System Debug Reference Manual (32650-90888)
146 Chapter4
System Debug Command Specifications :-Exit
ENV
DATAANY Search exported or local data System Object Module
symbols.
DATAUNIV Search exported data System Object Module symbols.
DATALOCAL Search local data System Object Module symbols.
LSTPROC Search exported level 1 procedures in the LST.
LSTEXPORTSTUB Search export stubs in the LST.
ANY Search for any type of symbol in the System Object Module
symbols.
The default is LSTPROC. Note that itis noticeably slower to look up symbols
from the System Object Module symbol table. For additional information,
see the section "Procedure Names" in chapter 2, the PROCLIST command,
and the NMADDR function.
LW SADDR (win) r
The secondary address where the LDEV window is aimed. The value
returned is interpreted as
ldev.offset
.
MACROS U16 (limits) rw
The MACROS variable controls the size of the macro table, and must be
changed (from the default size) before any macros are created. The MACROS
limit is automatically increased to the nearest prime number, which must
be less than or equal to MACROS_LIMIT.
MACROS_LIMIT U16 (limits) r
MACROS_LIMIT is a compile time constant that defines the absolute
maximum size of the macro table. The product must be recompiled and
redistributed to increase this absolute capacity.
MACRO_DEPTH U16 (cmd) r
MACRO_DEPTH tracks the current nested call level for macros. A depth of 1
implies the macro was invoked from the user interface. A depth of 2
implies that the current macro was called by another macro, and so on.
MAPDST U16 (cmreg) r
This variable contains the mapping DST number for CM CST expansion.
MAPFLAG U16 (cmreg) r
MAPFLAG indicates the mapping of the current CM segment, running under
CST expansion. If MAPFLAG = 0, the current CM segment is logically
mapped. If MAPFLAG = 1, the current CM segment is physically mapped.
MARKERS STR (win) rw *
The MARKERS variable selects the type of video enhancement which is used
to flag stack markers in the CM Q (frame) and S (stack) windows. The
following string literals are valid: "INVERSE", "HALFINV", "BLINK",
"ULINE", and "FEABLE". The default is "ULINE".