digits as Events
- 14.7 Dial Pulse Detection Digit Type Reporting
- 14.8 Defines for Digit Type Reporting
- 14.9 Global DPD Programming Procedure
- 14.10 Global DPD Example Code
- 15. R2/MF Signaling
- 16. Syntellect License Automated Attendant
- 17. Building Applications
- Glossary
- Index

60 Voice API Programming Guide — June 2005
Call Progress Analysis
Consider the following guidelines when creating a single tone proxy:
• It is recommended that you add at least 60 Hz to the top of the dual tone range and subtract at
least 60 Hz from the bottom of the dual tone range. For example:
Freq1 (Hz): 400 - 500
Freq 2 (Hz): 600 - 700
Twin tone freq (Hz): 340 - 760
• Before using the TONE_DATA structure in a function call, set any unused fields in the
structure to zero to prevent possible corruption of data in the allocated memory space. This
guideline is applicable to unused fields in any data structure.
7.8.5 Steps to Modify a Tone Definition on DM3 Boards
To modify a default tone definition on DM3 boards using the voice API library, follow these steps:
Note: This procedure assumes that you have already opened the physical board device handle in your
application. To get the physical board name in the form brdBn, use the
SRLGetPhysicalBoardName( ) function. This function and other device mapper functions return
information about the structure of the system. For more information, see the Standard Runtime
Library API Library Reference.
1. Get the tone information for the call progress tone to be modified using dx_querytone( ).
After the function completes successfully, the relevant tone information is contained in the
TONE_DATA structure.
2. Delete the current call progress tone using dx_deletetone( ) before creating a new tone
definition.
3. Create a new tone definition for the call progress tone using dx_createtone( ). Specify the new
tone information in the TONE_DATA structure.
4. Repeat steps 1-3 in this order for each tone to be modified.
7.9 Call Progress Analysis Errors
If ATDX_CPTERM( ) returns CR_ERROR, you can use ATDX_CPERROR( ) to determine the
call progress analysis error that occurred. For details on these functions, see the Voice API Library
Reference.
7.10 Using Call Progress Analysis on Springware Boards
The following topics provide information on how to use call progress analysis when making an
outbound call:
• Overview of Steps to Initiate Call Progress Analysis
• Setting Up Call Progress Analysis Features in DX_CAP
• Enabling Call Progress Analysis
• Executing a Dial Function