User's Manual
Table Of Contents
- Contents
- Figures
- Tables
- Revision History
- About This Publication
- 1. Product Description
- 2. Programming Models
- 3. Device Handling
- 4. Event Handling
- 5. Error Handling
- 6. Application Development Guidelines
- 7. Call Progress Analysis
- 7.1 Call Progress Analysis Overview
- 7.2 Call Progress and Call Analysis Terminology
- 7.3 Call Progress Analysis Components
- 7.4 Using Call Progress Analysis on DM3 Boards
- 7.5 Call Progress Analysis Tone Detection on DM3 Boards
- 7.6 Media Tone Detection on DM3 Boards
- 7.7 Default Call Progress Analysis Tone Definitions on DM3 Boards
- 7.8 Modifying Default Call Progress Analysis Tone Definitions on DM3 Boards
- 7.9 Call Progress Analysis Errors
- 7.10 Using Call Progress Analysis on Springware Boards
- 7.11 Call Progress Analysis Tone Detection on Springware Boards
- 7.12 Media Tone Detection on Springware Boards
- 7.13 Default Call Progress Analysis Tone Definitions on Springware Boards
- 7.14 Modifying Default Call Progress Analysis Tone Definitions on Springware Boards
- 7.15 SIT Frequency Detection (Springware Only)
- 7.15.1 Tri-Tone SIT Sequences
- 7.15.2 Setting Tri-Tone SIT Frequency Detection Parameters
- 7.15.3 Obtaining Tri-Tone SIT Frequency Information
- 7.15.4 Global Tone Detection Tone Memory Usage
- 7.15.5 Frequency Detection Errors
- 7.15.6 Setting Single Tone Frequency Detection Parameters
- 7.15.7 Obtaining Single Tone Frequency Information
- 7.16 Cadence Detection in Basic Call Progress Analysis (Springware Only)
- 8. Recording and Playback
- 8.1 Overview of Recording and Playback
- 8.2 Digital Recording and Playback
- 8.3 Play and Record Functions
- 8.4 Play and Record Convenience Functions
- 8.5 Voice Encoding Methods
- 8.6 G.726 Voice Coder
- 8.7 Transaction Record
- 8.8 Silence Compressed Record
- 8.9 Recording with the Voice Activity Detector
- 8.10 Streaming to Board
- 8.11 Pause and Resume Play
- 8.12 Echo Cancellation Resource
- 9. Speed and Volume Control
- 10. Send and Receive FSK Data
- 11. Caller ID
- 12. Cached Prompt Management
- 13. Global Tone Detection and Generation, and Cadenced Tone Generation
- 13.1 Global Tone Detection (GTD)
- 13.1.1 Overview of Global Tone Detection
- 13.1.2 Global Tone Detection on DM3 Boards versus Springware Boards
- 13.1.3 Defining Global Tone Detection Tones
- 13.1.4 Building Tone Templates
- 13.1.5 Working with Tone Templates
- 13.1.6 Retrieving Tone Events
- 13.1.7 Setting GTD Tones as Termination Conditions
- 13.1.8 Maximum Amount of Memory for Tone Templates
- 13.1.9 Estimating Memory
- 13.1.10 Guidelines for Creating User-Defined Tones
- 13.1.11 Global Tone Detection Application
- 13.2 Global Tone Generation (GTG)
- 13.3 Cadenced Tone Generation
- 13.3.1 Using Cadenced Tone Generation
- 13.3.2 How To Generate a Custom Cadenced Tone
- 13.3.3 How To Generate a Non-Cadenced Tone
- 13.3.4 TN_GENCAD Data Structure - Cadenced Tone Generation
- 13.3.5 How To Generate a Standard PBX Call Progress Signal
- 13.3.6 Predefined Set of Standard PBX Call Progress Signals
- 13.3.7 Important Considerations for Using Predefined Call Progress Signals
- 13.1 Global Tone Detection (GTD)
- 14. Global Dial Pulse Detection
- 14.1 Key Features
- 14.2 Global DPD Parameters
- 14.3 Enabling Global DPD
- 14.4 Global DPD Programming Considerations
- 14.5 Retrieving Digits from the Digit Buffer
- 14.6 Retrieving Digits as Events
- 14.7 Dial Pulse Detection Digit Type Reporting
- 14.8 Defines for Digit Type Reporting
- 14.9 Global DPD Programming Procedure
- 14.10 Global DPD Example Code
- 15. R2/MF Signaling
- 16. Syntellect License Automated Attendant
- 17. Building Applications
- Glossary
- Index

172 Voice API Programming Guide — June 2005
Global Dial Pulse Detection
14.6 Retrieving Digits as Events
To get the digits as events, use the following asynchronous programming model using the
dx_setevtmsk( ), sr_waitevt( ), and sr_getevtdatap( ) functions and the DX_CST data structure.
1. Since the supported voice boards come with channels capable of global DPD, you must enable
DPD on the desired channels using the dx_setdigtyp( ) function.
2. For each new connection, use dx_setdigtyp( ) with the D_DPDZ mask, which initializes the
DPD algorithm. After collecting the first DPD digit string, the mask can be set to D_DPD for
the remainder of that connection. Each subsequent invocation of dx_setdigtyp( ) must use the
D_DPD mask.
3. Use dx_setevtmsk( ) to enable digit detection.
4. Use sr_waitevt( ) to wait for events.
5. When a CST event occurs, use sr_getevtdatap( ) to retrieve the pointer to the DX_CST
structure.
6. The cst_data field (DX_CST structure) for a DE_DIGITS event contains an ASCII digit (low
byte) and the digit type (high byte). For more information, see the DX_CST structure in the
Voice API Library Reference.
14.7 Dial Pulse Detection Digit Type Reporting
Two defines are provided for identifying the dial pulse detection digit type, depending upon how
the digit type is retrieved:
DG_DPD
Dial pulse detection digit from the DX_EBLK event queue data (cst_data) through a
DE_DIGITS Call Status Transition event
DG_DPD_ASCII
Dial pulse detection digit from the DV_DIGIT dg_type digit buffer using dx_getdig( )
Obtaining the digit type for DPD digits is valid only in the case when the voice and DPD
capabilities are both present on the same board. In the case where a voice board does not support
DPD, you cannot detect DPD digits or obtain the DPD digit type even though you can enable DPD
and digit type reporting without an error.
14.8 Defines for Digit Type Reporting
Use the defines as shown here to determine the digit type from the value returned in the dg_type
(digit type) field from the DV_DIGIT digit buffer. If you get the digit from the DV_DIGIT dg_type
digit buffer using dx_getdig( ), you should use the digit type define that has the “_ASCII” suffix.
Otherwise, if you get the digit from the DX_EBLK event queue data (cst_data) through a
DE_DIGITS Call Status Transition event, you should use the digit type define without the
“_ASCII” suffix.