AGES 8+ BRAND ® AIM OF THE GAME To be the only player left in the game after everyone else has gone bankrupt. PL AY PACK U AWA Y PL AYU LATE ON R! CONTENTS 1 compact gameboard, 6 movers, 6 location clips, 6 money clips, 28 full size Title Deed cards, 16 full size Chance cards, 16 full size Community Chest cards, 1 pack of MONOPOLY money, 32 green house clips, 12 red hotel clips and 2 dice.
INDEX Pick up a Community Chest card. See page 7. Mortgage a property. See page 6. HERE’S HOW TO PLAY! THE BANKER ................................. 4 PLAYING .......................................... 4 THE FINER POINTS BUYING PROPERTY .................... 5 AUCTIONS ...................................... 5 PAYING RENT ................................ 5 UTILITIES .......................................... 5 RAILROADS . .................................. 5 BUILDING HOUSES . ..................
MONOPOLY GO! Pay rent on other players’ properties. See page 5. Go to jail. See page 7. WHAT’S THE SAME How you play the game is exactly the same. This is a handy pause-&-play version of MONOPOLY. WHAT’S DIFFERENT Pause, Pack Up & Play Later The house, hotel, location and money clips mean you can pack everything away mid-game and pick it up later without losing your place, for a truly movable property trading game. Build on your properties. See page 5.
HERE’S HOW TO PLAY! THE BANKER Choose one player to be the banker. If there are more than five players, the banker may choose to take on this role only. The banker is in charge of: 1 1 5 10 20 50 100 500 5 10 20 50 100 500 EDS TITLE DE 4 RENT $1 $70 House $200 With 1 Houses 2 $550 ith W uses Ho 3 $750 With Houses $950 With 4 TEL With HO 0 $9 lue e Va Mortgag 00 each cost $1 Houses each 00 $1 Hotels, houses plus 4 group, 5 10 20 50 100 r of any colo group.
THE FINER POINTS BUYING PROPERTY There are three types of property: READIN CTRIC RAILRO G ELE PANY AD COM SSEE TENNE UE AVEN $180 1. Sites $200 2. Railroads $150 3. Utilities If you land on an unowned property, you have the first choice to buy it. If you decide to buy, pay the banker the price stated on that space. You will receive that property’s Title Deed card as proof of ownership. Keep it faceup in front of you. If you decide not to buy, an auction will be held (see Auctions).
BUILDING HOUSES Once you own all sites of a color group, you can buy houses to put on any of those spaces. The price of a house is shown on the Title Deed card. You can buy houses (or hotels) on your turn or in between other players’ turns but you must build evenly: you cannot build a second house on a site until you have built a house on every site in that group.
PARKING PASSING GO TWICE IN ONE TURN You can collect $200 twice in one turn. COLLECT $200 SALARY For example, AS YOU PASS if you land on a Chance or Community Chest space immediately after passing GO and picking a card that tells you to “Advance to GO”. 7 “Just visiting” jail If you are not sent to jail but land on the jail space, you are “Just visiting” and incur no penalty. IN ST JU CHANCE AND COMMUNITY CHEST When you land on one of these spaces, take the top card from the relevant pile.
A QUICKER GAME If you’re familiar with MONOPOLY and want to play a quicker game: 1. To start, the banker shuffles the Title Deed cards and deals two to each player. Players immediately pay the banker the price for the properties they receive. Play then continues as normal. 2. You only need to build up three houses on each site of a color group before buying a hotel (instead of four). When selling a hotel, the value is half its purchase price. 3. As soon as a second player goes bankrupt, the game ends.