Owner's manual
Table Of Contents
- Material covered
- The HP 49G documentation set
- Chapter 1
- Entering commands
- Keyboard entry
- Subject-specific menus
- Displaying system Flags
- Setting and clearing Flags
- User Flags
- Chapter 3
- Command line operations
- Activating the command line
- Positioning the cursor
- Helpful commands and sub-menus
- Selecting characters
- Copy, cut, and paste
- Editing the command Line
- Command Line information
- Chapter 4
- Using the stack
- Example stack calculations
- Chapter 5
- Matrices and linear algebra
- Matrix Writer operations
- Advanced matrix operations
- Creating special matrices
- Assembling matrices
- To assemble a matrix by rows From a series of vectors
- To assemble a matrix by columns From a series of vectors
- To assemble a matrix with a particular diagonal From a vector
- To assemble a matrix From a sequence oF elements
- To disassemble a matrix into its elements
- To disassemble a matrix into row vectors
- To disassemble a matrix into column vectors
- To extract the vector oF diagonals From a matrix
- To insert one or more new rows into a matrix
- To insert one or more new columns into an array
- To extract a particular row From an array
- To extract a particular column From an array
- Swapping rows and columns
- Extracting and replacing elements oF matrices
- More matrix arithmetic
- To change the sign of each element in a matrix
- To multiply a matrix and vector
- To divide an array by a square matrix
- To combine two real matrices into a complex matrix
- To split a complex matrix into two real matrices
- To conjugate each element of a complex matrix
- To extract the matrix of real parts from a complex matrix
- To extract the matrix of imaginary parts From a complex matrix
- Eigenvalues and eigenvectors
- To compute the eigenvalues For a square matrix
- To compute the eigenvalues and eigenvectors For a square matrix
- To compute the singular values oF a matrix
- To decompose or factor a matrix
- Overview of the Units application
- Unit objects
- Converting units
- Calculating with units
- Working with temperature units
- Chapter 7 Constants Library
- To view the constants library
- To copy a constant to the stack or history
- To include a constant in an algebraic expression
- Chapter 8 Number bases
- Entering and displaying binary integers
- To set the base
- To set the wordsize
- To recall the current wordsize
- To enter a binary integer
- To add, subtract, multiply, or divide two binary integers
- To find the negative of a binary integer
- To convert a binary integer to a diFFerent number base
- To convert a binary integer to a real number
- To convert a real number to a binary integer
- Using Boolean operators
- Manipulating bits and bytes
- List Processing
- Applying a Function or program to a List
- List Manipulations
- Chapter 10
- Advanced plotting options Labelling and relocating the axes
- Plotting programs
- Plotting range vs. display range
- To check the current size oF PICT
- To use computed values for plotting or display ranges
- Saving and Restoring Plots
- Chapter 11
- How memory is structured
- Accessing port contents
- Backup objects
- Using data in backup objects
- How the HP 49G manages memory
- To list a port’s contents, and find Free memory
- Chapter 12
- Date and time arithmetic Date and time Formats
- Date and time tools
- Calculating with dates
- Calculating with times
- Chapter 13 Customization
- Creating menus
- User mode
- Chapter 14
- Computer Algebra Commands
- Alphabetical command list
- 1 q
- Index

Deleting a library
To delete a library from a port, use the following commands. In the
commands, port^number is the number of the port you stored your
object in and 1 ib_number is the library number of the library you want
to purge.
® In RPN mode:
:port_number: lib_number PURGE
• In algebraic mode:
PURGE(;port_number: lib_number)
How the HP 49G manages memory
The following section explains how the calculator manages memory in the
various ports.
Port 0
Port 0 and the HOME directory share the same memory space. This means
that objects stored in port 0 decrease the amormt of user memory
available, and objects stored in user memory decrease the amormt of
memoiy available in port 0.
Port 1
Port 1 contains 255 Kb of storage space. Because of the way port 1
memory is structured, you cannot store objects larger than 128 Kb. This is
because port 1 memory is in fact 2 discrete areas of 128 Kb. Objects must
be stored in either one of the two areas.
Because of this, when storing large objects it may appear that you have
enough memory in port 1 to store your object, but the calculator will not
allow you to store the object if it is bigger than the free space in either
area.
Memory
Page 11-7