User manual
Table Of Contents
- 1 Safety Information
- 2 Parts supplied with the GEWA G9
- 3 Assembly Instructions
- 4 Explanation of Hardware Functions
- 5 Starting the Device
- 6 Before you start….
- 7 User Interface - Basics
- 8 Performance
- 9 Kit Editor
- 9.1 Module 1
- 9.2 Module 2
- 9.3 Module 3
- 9.4 Module 4
- 10 Effects
- 11 Trigger Settings
- 11.1 Module 1
- 11.2 Module 2
- 11.3 Module 3
- 11.3.1 Trigger Settings
- 11.3.2 Advanced Settings
- 11.4 Module 4
- 12 General Settings
- 13 Tools
- 13.1 On Stage
- 13.2 PDF Reader
- 13.3 File Manager
- 13.3.1 File Manager vs. Import Tool
- 13.3.2 Screen Layout and General Properties
- 13.3.3 Task Bar
- 13.3.4 Collections – Concept and Overview
- 13.3.5 Compiling Collections
- 13.3.6 Selection Rules and Methods
- 13.3.7 Collection Based Tasks -Move/Copy/Delete
- 13.3.8 Organize – New Folder and Rename
- 13.3.9 History – Undo and Redo
- 13.3.10 Closing the App
- 13.4 Utilities
- 13.5 Import Tool
- 13.6 Shop
- 14 Useful Information
- 15 Troubleshooting and possible Solutions
- 16 Technical Data
9.3.1.3 EFFECTS
The dials Ambient, Instrument Reverb, Room Reverb and Multi Effects allow for gradually dialing in
settings made in the Effects mode. As an instance, these sliders are exact representations of the
corresponding pad slider in the FX Send mixer of the Effects module. On the right-hand side, you can
turn on or mute the corresponding module in the Effects mode. Tap on the corresponding software
dial and increase the amount of an effect by dragging the slider up. When muting an effect in this
function set, the dial values are saved (provided you don´t change the Drum Kit before saving), so
that they are remembered when turning on the effect again. The on/off buttons are an instance of
the module switches in the Effects mode. When you turn off a module in Effects, you also mute it in
the Mix/Effect Sends function set of the Kit Editor and vice versa. Effect dials don´t distinguish be-
tween pad components but affect each component in the same way. For instance, it is not possible
to assign a different ambience to a rim than to the matching head.
Tip: All settings of this function set affect the currently active Input channel (pad) and/or its
selected component as well as the active drum kit as a whole. Always be aware of the active
drum kit, input channel and component, to keep track of your adjustments. Note that when
changing the kit without saving, all adjustments are dismissed. Always save your work before
moving on.
9.3.2 SOUND EDIT
Although GEWA invested in multi-dimensional sampling of sounds, it is almost impossible to record
any drum of any size and depth with any combination of differences in tension between top and
resonant head. The number of required samples would be sheer endless and would exceed today’s
capacities of memory.
With this I mind, the function set Sound Edit offers tools to tweak the sound qualities of the recorded
samples, such as changing the pitch and sustain of the drum. See all options below.
9.3.2.1 TUNING COARSE
This dial allows for rough tuning of the drum in increments of semi tones. With the default fader
position in the middle of the spectrum you can tune up or down by 12 whole tones in each direc-
tion, giving you a full range of 24 whole tones (2 octaves). Tuning your sounds works on the pad
component level, so that you can tune each component (e.g. Head or Rim) independently from
each other.
9.3.2.2 TUNING FINE
From the chosen semi tone, you can fine tune the pitch. The default fader position is centered and
has a full range of one semi tone (100 cents), allowing to tune up or down by a quarter tone (50
cents). The relative range of -50 to +50 cents is translated into fader scales from 0.00 (-50 cents) to
1.00 (+50 cents).