User Manual

27
To set the looper’s location, tap the button next to the Playback field and then turn the encoder to place it
before (Pre) or after (Post) the signal chain. Moving the looper to the Pre position enables you to edit your rig
without having to play the same riff over and over again.
To create a new loop, tap the  button in the top right corner, and then tap New Loop. Tap Yes to clear the
looper and create a new loop, or tap No to return to the Looper screen without creating a new loop.
To save a loop, tap the  button in the top right corner, and then tap Save Loop. Tap Yes to confirm the save,
or tap Cancel to return to the Looper screen without saving it.
To load a loop, tap the  button in the top right corner, and then tap Load Loop. Use the file browser that
appears to select the loop to load, and then tap Import to load the loop, or tap Cancel to return to the Looper
screen without deleting it.
Tip: You can import .WAV and .MP3 audio files and load them into the looper by placing the files in the /LOOPS/
directory of the HeadRush MX5 while using the USB Transfer feature.
To edit a loop’s name, tap the  button in the top right corner, and then tap Edit Loop Name. Use the
keyboard to type a new name, and then tap OK to confirm the new name, or tap Cancel to return to the Looper
screen without renaming the loop.
To delete a loop, tap the  button in the top right corner, and then tap Delete Loop. Tap Yes to confirm the
deletion, or tap No to return to the Looper screen without deleting it.
To exit the looper and return to the main screen, press the Exit footswitch. If the looper is playing, playback
will continue.
To re-enter the looper, press the Looper footswitch again.
Tip: Use this feature to create different effect configurations (adjust parameters, activate/deactivate models, etc.)
for each layer, creating a multi-textured performance. You can also switch rigs while using the looper and use a
different rig for each layer.