User's Guide
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LDX 100
User’s Guide
Lens related functions
Detail follows Gain
By nature, high video gain levels introduce more noise which have a negative effect on
Detail processing. When switched on, the Detail follows Gain function decreases Detail for
higher gain values.
Detail follows Zoom
Typically, close up shots contain larger and fewer image elements than wide angle shots.
Detail enhancement generally produces better results with larger structures so when this
function is switched on, the camera lowers the influence of Detail depending on the zoom
factor.
Aperture Correction follows Iris
The internal Aperture Correction circuit compensates for optical aberration caused by
smaller lens apertures. When switched on, the Aperture Correction takes the actual Iris
opening into account to achieve better Aperture Correction.
In the camera menu, go to the Creative Control > Sharpness > Detail > Advanced
menu to find the lens related detail functions.
Detail Equalizer
The detail equalizer allows to set the detail levels for shadows, midtones and highlights
individually. In general, shadow areas need less detail enhancement as it increases noise
levels.
In the camera menu, navigate to the Creative Control > Sharpness > Detail Equalizer
menu and switch on the Detail Equalizer item. Use the Shadows, Midtones or
Highlights items to adjust the detail level for each tonal range between 0 and 99.
Values below 50 decrease detail while values above 50 increase detail.
Skin Detail
Skin Detail is set up to select a particular color range. The Detail level within this color range
can then be set independently of the rest of the picture.
Skin detail is mainly used to reduce the level of Detail in a person’s skin tone to produce a
more attractive picture. Decreasing the Detail level of a person’s skin softens the skin tones
only. But the Skin Detail function is not limited to a particular color and so can also be used
to achieve various effects in selected color areas. For example, decrease the detail level of a
soccer field to accentuate the players or increase the Skin Detail level to accentuate a rough
surface.
The color range to which the Skin Detail level is applied can be selected automatically or
manually. Three skin detail ranges (called Skin Gates or Sets) can be independently defined;
they can be used at the same time.
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