User manual
Table Of Contents
- 1 Safety Information
- 2 Parts supplied with the GEWA G9
- 3 Assembly Instructions
- 4 Explanation of Hardware Functions
- 5 Starting the Device
- 6 Before you start….
- 7 User Interface - Basics
- 8 Performance
- 9 Kit Editor
- 9.1 Module 1
- 9.2 Module 2
- 9.3 Module 3
- 9.4 Module 4
- 10 Effects
- 11 Trigger Settings
- 11.1 Module 1
- 11.2 Module 2
- 11.3 Module 3
- 11.3.1 Trigger Settings
- 11.3.2 Advanced Settings
- 11.4 Module 4
- 12 General Settings
- 13 Tools
- 13.1 On Stage
- 13.2 PDF Reader
- 13.3 File Manager
- 13.3.1 File Manager vs. Import Tool
- 13.3.2 Screen Layout and General Properties
- 13.3.3 Task Bar
- 13.3.4 Collections – Concept and Overview
- 13.3.5 Compiling Collections
- 13.3.6 Selection Rules and Methods
- 13.3.7 Collection Based Tasks -Move/Copy/Delete
- 13.3.8 Organize – New Folder and Rename
- 13.3.9 History – Undo and Redo
- 13.3.10 Closing the App
- 13.4 Utilities
- 13.5 Import Tool
- 13.6 Shop
- 14 Useful Information
- 15 Troubleshooting and possible Solutions
- 16 Technical Data
Not only the appearance of this module is the same as the Channel Select function set in Kit Editor ➔
Module 1, but also its functioning is identical. However, keep in mind that trigger monitors only update
in the active mode and won´t necessarily display the same color values in the peak row when
switching back and forth between Kit editor and Trigger settings.
Before moving on, it is crucial to understand that all functions available in modules 2 and 3 strongly
relate to the pad selected under Input Channels. Whenever adjustment in these modules seem to
have no impact on the trigger performance, you might check if the pad you are playing on match-
es the selected input channel. The same goes for the selected pad component in module 2.
11.1.1.1 INPUT CHANNELS
The main purpose of the channel select feature is to select connected pads for reasons of assigning
different sounds (Kit Editor) or editing their trigger parameters (Trigger Settings). The Pad order from
left to right matches the order of Trigger Inputs of the rear panel.
Select a connected pad by tapping the button above the pad name. A selected pad is highlight-
ed by a surrounding frame.
G9 Ports – Input Channels
The Peak row remembers the highest velocity value detected while playing and for each pad
separately. It works in the same way as the peak rows available in other modules and returns the
maximum velocity across all pad components. Consequently, you are informed about a pad issue
when spotting the peak color. The deeper analysis, however, must follow in Trigger Settings mode
using the Pad Monitor (module 4).
In the Peak row the velocity scale of 0-127 is translated into color values which depend on the
selected UI Theme. Check your UI Theme first to be able to interpret the colors returned under Peak.
(see General Settings
➔
Module 4
➔
Device
➔
UI Theme)
The following table shows the relation between velocity value, UI theme and color gradients used:
Kick
Peak
Input
Snare
Tom 1
Tom 2
Tom 3
Tom 4
Ride
Hi-Hat
Crash1
Crash2
Aux 1
Aux 2
Aux 3
Aux 4