User Guide

28
A look at control features in general
• Move the two resynator sticks, the silver
module’s stick, and the stick labeled control 1
one after the other as described above.
• Because the control 1 stick also serves as a
pitch controller, you can also calibrate its
center position (pitch = 0). The idea is to
prevent unintentional detuning when it is set
to the zero position.
In order to determine the center position of
control 1, move the stick very lightly around
the center. While Neuron is doing the
calibration, its display shows the values
measured by the device.
Example:
• Here is how to calibrate aftertouch: Strike any
key on the keyboard and then bear down with
increasing pressure until the measured
maximum value appearing in the display does
not change anymore.
Example:
• Once you have calibrated everything to your
satisfaction, confirm the values by pressing the
rotary knob next to the main display (enter).
The Neuron software’s current version number
appears in the main display.
Basic parameter stick mode
While on the subject of sticks, let us look at the stick
mode parameter in the basic settings:
When you switch to another parameter level or load
another sound/model, the four cross-x displays
indicate the stored values, but the stick will rarely be
in a position that corresponds to these values. Using
the stick mode parameters, you can determine how
the sticks respond when this is the case. You will find
a detailed description of the parameter on page 37.
Stick animation
You can record the stick controllers’ movements and
play this stick animation back to manipulate
parameter values on the fly.
For a detailed description of stick animation, check
out page 89.
Neuron.book Seite 28 Montag, 23. Dezember 2002 2:28 14










