Operation Manual
VirtualDJ DJC MP3 e2
e) Setzen eines Cuepoints ............................................................................................20
i) Anwählen eines Cuepoints............................................................................21
ii) Ändern der Position eines Cuepoints ............................................................22
iii) Zum Cuepoint gehen.....................................................................................22
iv) Löschen eines Cuepoints ..............................................................................22
6) BEATMATCHING (TAKTANGLEICHUNG) VON MUSIKDATEIEN................................22
a) Sync Button auf der DJ Control MP3 e2 (= Beatmatch) ...........................................24
b) Pitchfader (und Master Tempo).................................................................................25
i) Pitchfader ......................................................................................................25
ii) Master Tempo ...............................................................................................26
iii) Pitch Scale (Pitchgrößenordnung) ................................................................27
iv) Aktivität des Pitchfaders in VirtualDJ.............................................................29
c) Pitch Bend Buttons (“Pitch Bend –” und “Pitch Bend +”) ..........................................30
i) Pitch Bend benutzen .....................................................................................31
ii) Betrachten der Aktivität von Pitch Bend in VirtualDJ ....................................31
d) Jogwheels .................................................................................................................31
7) LOOPS UND EFFEKTE ...................................................................................................32
a) Loops.........................................................................................................................33
i) Definition........................................................................................................33
ii) Loopgrößen ...................................................................................................33
iii) Prozedur ........................................................................................................33
b) Effekte .......................................................................................................................33
i) Flanger ..........................................................................................................35
ii) Beatgrid .........................................................................................................35
iii) Flippin Double................................................................................................36
iv) Overloop........................................................................................................36
8) SCRATCH, AUTOMIX, SAMPLER ..................................................................................37
a) Scratching .................................................................................................................37
i) Scratchmodus................................................................................................37
ii) Aktion.............................................................................................................38
iii) Genauigkeit der Jogwheels ...........................................................................38
b) Automix......................................................................................................................38
c) Sampler .....................................................................................................................39
i) Funktion.........................................................................................................39
ii) Vorgehensweise............................................................................................39
iii) Anweisungen für jedes Sample.....................................................................41
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