User Guide
43 PES3 PES344
Adjusting Attack/Defense Level
L2 button + R1 button: Moves the level towards attack.
L2 Button + R 2 button: Moves the level towards defense.
During The Match/Game Screen
Display settings can be altered by selecting “Change Display” from the Pause Menu.
Pause Menu (during matches)
Resume Match
Cancel Pause Mode and return to the
game.
Formation Settings
Access Formation Setup (see p. 36) and
the Formation Data Manager (see p. 42).
In League Mode, change the Stock
Current Formation settings (see p. 42).
Select a kicker (thrower)
Select the player to kick or throw the ball.
Player Settings
Set the speed the player cursor switches
between players.
Camera Type
Select the Camera Pan Angle/Camera
type for the camera in front of the goal.
Screen Settings
Change display settings for the radar
screen, nameplate, time, score and
Strategy Screen.
Sounds Settings
Select the volume of the sound effects,
music, and commentary.
Button Configuration
Change the button configuration or select
the controls of passing.
Replay
Review the previous play.
To Mode Select Menu
Quit the match and return to the mode
select.
Pause Menu (in Training Mode)
Menu items are basically the same as
above.
Formation Settings
Press the START button on the Formation
Screen to control the reserve players. Up
to 11 players on the reserve team can
take part in the training. Select
“Substitutions” for the reserve team,
select the players who are to participate
or to be removed from training and press
the ≈ button to confirm the selections.
Formation and strategy settings can also
be altered. To exchange players with the
starting member team, select
“Substitutions” from the starting member
team, and then move the cursor down.
Reserve team players will be displayed at
the bottom of the list. Follow the normal
procedure for player substitutions to
exchange players with the starting
member team.
Training Menu
Choose from attack training, shooting
practice, free kicks, and set plays.
Game Game
Cursor
Player Name
Position
Score
Team Flag
Elapsed Time
Radar Screen
Play on
When a team is fouled, but in the referee's judgment the team is
in a better position if the game is not stopped for a free kick, play
will be allowed to continue.
Shooting gauge
A mark behind the shooting gauge will indicate the optimum level
for the gauge when taking corner kicks and free kicks.
Players who have received yellow cards
The number over the cursor will be displayed in yellow for players
who have received a yellow card.
Offensive
Normal
Defensive
Other Displays
Penalty Kick Matches
1 Kicker
2 Position, Player, number, Player name, Height, Age
3 Goalkeeper
4 Score
5 Team flag
1
2
3
4
5
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