User manual
Table Of Contents
- 1 Safety Information
- 2 Parts supplied with the GEWA G9
- 3 Assembly Instructions
- 4 Explanation of Hardware Functions
- 5 Starting the Device
- 6 Before you start….
- 7 User Interface - Basics
- 8 Performance
- 9 Kit Editor
- 9.1 Module 1
- 9.2 Module 2
- 9.3 Module 3
- 9.4 Module 4
- 10 Effects
- 11 Trigger Settings
- 11.1 Module 1
- 11.2 Module 2
- 11.3 Module 3
- 11.3.1 Trigger Settings
- 11.3.2 Advanced Settings
- 11.4 Module 4
- 12 General Settings
- 13 Tools
- 13.1 On Stage
- 13.2 PDF Reader
- 13.3 File Manager
- 13.3.1 File Manager vs. Import Tool
- 13.3.2 Screen Layout and General Properties
- 13.3.3 Task Bar
- 13.3.4 Collections – Concept and Overview
- 13.3.5 Compiling Collections
- 13.3.6 Selection Rules and Methods
- 13.3.7 Collection Based Tasks -Move/Copy/Delete
- 13.3.8 Organize – New Folder and Rename
- 13.3.9 History – Undo and Redo
- 13.3.10 Closing the App
- 13.4 Utilities
- 13.5 Import Tool
- 13.6 Shop
- 14 Useful Information
- 15 Troubleshooting and possible Solutions
- 16 Technical Data
Deletion of imported Sounds removes the Library entry of the Import Tool as well as its entry in the
Sound Browser.
13.5.5 IMPORT LIMITS AND SOUND MANAGEMENT
Both, Wave file import and import of sounds from the Shop address the built-in 4 GB flash memory.
This way you have quick access to your sounds while playing, resulting in fast loading times for drum
kits using the Drum Kit Selector or the On Stage tool. Although in most cases the storage space
available is sufficient, so called “power users” might experience the limitations implemented, which
will prompt the question of how to deal with these limitations. This section will provide some guide-
lines efficiently organize your sounds.
13.5.5.1 FACTS
The internal 4 GB Flash memory is divided in two parts: One half hosts the factory sound bank, which
cannot be modified or deleted by the user. The other half (2 GB) is freely manageable.
Regarding limits, there are 2 types to be aware of: Maximum number of import slots and maximum
storage space available for sound import. Additional limitations exist for the properties of the WAV
file format (see section 16 Technical Data on page 170).
Sound Import - Limitations
Import Slots
Storage usage
100 Slots for WAV import (101-200)
100 Slots for Shop import (1-100)
2 GB Flash memory available for user import
(2 GB are reserved and occupied by the facto-
ry sound bank)
13.5.5.2 SCENARIOS FOR IMPORT LIMITATIONS:
It is easy to reach the maximum number of import slots by importing numerous small WAV files. Over
time, these imports will accumulate and since they are small, chances are high that you finally
reach upload slot 200 while consuming only a small amount of flash memory.
Reaching the maximum memory size by exclusively using the WAV import would mean that you
consistently import recordings close to the maximum recording time of three minutes, which is
equivalent to a file size of approximately 32 MB. The application of such samples in the drumming
context is very scarce, so that regarding the WAV import, you are most likely to be confronted with
an upload slot limit.
In case of Shop sounds the situation is different. These sounds are multi-layered and thus, much
larger in size than their single-layered WAV counterparts. Consequently, memory space available
plays a more important role. Especially Hi-Hat sound packages, which cannot be split into compo-
nents, must additionally include sounds for different opening positions of the Controller/Pedal. Next
to the dimensions of MIDI Velocity Layers and Number of different Samples per Layer, another di-
mension is added. Consequently, with a regular 300 MB Hi-Hat package one will use up maximally 7-
10 import slots until the device will return a warning message regarding the maximum storage us-
age.