Assembly Instructions
Cover a premium square and boost your score!
•
A covered premium square is no longer premium! Premium
square bonus points are only counted on the turn letters are first
placed on them.
• When more than 1 word is formed,
count every letter (with any
premium value) for each word you form. (Some letters and premium
values will need to be counted twice.)
• If a word crosses a premium letter and a premium word
square,
total the letter score first and then double (or triple) the
word score.
• Blanks on premium squares
do double or triple word scores
(even though the blank itself has no value). But blanks on a double
or triple letter square are still worth nothing.
If you are very clever (or lucky), it is possible to form a word that covers 2
premium word squares. Your word score would of course be doubled then
doubled again. Or tripled, then tripled again!
Bingo for 50 points!
If you clear your rack and use all 7 tiles in one turn, that’s a Bingo! You score a
massive 50 points in addition to your word score!
WORDS
You can play any word listed in The Official SCRABBLE Players Dictionary
(or the dictionary of your choice) but remember only use the dictionary for
challenges.
Which words are NOT allowed?
• Proper nouns and names (i.e., words starting with a capital letter)
• Foreign words
• Abbreviations – i.e., no IE
• Acronyms – no LOL or SOS or ASAP
• Freestanding prefixes or suffixes – you can add MILI to METER, but
you cannot place MILI alone
• Hyphenated words – so no XRAY
• Apostrophes – use DO or NOT but never DONT!
PREMIUM SQUARES CHALLENGE! BECOME AN EXPERT YOU’VE GOT COMPANY!
Any player may challenge a word before the next player starts their turn.
• If someone challenges your word, look it up in the dictionary.
•
If it isn’t there, you must take back your letters; this ends your turn.
• But if the word is there, score your word, and your challenger loses their
next turn!
WIN!
There are 2 ways a game of SCRABBLE can come to an end:
1. When all tiles have been drawn from the bag and one player empties their rack.
2. If all players pass twice in turn.
• When the game ends, each player’s score is reduced by the sum of their
unplayed letters.
• If a player has used all of their letters, the sum of the other players’ unplayed
letters is added to their score.
• The player with the highest final score wins!
Is there a draw?
The player with the highest score before adding or subtracting unplayed letters wins.
WHAT IF…
… you can’t make a word?
• Use a turn to exchange all or some of your letters. Place your discarded
letter(s) facedown, draw the same number of tiles from the bag, and then
return your discarded letter(s) into the bag. This ends your turn.
• Or keep the same letters and just miss a turn. Even if you can make
a word, you may choose to miss a turn, though you may fall behind on
points!
• Either way, you haven’t placed a word and don’t score any points.
… no one can make a word?
If every player passes twice in turn, the game ends.
… you took too many tiles?
If you have more than 7 tiles on your rack, another player must remove the extra
tile(s) at random, without seeing the letters. Place the extra tile(s) back in the bag.
Here are a few top tips on how to send your SCRABBLE score into the
stratosphere.
Learn the 2- and 3-letter words. They are the building blocks of expert play and
can really boost your score. Check Hasbro.com/Scrabble for the most up-to-date list
of these words, as well as those few examples that use Q without the need for U!
Shuffle the tiles on your rack. Look for common ways that letters go together.
Some of these are BR, CH, CL, DLE, ED, ENT, EST, FUL, GHT, ING, NK, KLE, MIS,
ISM, IUM, MB, MP, ND, NT, PR, PL, RE, STR, TH, UN, IVE, and OUS. As you form
these combinations, it may surprise you how words will often just appear.
Look for hooks. A hook is a letter that you can add to an existing word to form
another word. The
S
is very useful for plurals, but use it wisely. Try not to use it as a
plural unless you can earn at least 8 points. Also look for words you could end with a
Y
,
E
,
R
or
D
. For example, HAND(Y), READ(Y), PLAN(E), TAME(R, D).
Bingos are the key to high scores, and they can be easier to find than you might
think! Placing all 7 tiles from your rack may seem a tall order, but here’s a tip: Look
for common word beginnings, like UN, DE, RE and OUT. Place them together at
the beginning of your rack. Place common word endings like ES, ED, ER, LY, ING,
ERS, IER, EST and IES together at the end of your rack. Now all you have to do is
find that perfect word to wrap them around! Bingo!
Every year, new words (many abbreviations and some foreign words) become part
of everyday speech and are added to standard dictionaries. As long as everyone has
agreed on a dictionary, the word on the page rules!
ANOTHER WAY TO PLAY
To keep blanks in circulation, you may exchange a blank on the board if it
matches a letter on your rack at the beginning of your turn. You may replace both
blanks on the same turn. This doesn’t score any points, and you then take your
turn as usual. You may use the blank(s) now or later.
Finish Line SCRABBLE
The game is over when one player reaches a decided score, no matter how many
tiles are left. This variant allows mixed level groups, as the score needed to win
depends on the level of the player (see below).
Intermediate
Beginner
Expert
2 Players
120
70
200
3 Players
100
60
180
4 Players
90
50
160
So, 2 intermediate players would be playing to 120. But 2 intermediates would play
to 100 if a beginner joined the game; the beginner would need just 60 points to win!
Join the SCRABBLE Community
North American SCRABBLE Players Association
Making words, building friendships
The North American SCRABBLE Players Association (NASPA) is a community
of tournament, club and avid home players of the SCRABBLE Brand
Crossword Game. We foster an atmosphere for people of all skill levels to play
their favorite game, improve their abilities and above all, meet people who
share a similar love of the game. Join NASPA and play in our official clubs and
tournaments across the United States and Canada.
• www.scrabbleplayers.org / info@scrabbleplayers.org
• Twitter @NASPA
• PO Box 12115, Dallas, TX 75225-0115
School SCRABBLE Program
For over two decades, the School SCRABBLE Program has been providing
kids a fun and worthwhile extension of the classroom. Educators and parents
have found that School SCRABBLE has positively impacted participating kids
by strengthening:
• verbal skills • math skills • curiosity
• time management • strategic thinking • teamwork skills
• social skills • attention span
Every year, over 100 teams of 4
th
– 8
th
graders from all over the United
States and Canada compete in the two-day National School SCRABBLE
Championship. Students compete for cash prizes, and past champions have
appeared on Good Morning America and Jimmy Kimmel Live!
• To ofcially register your school SCRABBLE club, go to Hasbro.com/Scrabble
It’s easy to start a SCRABBLE club! The specially designed School
SCRABBLE Starter Kit is a terrific resource for any SCRABBLE club. The kit
contains 6 boards, 6 sets of letter tiles, 6 tile bags, 12 racks and as a bonus,
The Official SCRABBLE Players Dictionary by Merriam-Webster. Play like a pro
and order yours now.
• To order, please visit HasbroToyShop.com and search for School SCRABBLE Program.
SCRABBLE, the associated logo, the design of the distinctive SCRABBLE brand gameboard and the
distinctive letter tile designs are trademarks of Hasbro in the United States and Canada.
© 2013 Hasbro, Pawtucket, RI 02861-1059 USA. All Rights Reserved. TM & ® denote U.S. Trademarks.
Consumer contact: Hasbro Games, Consumer Affairs Dept., P.O. Box 200, Pawtucket,
RI 02861-1059 USA. Tel: 888-836-7025.
Colors and parts may vary from those pictured. Please retain this information for future reference.
Les couleurs et les pièces peuvent différer de celles illustrées.
Conservez cette information pour référence ultérieure.
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