Operation Manual
GoPro Studio 2.5 User Manual
3D Display Type
The 3D Display Type sub-menu in the GoPro Studio Importer system tray application
determines the video display type that 3
rd
party video applications will use to playback 3D
GoPro CineForm files similar to the way the VIEW option does this in GoPro Studio’s
EDIT Room.
• LEFT EYE displays only the left eye of a 3D clip or the only eye for 2D clips
• RIGHT EYE displays only the right eye of your 3D clip or the only eye for 2D clips
• ANAGLYPH: RED/CYAN displays left and right eye tinted for viewing with
RED/CYAN 3D glasses
• ANAGLYPH: RED/CYAN/BW displays left and right eye in black and white and
tinted for viewing with RED/CYAN 3D glasses
• ANAGLYPH: RED/CYAN/OPTIMIZED displays left and right eye tinted for
optimal viewing with RED/CYAN 3D glasses
• ANAGLYPH: AMBER/BLUE displays left and right eye tinted for viewing with
AMBER/BLUE 3D glasses
• ANAGLYPH: AMBER/BLUE/BW displays left and right eye in black and white
and tinted for viewing with AMBER/BLUE 3D glasses
• ANAGLYPH: GREEN/MAGENTA displays left and right eye tinted for viewing
with GREEN/MAGENTA 3D glasses
• ANAGLYPH: GREEN/MAGENTA/BW displays both left and right eye in black
and white and tinted for viewing with GREEN/MAGENTA 3D glasses
• LINE INTERLEAVED displays left and right eye by alternating between every
other horizontal line—used for certain polarized, passive 3D displays and
polarized glasses
• ONION SKIN displays left and right eye superimposed together in normal color—
useful to help align images during convergence adjustments
• DIFFERENCE displays the differences between the left eye and the right eye—
useful to help align images during convergence adjustments
• OVER-UNDER displays left and right eye stacked on top of each other and
scaled vertically into one frame—used by common 3D monitors and televisions
• SIDE-BY-SIDE displays left and right eye next to each other and scaled
horizontally into one frame—used by common 3D monitors and television sets
• FREE-VIEW displays left and right eye side by side in normal aspect ratio
NOTE: When working with 2D clips, always use the ‘LEFT EYE’ option to ensure proper
playback.
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