User Guide

162
Free controllers
Free controllers
For purposes of performance-based sound shaping,
Neuron offers freely definable continuous controllers
whose destinations can be defined via the controller
menu.
Located at the left next to the keyboard you will find:
• Control 1, implemented as the pitch stick
controller’s Y axis (four destinations each for up
and down stick movements).
• control 2 in the form of a data input wheel with
bar display,
• and control 3, a rotary encoder,
Connections for external controllers:
• Control 4 for a continuous pedal,
• and switch, for a footswitch of any polarity. Bar
a few exceptions, this switch can execute the
function of virtually every button on Neuron.
Page 11 offers information on connectable pedals.
The potential destinations for all controls are listed
from page 165.
Although strictly speaking they are not true
hardware controllers, there are two more control
signal sources to be found in Neuron’s keyboard:
aftertouch and velocity.
You may recall that "aftertouch" is the pressure
applied to a key once it has been pressed. An
aftertouch message is generated in response to the
force of your post-attack key pressure; its value
increases as you bear down harder on keys.
Aftertouch data may be used to modulate other
sound parameters: You can define up to four
destinations that can then be controlled
simultaneously. You can select these parameters and
determine the intensity or depth of the aftertouch
message’s influence on the parameter selected in the
controller menu. In Neuron (and via MIDI),
aftertouch is monaural, meaning that the aftertouch
modulation affects the entire sound rather than
individual voices.
Velocity handles somewhat differently, as described
on page 168.
You can scale aftertouch and velocity in the basic
settings. For more on this, read the descriptions of
the aftertouch scale parameter on page 40 and velo
curve parameter on page 39.
Controller settings are stored at the sound level, so
they can vary from sound to sound!
When you change or reload a sound, controller
values are reset to 0! Stored links are of course
retained.
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