BSD Sockets Interface Programmer's Guide

Chapter 4 95
Using Internet Datagram Sockets
Sending and Receiving Messages
Sending and Receiving Messages
The sendto and recvfrom (or sendmsg and recvmsg) system calls are
usually used to transmit and receive messages.
Sending Messages
Use sendto or sendmsg to send messages. sendmsg allows the send
data to be gathered from several buffers.
If you have declared a default address, you can use send , sendto, or
sendmsg to send messages. If you use sendto or sendmsg in this special
case, be sure you specify 0 as the address value or an error will occur.
send is described in the “Sending Data” section in the “BSD Sockets:
Using Internet Stream Sockets” chapter of this guide and in the
send(2) man page. sendto and its parameters are described in the
following table.
Include files: #include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
System call: count = sendto(s,msg,len,flags,to,tolen) int s
char *msg;
int len, flags;
struct sockaddr *to
int tolen;
Parameter Description of Contents INPUT Value
s socket descriptor of local
socket
socket descriptor of
socket sending message
msg pointer to data buffer pointer to data to be
sent
len size of data buffer size of msg