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WORLD DOMINATION RISK®
OBJECT OF THE GAME
To conquer the world by occupying every territory on the board, thus
eliminating all your opponents.
SETUP
Unlike most games, RISK demands careful planning before you actually
start to play. This Initial Army Placement sets the stage for the battles youll
fight later on.
INITIAL ARMY PLACEMENT
consists
of these steps:
1.
2.
3.
4.
Select a color and, depending on the number of players, count out the
armies” youll need to start the game.
If 2 are playing, see instructions on page 11.
If 3 are playing, each player counts out 35 Infantry.
If 4 are playing, each player counts out 30 Infantry.
If 5 are playing, each player counts out 25 Infantry.
If 6 are playing, each player counts out 20 Infantry.
Roll one die. Whoever rolls the highest number takes one Infantry piece
from his or her pile and places it onto any territory on the board, thus
claiming that territory.
Starting to the left of the first player, everyone in turn places one army
onto any unoccupied territory. Continue until all 42 territories have
been claimed.
After all 42 territories are claimed, each player in turn places one
additional army onto any territory he or she already occupies. Continue
in this way until everyone has run out of armies. There is no limit to the
number of armies you may place onto a single territory.
To complete game SETUP:
5.
Shuffle the pack of RISK cards (remove the Mission cards) and place it,
face down, by the side of the board. This pack forms the draw pile.
6. Whoever placed the first army takes the first turn.