User's Manual
Table Of Contents
- Contents
- Figures
- Tables
- Revision History
- About This Publication
- 1. Product Description
- 2. Programming Models
- 3. Device Handling
- 4. Event Handling
- 5. Error Handling
- 6. Application Development Guidelines
- 7. Call Progress Analysis
- 7.1 Call Progress Analysis Overview
- 7.2 Call Progress and Call Analysis Terminology
- 7.3 Call Progress Analysis Components
- 7.4 Using Call Progress Analysis on DM3 Boards
- 7.5 Call Progress Analysis Tone Detection on DM3 Boards
- 7.6 Media Tone Detection on DM3 Boards
- 7.7 Default Call Progress Analysis Tone Definitions on DM3 Boards
- 7.8 Modifying Default Call Progress Analysis Tone Definitions on DM3 Boards
- 7.9 Call Progress Analysis Errors
- 7.10 Using Call Progress Analysis on Springware Boards
- 7.11 Call Progress Analysis Tone Detection on Springware Boards
- 7.12 Media Tone Detection on Springware Boards
- 7.13 Default Call Progress Analysis Tone Definitions on Springware Boards
- 7.14 Modifying Default Call Progress Analysis Tone Definitions on Springware Boards
- 7.15 SIT Frequency Detection (Springware Only)
- 7.15.1 Tri-Tone SIT Sequences
- 7.15.2 Setting Tri-Tone SIT Frequency Detection Parameters
- 7.15.3 Obtaining Tri-Tone SIT Frequency Information
- 7.15.4 Global Tone Detection Tone Memory Usage
- 7.15.5 Frequency Detection Errors
- 7.15.6 Setting Single Tone Frequency Detection Parameters
- 7.15.7 Obtaining Single Tone Frequency Information
- 7.16 Cadence Detection in Basic Call Progress Analysis (Springware Only)
- 8. Recording and Playback
- 8.1 Overview of Recording and Playback
- 8.2 Digital Recording and Playback
- 8.3 Play and Record Functions
- 8.4 Play and Record Convenience Functions
- 8.5 Voice Encoding Methods
- 8.6 G.726 Voice Coder
- 8.7 Transaction Record
- 8.8 Silence Compressed Record
- 8.9 Recording with the Voice Activity Detector
- 8.10 Streaming to Board
- 8.11 Pause and Resume Play
- 8.12 Echo Cancellation Resource
- 9. Speed and Volume Control
- 10. Send and Receive FSK Data
- 11. Caller ID
- 12. Cached Prompt Management
- 13. Global Tone Detection and Generation, and Cadenced Tone Generation
- 13.1 Global Tone Detection (GTD)
- 13.1.1 Overview of Global Tone Detection
- 13.1.2 Global Tone Detection on DM3 Boards versus Springware Boards
- 13.1.3 Defining Global Tone Detection Tones
- 13.1.4 Building Tone Templates
- 13.1.5 Working with Tone Templates
- 13.1.6 Retrieving Tone Events
- 13.1.7 Setting GTD Tones as Termination Conditions
- 13.1.8 Maximum Amount of Memory for Tone Templates
- 13.1.9 Estimating Memory
- 13.1.10 Guidelines for Creating User-Defined Tones
- 13.1.11 Global Tone Detection Application
- 13.2 Global Tone Generation (GTG)
- 13.3 Cadenced Tone Generation
- 13.3.1 Using Cadenced Tone Generation
- 13.3.2 How To Generate a Custom Cadenced Tone
- 13.3.3 How To Generate a Non-Cadenced Tone
- 13.3.4 TN_GENCAD Data Structure - Cadenced Tone Generation
- 13.3.5 How To Generate a Standard PBX Call Progress Signal
- 13.3.6 Predefined Set of Standard PBX Call Progress Signals
- 13.3.7 Important Considerations for Using Predefined Call Progress Signals
- 13.1 Global Tone Detection (GTD)
- 14. Global Dial Pulse Detection
- 14.1 Key Features
- 14.2 Global DPD Parameters
- 14.3 Enabling Global DPD
- 14.4 Global DPD Programming Considerations
- 14.5 Retrieving Digits from the Digit Buffer
- 14.6 Retrieving Digits as Events
- 14.7 Dial Pulse Detection Digit Type Reporting
- 14.8 Defines for Digit Type Reporting
- 14.9 Global DPD Programming Procedure
- 14.10 Global DPD Example Code
- 15. R2/MF Signaling
- 16. Syntellect License Automated Attendant
- 17. Building Applications
- Glossary
- Index

Voice API Programming Guide — June 2005 113
9
9.Speed and Volume Control
This chapter describes how to control the speed and volume of play on a channel. The following
topics are discussed:
• Speed and Volume Control Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
• Speed and Volume Convenience Functions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
• Speed and Volume Adjustment Functions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
• Speed and Volume Modification Tables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
• Play Adjustment Digits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
• Setting Play Adjustment Conditions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
• Explicitly Adjusting Speed and Volume . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
9.1 Speed and Volume Control Overview
The voice software contains functions and data structures to control the speed and volume of play
on a channel. This allows an end user to control the speed or volume of a message by entering a
DTMF tone, for example.
On DM3 boards, speed can be controlled on playbacks using the following encoding methods:
• OKI ADPCM 32 kbps
• G.711 PCM A-law or mu-law encoding 64 kbps
• linear PCM 64 kbps and 128 kbps
On Springware boards, speed can be controlled on playbacks using 24 kbps or 32 kbps ADPCM
only.
Volume can be controlled on all playbacks regardless of the encoding algorithm. For a list of
supported encoding methods, see Section 8.5, “Voice Encoding Methods”, on page 89.
9.2 Speed and Volume Convenience Functions
The convenience functions set a digit that will adjust speed or volume, but do not use any data
structures. These convenience functions will only function properly if you use the default settings
of the speed or volume modification tables. These functions assume that the modification tables
have not been modified. The convenience functions are:
dx_addspddig( )
adds a digit that will modify speed by a specified amount