DL.2 Digital Light User Manual
CHAPTER 5 
Tutorials
46 DL.2 Digital Light User Manual
Lesson 1: Cross Fading Between Graphic Objects
1. On your lighting console, set MOTION fixture Dimmer parameter (for DL.2 fixtures), the 
GLOBAL fixture Intensity parameter, and GRAPHIC OBJECT 1 fixture Opacity parameter 
to 100% (DMX value = 255).
Define Graphic Object 1
Graphic Object 1
Graphic Object 2
Graphic Object 3
2. Set the Media Folder Parameter for the GRAPHIC 
OBJECT 1 fixture to DMX value = 4. This selects 
preloaded DL.2 media folder HES Atmospheric.
3. Set the Media File Parameter to DMX = 23. This 
selects a water movie (23-Moonlite_Waves). 
Add the DL.2 logo as Graphic Object 2
4. Select GRAPHIC OBJECT 2 fixture and change the 
Opacity parameter to 100% (DMX = 255). 
5. Set the Media Folder parameter to 1 and set the 
Media File parameter to DMX = 01. This selects the 
preloaded DL.2 logo as content. 
Define Graphic Object 3
1. Select GRAPHIC OBJECT 3 fixture and set the Opacity 
to DMX = 255 (100%).
2. Change the Media Folder parameter to DMX = 7  
(A Luna Blue collection).
3. Change the Media File parameter to DMX = 2  
(2-Blurs_Streaks_34).
Create Crossfade Cues
4. Select GRAPHIC OBJECT 2 and 3 fixtures and set the 
Opacity parameter on both to DMX = 0. The only 
content that is now showing is GRAPHIC OBJECT 1. 
5. Record this look to your console as cue 1.
6. Set the of GRAPHIC OBJECT 3 Opacity parameter to 
DMX = 255 (100%) and record this into your lighting 
console as cue 2.
7. Now set the Opacity parameter of GRAPHIC OBJECT 3 
to DMX = 0 and the Opacity of GRAPHIC OBJECT 2 to 
DMX = 255 (100%). Record this as cue 3. 
8. Now clear out all information in your console's programmer and play through the cues you 
just recorded. You will see GRAPHIC OBJECT 1 crossfade to GRAPHIC OBJECT 3 and then 
crossfade to GRAPHIC OBJECT 2.










