User Guide
Table Of Contents
CHAPTER 13. FILTERS 144
Tile Size Tile Size increases or decreases the pixel size of the tile. Smaller settings
result in more tiles, and larger settings produce larger tiles. This setting can make
significant differences depending on the image size.
Tile Height Tile Height adjusts the amount of light that is rendered onto the tile. A
higher setting here will result in a more rounded tile.
Tile Spacing Tile Spacing settings either widen or shrink the gap between the tiles.
The minimum setting is “1”, which represents a one pixel line between the tiles.
Tile Neatness The Tile Neatness slider alters the randomness, or indeed, the neat-
ness of the tile shapes. A setting of “0.0” renders perfectly shaped tiles, and a
higher setting will render increasingly more randomized tile shapes.
Light Direction Light Direction sets the direction from which the lighting color is ren-
dered onto the tiles. A setting of “0” will render the tiles with light approaching
from the left of the image. “180” will render the light as if coming from the right.
“90” is directly above the image window.
Color Variation Color Variation changes the amount of color that the renderer will alter
for the tiles. That is, this setting when set low, will respect the image coloring, and
when set high, will alter the colors for each tile.
13.100 Newsprint
Our apologies
Sorry, but the help page for this item is not written yet. Can I help?
Yes you can! Please send a message to docs@gimp.org with newsprint as the
subject line. Feel free to also include documentation related suggestions or fix requests.
13.101 NL Filter
Our apologies
Sorry, but the help page for this item is not written yet. Can I help?
Yes you can! Please send a message to docs@gimp.org with NL Filter as the
subject line. Feel free to also include documentation related suggestions or fix requests.
13.102 Noisify
Overview
This filter adds RGB noise to the image area. Noisify Options
Noisify Settings
Independent This checkbox will toggle the forcing of the three color sliders to be moved
individually or together. If this option is set the rendered noise will be white.
Red / Green / Blue The three color sliders will increase or decrease the amount of the
specified color in the noise render. If the Independent checkbox is not checked,
the noise will contain elements of each color individually.