HP-UX Reference (11i v1 00/12) - 3 Library Functions A-M (vol 6)
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STANDARD Printed by: Nora Chuang [nchuang] STANDARD
/build/1111/BRICK/man3/!!!intro.3c
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a
a64l(3C) a64l(3C)
NAME
a64l(), l64a() - convert between long integer and base-64 ASCII string
SYNOPSIS
#include <stdlib.h>
long int a64l(const char *s);
char *l64a(long int l);
Obsolescent Interface
int l64a_r(long int l, char *buffer, int buflen);
DESCRIPTION
These functions are used to maintain numbers stored in base-64 ASCII characters. This is a notation by
which long integers can be represented by up to six characters; each character represents a "digit" in a
radix-64 notation.
The characters used to represent "digits" are . for 0, / for 1, 0 through 9 for 2-11, A through Z for
12-37, and a through z for 38-63.
The leftmost character is the least significant digit. For example,
a0 = (38 x 64
0
) + (2 x 64
1
) = 166
a64l() takes a pointer to a null-terminated base-64 representation and returns a corresponding
long
value. If the string pointed to by s contains more than six characters, a64l() uses the first six.
l64a() takes a long argument and returns a pointer to the corresponding base-64 representation. If
the argument is 0, l64a() returns a pointer to a null string.
Obsolescent Interface
l64a_r() converts between long integer and base-64 ASCII string.
APPLICATION USAGE
a64l() and l64a() are thread-safe. a64l() is async-cancel-safe.
l64a() is not async-cancel-safe.
WARNINGS
The value returned by
l64a() is a pointer into a buffer, the contents of which are overwritten subsequent
calls by the same thread.
l64a_r() is an obsolescent interface supported only for compatibility with existing DCE applications.
New multithreaded applications should use
l64a()
.
STANDARDS CONFORMANCE
a64l(): SVID2, SVID3
l64a(): SVID2, SVID3
Section 3−−2 − 1 − HP-UX Release 11i: December 2000
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