User Guide
31 PES3 PES332
Edit Club Teams
Edit the name, strip, flag and other parameters for teams used
in the Master League. Any changes here will be effective in all
modes.
Team Names
Team names can be written in English or in three-letter codes.
Flags
Edit the flag used by a team or create a new flag. Flags can be freely designed by placing
up to 8 foreground elements on a background. The type, position, size, colour,
transparency, and priority of each element can be edited, and each can be rotated and
reversed up/down/left/right. After selecting “OK” on the Layer List Menu, choose a
location to store the new flag. After all of the foreground elements and the background
have been generated, the flag will be stored in the selected location. The stored flag can
not only be selected as the flag of a club team, but can also be used as the background
when designing a new flag. In addition to stock locations 1 through 64, flags in progress
can also be stored in the layer list. This feature can be used to hold an early version of
a flag in progress; later, if the flag does not turn out the way you want it, you can recall
the earlier version and redo it. Flags in progress are temporary objects, so exiting Edit
Mode (or Team Edit Mode in the case of Master League) will cause them to be lost.
Edit Mode
Team Strip
Edit the team strip. To return strips to their original state, select
“Default Strip” on the Select Strip to Use screen. Goalkeeper
strips/default strips cannot be edited.
Uniform Name and Number
Edit the names and numbers displayed on the back of the
jerseys.
Team Colours
Change the team’s image colour. This affects the colour of the
seats in the stands.
Stadiums
Change the home stadium.
Save Data Manager
Edited Data Manager
Load player names, parameters and other data from a friend’s
Player Data/Edited Club Team Data and copy it into your own
Option File.
Option File
Edited data is saved in the Option File. It is also possible to load
Edited Data that has been saved in the Option File.
Copying Data
Items that can be copied.
Player data
Player names, appearance settings and other parameters.
Edited Club Team Data
Flags, strips, and team information.
Items that cannot be copied
Edited players cannot be copied.
Saving Data
Copied data will be lost when the power is turned OFF. It is
therefore necessary to save copied data in the Option File. By
saving in the Option File, it is possible to restart a game from the
place where the data was last saved, even if the system was
reset.
Game Modes/Edit Mode Game Modes/Edit Mode
Screen Layout
Element controls
Y: Vertical position
X: Horizontal position
W: Width
H: Height
R: Rotation
Layer list
Link
Display on/off
Layers: Layers are ranked in order of priority.
(Priority “1” is displayed on top.)
Link: - linked
- not linked
Linking elements allows several elements to be moved
simultaneously using the Link Move feature on the Elements
Menu.
Colours
Foreground elements
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