User Guide

45 PES3 PES346
Training Environment Settings
Change environmental settings other than
day/night, season or weather.
Rest
Recovers energy expended during
training.
To Mode Select Menu
Quit training and return to the Mode
Select Screen.
Results
Check the game data and individual
evaluations.
Goal Details
If a goal has been scored in the game,
pushing will display a breakdown of
goal data. As well as goals and assists,
shot distance, shot position, and other
shot data can be viewed.
High Ball
Cross
Cross on the ground
Corner Kick
Free Kick
Penalty Kick (PK)
Dribble
Other
Match Details
The number of shot attempts and fouls
can be checked. Also, player movements
within the game can be followed and the
compact line can be analyzed.
Possession
Possession can be checked for each time
period.
Compact Formation
Check the distance between the forwards
and the defensive players (excluding the
goalkeeper). If this distance is short when
you are defending, you are effectively
reducing the opponent's opportunity to
attack. On the other hand, when attacking
it is best for this distance to be long.
Individual Game Records
A list of all the players who participated in
the game is displayed. Select a player to
view a data screen that shows the actions
of that player during the game.
Rating
Assigns a rating out of ten to players who
appeared in the game for more than a set
period of time.
Area of Play
Shows where the player was active on the
field.
Area played to
Shows where on the field the player had
possession of the ball
Area of Possession
Shows where on the field the player had
contact with the ball.
Memory Card (8MB) (for PlayStation®2)
Saving Data
Saving data to the Memory Card (8MB) (for PlayStation®2)
Game settings and progress in each Game Mode can be saved to a memory card (8MB)
(for PlayStation®2)
To save data to a memory card (8MB) (for PlayStation®2), the following available space
is required.
Game Save
MEMORY CARD slot 1 (1 – A) is used for saving data
(with some exceptions, for details see p. 47).
Insert a memory card (8MB)(for PlayStation®2) into MEMORY CARD slot 1. With the
exception of the Option File, the save/load screen will be displayed when “Save” or
“Load” is selected. Select the location in which the data is to be saved with the
directional button, and then press the button to confirm. Data can only be saved in
empty spaces or over data of the same type.
To save data over a different type of data, the unwanted data must first be deleted in
Delete Mode before saving the new data.
Use the button to switch between Save Mode and Delete Mode.
Press the ç button to return to the previous screen.
* Only one Option File can be created per memory card (8MB) (for PlayStation®2). A
maximum of 35 sets of other data can be created.
Memory Card (8MB) (for PlayStation™2) Space Requirements:
Option File at least 793 KB
Master League Data at least 402 KB
Cup Data at least 340 KB
League Data at least 337 KB
Challenge Data at least 70 KB
Original Dribble Course at least 70 KB
Formation Data at least 49 KB
Replay Data at least 260 KB
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