User Manual

CARd MAGIC WITH A REGuLAR dECK
Place the top card in the center of the deck and place
the next card on the bottom. Now have the selected
card placed on top and have the deck cut. Next
run through the cards and show the selected card
between the two Queens.
SPELLING THE CARDS
The performer takes 13 cards, begins to spell o-n-e,
one”, passing one card from top to bottom for each
letter, and turning up the fourth, which is found to
be the Ace. He then spells “t-w-o, two, passing three
cards more underneath, and turning up the next
which proves to be a Two, “t-h-r-e-e, three, and so on
until the entire thirteen cards have been spelled out.
To produce this wonderful eect, cards must be ar-
ranged as follows, from top down: 3, 8, 7, Ace, Queen,
6, 4, 1, Jack, King, 10, 9, 5.
THE JOKER
Arrange eight playing cards, including the Joker, face
down in two groups so that they will form two crosses.
Invite someone to choose a cross. This is done and
the four cards are removed. From the four remaining
cards, two are selected; and nally of the two that re-
main, one is chosen. The nal card is turned up and
it proves to be the Joker. This card trick is artfully ac-
complished. The performer knows the position of the
Joker among the eight cards. If the Joker is in the four
cards rst chosen, the performer picks up the four that
are not chosen. Performer repeats this procedure with
the four cards that remain, either leaving or picking up
the two that are not chosen. When the nal choice is
made, the magician picks up the card if it is not the
Joker, but if it is the Joker, he removes the extra card
and leaves the Joker on the table.
MAGIC CARD READING
Place several extra cards behind the card case, which
must be memorized in their order. Take out the deck
from the case and have them shued. When they
are returned, give spectator the box and slip the
memorized cards on the face of the deck, unobserved.
Now hold the deck in front of you facing spectators
and slowly one by one, remove the cards, calling the
name of each in turn.
18
MAGIC KEY CARD
Have a spectator shue the deck and, when returned,
secretly notice the bottom of the card. Remember
this card; say it is the 5 of Hearts; as it will be used as
the “key” card. Now drop the cards into four or ve
piles and request anyone to look at any top card on
any pile and replace it (the heaps being face down).
You take up the pile containing the “key” card (5 of
Hearts) and place on top of the pile containing the
selected card, and then the other piles in any order
on top of this. You now know that the selected
card comes next to your key” card (5 of Hearts) and
the deck may be cut several times without fear of
separating these two cards. Now run through the
deck until you come to the (5 of Hearts) “key” card.
The selected card will be next to it in front.
APPEARING CARD
Bring the selected card to the bottom of the deck
secretly and turn it face upwards. Hand the deck to
a spectator to hold. Tell spectator to put his ngers
underneath the deck about one inch, and the thumb
on top and to hold them rmly. At this instant give
the cards a quick tap with your ngers on top and all
the cards will fall to the oor except the selected card,
which is in the left hand, staring spectator in the face.