User Guide

BLADE MAGIC
Jack begins with only a basic blade but can acquire magical enhancements that
increase the damage of each attack. Press the directional button Left/Right to
change the Blade Magic. See Blade Magic Enhancements on page 13 for more
information.
NUMBER OF RESCUED
LOCALS
Many who see the shadow of Aku become his
prisoners. Rescue 30 in each realm and your
compassion will be rewarded with Blade Magic.
RELICS COLLECTED
Collect every Relic you can find. These ancient
artifacts were left long ago by Jack’s ancestors and
are of great value. Use Relics to pay for the right to
meditate at Shrines and increase Jack’s powers.
See “Shrines and Relics” on page 15 for more
information. It is said that large and very valuable
Shrines were hidden.
THROWING STARS & ARROWS
These show how many Throwing Stars or Arrows Jack holds and the maximum
possible for each.
ENEMY TARGET
MARKER
This Target Marker shows which enemy Jack has
targeted and displays its state of health. The
Target Marker must appear over an enemy for Jack
to be able to attack it. When the enemy is healthy
the target marker is Green. As Jack inflicts
damage, the marker drains and changes color to
yellow, then red when the enemy comes close to
defeat. Even though an enemy displays a red marker, it may still be deadly so keep
attacking until Jack is victorious.
THE GAME SCREEN
9
• Press the directional button Down to show the full stats display during play.
• Press the START button to pause the game.
THE GAME SCREEN
8
HEALTH METER
This is Jack’s life force. If it reaches zero, he is
defeated and the world is doomed. Find Sushi to
heal Jack and replenish the Health Meter. You can
find Sushi of various serving sizes almost
anywhere. When Jack’s health is dangerously low he
also loses his shirt and can no longer run. Collect
enough Relics and you can increase the capacity of
Jack’s Health Meter by visiting a Health Shrine.
ARMOR METER
When Jack picks up armor, the Armor Meter appears. The Armor Meter length varies
depending on the strength of the armor Jack is wearing. Each dot on the meter
represents one hit. Each time Jack is attacked, the armor weakens and one dot
disappears from the Armor Meter. Weak armor can only take three hits. Heavy armor
can take up to 12 hits. As long as Jack is wearing armor his health will not suffer
from attacks.
ZEN ENERGY METER
Zen is the magical energy force that an enemy releases when defeated in combat. Each
time Jack wins a battle the fallen enemy gives up Zen energy that fills Jack’s Zen
Energy Meter. Jack uses this energy to enter Sakai Mode (hold the R2 button). See
“Sakai Attack Mode” on page 14 for more information. After you collect enough Relics,
visit a Zen Shrine to increase the capacity of Jack’s Zen Meter.
Number of Locals
rescued
Relics collected
Throwing Stars
Arrows
Armor Meter
Health Meter
Zen Energy Meter
Blade Magic
Enemy Target Marker
SamJack_PS2_manual2.qxd 1/22/04 12:22 PM Page 8










