Use and Care Manual

Once a ball is retrieved it must be taken behind the Attack Line before it can be legally thrown. There are several
ways to put a ball into play following a Rush.
Each team will be allowed one 30 second timeout per game. At this time a team may substitute players into the
game if needed.
Putting Ball Into Play:
Blocking:
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A player carries the ball across the attack line.
A player passes the ball a teammate who is behind or carries it across the attack line.
Players can defend themselves by blocking the ball in flight with another ball but must retain control over the ball
they are blocking with.
A player dropping or losing possession of the blocking ball is deemed "out."
Any blocked ball rebounding off another ball is considered live.
Any player hit by the rebounding ball is deemed "out."
Timeouts:
The first team to succesfully eliminate all opposing players will be declared the winner.
Winning: