User manual

Table Of Contents
9.2.1.2 PAD COMPONENTS
The pad component icons are located on the right-hand
side of module 2. You can tap on an icon to activate the
component, giving access to its parameters in module 3.
The appearance of the icons and their naming depends
on the Trigger Bank assigned. Assigning a cymbal trigger
bank will display Bow/Bell/Edge icons and cymbal pa-
rameters in module 3, even though the corresponding
input channel is labeled as e.g. Snare. This means in most
cases you can convert a pad input channel to a cymbal
input and vice versa. However, not all components of the
trigger bank might be accessible due to a different
hardware design of the channel on the trigger board.
When gaining an understanding of the G9 Kit Editor, it is
important to point out that all function sets and parame-
ters of module 3 and 4 always refer to the selected pad
under Input Channels and its active Component (com-
ponent icon in module 2). The sound assigned to a com-
ponent is shown in the [Sound Select] field. Sound name
and component icon frames use the same color values,
giving a quick visual feedback about which component
is active. By changing either pad or component, sounds
(module 2) and parameter values (module 3) will update accordingly.
To keep track of your sound settings, try to look at this mode as a cascade of Input Channel, Com-
ponent, Sound and Parameters:
Every edit of sounds should follow the order shown above.
9.2.1.3 SOUND SELECT
The Sound Select field displays the sound assigned to the active pad component of the active pad
(Input Channel). Sound names are highlighted in the color of the active component tile to help the
understanding of the connection between icon and sound name visible.
With the correct component selected, tap the [Sound Select name] field to open the Sound Browser
and select a new sound from the sound library by double tapping on a list entry.
Module 1 Module 2 Module 2 Module 3/4
Pad Component Icons
Drums
Head
Rim
X-Stick
Cymbals
Bow
Edge
Bell
Hi-Hat