Debugging with GDB (February 2008)
Table Of Contents
- Summary of GDB
- A Sample GDB Session
- Getting In and Out of GDB
- GDB Commands
- Running Programs Under GDB
- Stopping and Continuing
- Examining the Stack
- Examining Source Files
- Examining Data
- Using GDB with Different Languages
- Examining the Symbol Table
- Altering Execution
- GDB Files
- Specifying a Debugging Target
- HP-UX Configuration-Specific Information
- Summary of HP Enhancements to GDB
- HP-UX dependencies
- Supported Platforms and Modes
- HP-UX targets
- Support for Alternate root
- Specifying object file directories
- Fix and continue debugging
- Inline Support
- Debugging Macros
- Debugging Memory Problems
- When to suspect a memory leak
- Memory debugging restrictions
- Memory Debugging Methodologies
- Debugging Memory in Interactive Mode
- Debugging Memory in Batch Mode
- Debugging Memory Interactively After Attaching to a Running Process
- Configuring memory debugging settings
- Scenarios in memory debugging
- Stop when freeing unallocated or deallocated blocks
- Stop when freeing a block if bad writes occurred outside block boundary
- Stop when a specified block address is allocated or deallocated
- Scramble previous memory contents at malloc/free calls
- Detect dangling pointers and dangling blocks
- Detect in-block corruption of freed blocks
- Specify the amount of guard bytes for every block of allocated memory
- Comparison of Memory Debugging Commands in Interactive Mode and Batch Mode
- Heap Profiling
- Memory Checking Analysis for User Defined Memory Management Routines
- Commands to track the change in data segment value
- Thread Debugging Support
- Debugging MPI Programs
- Debugging multiple processes ( programs with fork and vfork calls)
- Debugging Core Files
- Printing the Execution Path Entries for the Current Frame or Thread
- Invoking GDB Before a Program Aborts
- Aborting a Command Line Call
- Instruction Level Stepping
- Enhanced support for watchpoints and breakpoints
- Debugging support for shared libraries
- Language support
- Enhanced Java Debugging Support
- Commands for Examining Java Virtual Machine(JVM) internals
- Support for stack traces in Java, C, and C++ programs
- Support for 64-bit Java, C, aC++ stack unwinding
- Enhanced support for C++ templates
- Support for __fpreg data type on IPF
- Support for _Complex variables in HP C
- Support for debugging namespaces
- Command for evaluating the address of an expression
- Viewing Wide Character Strings
- Support for output logging
- Getting information from a non-debug executable
- Debugging optimized code
- Visual Interface for WDB
- Starting and stopping Visual Interface for WDB
- Navigating the Visual Interface for WDB display
- Specifying foreground and background colors
- Using the X-window graphical interface
- Using the TUI mode
- Changing the size of the source or debugger pane
- Using commands to browse through source files
- Loading source files
- Editing source files
- Editing the command line and command-line history
- Saving the contents of a debugging session to a file
- Support for ddd
- Support for XDB commands
- GNU GDB Logging Commands
- Support for command line calls in a stripped executable
- Displaying the current block scope information
- Linux support
- The HP-UX Terminal User Interface
- XDB to WDB Transition Guide
- By-function lists of XDB commands and HP WDB equivalents
- Overall breakpoint commands
- XDB data formats and HP WDB equivalents
- XDB location syntax and HP WDB equivalents
- XDB special language operators and HP WDB equivalents
- XDB special variables and HP WDB equivalents
- XDB variable identifiers and HP WDB equivalents
- Alphabetical lists of XDB commands and HP WDB equivalents
- Controlling GDB
- Canned Sequences of Commands
- Using GDB under gnu Emacs
- GDB Annotations
- The gdb/mi Interface
- Function and purpose
- Notation and terminology
- gdb/mi Command Syntax
- gdb/mi compatibility with CLI
- gdb/mi output records
- gdb/mi command description format
- gdb/mi breakpoint table commands
- gdb/mi Data manipulation
- gdb/mi program control
- Miscellaneous GDB commands in gdb/mi
- gdb/mi Stack Manipulation Commands
- gdb/mi Symbol query commands
- gdb/mi Target Manipulation Commands
- gdb/mi thread commands
- gdb/mi tracepoint commands
- gdb/mi variable objects
- Reporting Bugs in GDB
- Installing GDB
- Index
Chapter 6: Examining the Stack 53
Each line in the backtrace shows the frame number and the function name. The program
counter value is also shown—unless you use set print address off. The backtrace also
shows the source file name and line number, as well as the arguments to the function. The
program counter value is omitted if it is at the beginning of the code for that line number.
Here is an example of a backtrace. It was made with the command ‘bt 3’, so it shows
the innermost three frames.
#0 m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8)
at builtin.c:993
#1 0x6e38 in expand_macro (sym=0x2b600) at macro.c:242
#2 0x6840 in expand_token (obs=0x0, t=177664, td=0xf7fffb08)
at macro.c:71
(More stack frames follow...)
The display for frame zero does not begin with a program counter value, indicating that
your program has stopped at the beginning of the code for line 993 of builtin.c.
6.5 Selecting a frame
Most commands for examining the stack and other data in your program work on
whichever stack frame is selected at the moment.
The following commands are used for selecting a stack frame; all of them finish by
printing a brief description of the stack frame selected.
frame n
f n Select frame number n. Recall that frame zero is the innermost (currently
executing) frame, frame one is the frame that called the innermost one, and so
on. The highest-numbered frame is the one for main.
frame addr
f addr
Select the frame at address addr. This is useful mainly if the chaining of stack
frames has been damaged by a bug, making it impossible for GDB to assign
numbers properly to all frames. In addition, this can be useful when your
program has multiple stacks and switches between them.
Note:
• On the SPARC architecture, frame needs two addresses to select an arbi-
trary frame: a frame pointer and a stack pointer.
• On the MIPS and Alpha architecture, it needs two addresses: a stack
pointer and a program counter.
• On the 29k architecture, it needs three addresses: a register stack pointer,
a program counter, and a memory stack pointer.
up n Move n frames up the stack. For positive numbers n, this advances toward the
outermost frame, to higher frame numbers, to frames that have existed longer.
n defaults to one.
down n Move n frames down the stack. For positive numbers n, this advances toward
the innermost frame, to lower frame numbers, to frames that were created more
recently. n defaults to one. You may abbreviate down as do.